Normalize inclusion guards: use NAME_H for name.h. Some headers
lacked them, others used reserved identifiers.
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b316861e9d
commit
fa52e6944d
55 changed files with 171 additions and 150 deletions
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@ -32,6 +32,9 @@
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*
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*/
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#ifndef IOQUEUE_H
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#define IOQUEUE_H
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struct ioqueue {
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struct qelem queue; /* queue fwd/back */
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int bsize; /* basic block size */
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@ -53,3 +56,5 @@ void ioq_write(struct ioqueue *ioq, char *buf, int cc);
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int ioq_qsize(struct ioqueue *ioq);
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void ioq_drain(struct ioqueue *ioq);
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char *ioq_gets(struct ioqueue *ioq, char *buf, int cc, int *eol);
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#endif
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@ -31,8 +31,8 @@
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* Steve McClure, 1998
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*/
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#ifndef _MISC_H_
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#define _MISC_H_
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#ifndef MISC_H
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#define MISC_H
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#include <ctype.h>
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#include <stdio.h>
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@ -36,6 +36,9 @@
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* to be compiled independently of the rest of the game.
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*/
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#ifndef PROTO_H
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#define PROTO_H
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#define CLIENTPROTO 2 /* if new things are added, bump this */
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#define C_CMDOK 0x0
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@ -54,3 +57,5 @@
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#define C_FLASH 0xD
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#define C_INFORM 0xE
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#define C_LAST 0xE
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#endif
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@ -31,8 +31,8 @@
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*
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*/
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#ifndef _QUEUE
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#define _QUEUE
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#ifndef QUEUE_H
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#define QUEUE_H
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#define QEMPTY(p) ((p)->q_forw == (p))
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@ -46,4 +46,4 @@ void remque(struct qelem *p);
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void initque(struct qelem *p);
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struct qelem *makeqt(int nelem);
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#endif /* _QUEUE */
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#endif
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@ -31,8 +31,8 @@
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* John Yockey, 1998
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*/
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#ifndef _TAGS_H_
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#define _TAGS_H_
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#ifndef TAGS_H
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#define TAGS_H
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struct tagstruct {
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char *item;
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@ -27,6 +27,9 @@
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* Added path list caching structures
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*/
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#ifndef AS_H
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#define AS_H
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#include <stdio.h> /* for FILE */
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#include "misc.h" /* for s_char */
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@ -183,3 +186,5 @@ extern void as_setcinq(struct as_data *adp,
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extern void as_free_hashtab(struct as_data *adp);
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extern int as_winnow(struct as_data *adp,
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struct as_coord *coords, int ncoords);
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#endif
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@ -21,8 +21,8 @@
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* Imperial College of Science, Technology and Medicine, 180 Queen's
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* Gate, London SW7 2BZ, England.
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*/
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#ifndef _LWPINT_H
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#define _LWPINT_H
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#ifndef LWPINT_H
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#define LWPINT_H
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#ifdef UCONTEXT
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#include <ucontext.h>
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@ -90,4 +90,4 @@ void lwpEntryPoint(void);
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void lwpInitSelect(struct lwpProc * self);
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void lwpDestroy(struct lwpProc * proc);
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#endif /* _LWP_H */
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#endif
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