(prod, nati): Use max_pop() instead of hardcoded values. Before,
struct dchrstr member d_maxpop had no effect in some cases.
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2 changed files with 8 additions and 20 deletions
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@ -109,10 +109,8 @@ prod(void)
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if (!player->owner)
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continue;
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civs = min(9999, (int)((obrate * etu_per_update + 1.0)
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* sect.sct_item[I_CIVIL]));
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uws = min(9999, (int)((uwbrate * etu_per_update + 1.0)
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* sect.sct_item[I_UW]));
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civs = (1.0 + obrate * etu_per_update) * sect.sct_item[I_CIVIL];
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uws = (1.0 + uwbrate * etu_per_update) * sect.sct_item[I_UW];
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natp = getnatp(sect.sct_own);
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maxpop = max_pop(natp->nat_level[NAT_RLEV], §);
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civs = min(civs, maxpop);
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@ -145,16 +143,9 @@ prod(void)
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if (opt_BIG_CITY) {
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if (!eff && dchr[otype].d_pkg == UPKG &&
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dchr[type].d_pkg != UPKG) {
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if (opt_RES_POP) {
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natp = getnatp(sect.sct_own);
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civs = min(civs,
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max_pop(natp->nat_level[NAT_RLEV], 0));
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uws = min(uws,
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max_pop(natp->nat_level[NAT_RLEV], 0));
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} else {
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civs = min(9999, civs);
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uws = min(9999, uws);
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}
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natp = getnatp(sect.sct_own);
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civs = min(civs, max_pop(natp->nat_level[NAT_RLEV], 0));
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uws = min(uws, max_pop(natp->nat_level[NAT_RLEV], 0));
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wforce = (int)(((double)civs * sect.sct_work) / 100.0
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+ uws
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+ sect.sct_item[I_MILIT] * 2 / 5.0);
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@ -320,10 +311,9 @@ prod(void)
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int enlisted;
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int civs;
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civs = min(999, (int)((obrate * etu_per_update + 1.0)
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* sect.sct_item[I_CIVIL]));
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civs = (1.0 + obrate * etu_per_update) * sect.sct_item[I_CIVIL];
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natp = getnatp(sect.sct_own);
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maxpop = max_pop((float)natp->nat_level[NAT_RLEV], §);
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maxpop = max_pop(natp->nat_level[NAT_RLEV], §);
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civs = min(civs, maxpop);
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/* This isn't quite right, since research might
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rise/fall during the update, but it's the best
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