(retreat_land1): Fix land mine hit chance (was too high).
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1 changed files with 1 additions and 1 deletions
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@ -501,7 +501,7 @@ retreat_land1(struct lndstr *lp, char code, int orig)
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putsect(§);
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putsect(§);
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}
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}
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if (mines > 0 && (sect.sct_oldown != lp->lnd_own) &&
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if (mines > 0 && (sect.sct_oldown != lp->lnd_own) &&
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chance(DMINE_HITCHANCE(mines))) {
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chance(DMINE_LHITCHANCE(mines))) {
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wu(0, lp->lnd_own,
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wu(0, lp->lnd_own,
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"%s %s,\nand hit a mine in %s while retreating!\n",
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"%s %s,\nand hit a mine in %s while retreating!\n",
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prland(lp),
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prland(lp),
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