Don't store ship stats in struct shpstr

New shp_armor(), shp_speed(), shp_visib(), shp_frnge(), shp_glim()
replace the struct shpstr members with the same names.
This commit is contained in:
Markus Armbruster 2008-03-04 21:15:59 +01:00
parent ffc5d0cfd7
commit f86d726406
13 changed files with 73 additions and 45 deletions

View file

@ -183,7 +183,7 @@ multifire(void)
pr("Not enough mil on ship #%d\n", item.ship.shp_uid);
continue;
}
if (item.ship.shp_glim == 0) {
if (mchr[item.ship.shp_type].m_glim == 0) {
pr("Ships %d cannot fire guns!\n", item.ship.shp_uid);
continue;
}