Fairland's rnd() wrapper is trivial now, drop it
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866859e912
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1 changed files with 14 additions and 15 deletions
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@ -117,7 +117,6 @@ static char *program_name;
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#define new_x(newx) (((newx) + WORLD_X) % WORLD_X)
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#define new_y(newy) (((newy) + WORLD_Y) % WORLD_Y)
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#define rnd(x) roll0((x))
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static int secs; /* number of sectors grown */
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static int ctot; /* total number of continents and islands grown */
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@ -560,7 +559,7 @@ fl_move(int j)
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{
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int i, n, newx, newy;
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for (i = rnd(6), n = 0; n < 6; i = (i + 1) % 6, ++n) {
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for (i = roll0(6), n = 0; n < 6; i = (i + 1) % 6, ++n) {
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newx = new_x(capx[j] + dirx[i]);
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newy = new_y(capy[j] + diry[i]);
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if (iso(j, newx, newy) >= iso(j, capx[j], capy[j])) {
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@ -677,7 +676,7 @@ new_try(int c)
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if (sectc[c][0])
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return 0;
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} else {
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i = starti = (spike && sectc[c][secs - 1]) ? secs - 1 : rnd(secs);
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i = starti = (spike && sectc[c][secs - 1]) ? secs - 1 : roll0(secs);
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do {
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if (sectc[c][i])
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return i;
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@ -697,7 +696,7 @@ grow_one_sector(int c)
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{
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int done, coast_search, try1, x, y, newx, newy, i, n, sx, sy;
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spike = rnd(100) < sp;
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spike = roll0(100) < sp;
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if ((try1 = new_try(c)) == -1)
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return 0;
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x = sx = sectx[c][try1];
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@ -706,7 +705,7 @@ grow_one_sector(int c)
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done = 0;
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do {
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if (spike) {
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for (i = rnd(6), n = 0; n < 12 && !done; i = (i + 1) % 6, ++n) {
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for (i = roll0(6), n = 0; n < 12 && !done; i = (i + 1) % 6, ++n) {
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newx = new_x(x + dirx[i]);
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newy = new_y(y + diry[i]);
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if (own[newx][newy] == -1 &&
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@ -717,7 +716,7 @@ grow_one_sector(int c)
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done = 1;
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}
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} else
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for (i = rnd(6), n = 0; n < 6 && !done; i = (i + 1) % 6, ++n) {
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for (i = roll0(6), n = 0; n < 6 && !done; i = (i + 1) % 6, ++n) {
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newx = new_x(x + dirx[i]);
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newy = new_y(y + diry[i]);
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if (own[newx][newy] == -1)
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@ -776,8 +775,8 @@ static int
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place_island(int c, int *xp, int *yp)
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{
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int d, sx, sy;
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int ssy = rnd(WORLD_Y);
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int ssx = new_x(rnd(WORLD_X / 2) * 2 + ssy % 2);
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int ssy = roll0(WORLD_Y);
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int ssx = new_x(roll0(WORLD_X / 2) * 2 + ssy % 2);
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if (ssx > WORLD_X - 2)
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ssx = new_x(ssx + 2);
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@ -811,7 +810,7 @@ grow_islands(void)
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secs = 0;
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if (!place_island(c, &x, &y))
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return;
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isiz = 1 + rnd(2 * is - 1);
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isiz = 1 + roll0(2 * is - 1);
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do {
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++secs;
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find_coast(c);
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@ -897,7 +896,7 @@ elevate_land(void)
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for (k = nm, mountain_search = 0;
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k && mountain_search < MOUNTAIN_SEARCH_MAX;
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++mountain_search) {
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r = rnd(total);
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r = roll0(total);
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for (i = 0; i < ns; ++i)
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if (r < weight[i] && ELEV == -INFINITY &&
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(c >= nc ||
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@ -951,10 +950,10 @@ elevate_land(void)
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for (i = 0; i < ns; ++i) {
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if (ELEV == INFINITY) {
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if (dsea[i] == 1)
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ELEV = HILLMIN + rnd(PLATMIN - HILLMIN);
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ELEV = HILLMIN + roll0(PLATMIN - HILLMIN);
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else
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ELEV = HIGHMIN + rnd((256 - HIGHMIN) / 2) +
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rnd((256 - HIGHMIN) / 2);
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ELEV = HIGHMIN + roll0((256 - HIGHMIN) / 2) +
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roll0((256 - HIGHMIN) / 2);
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} else if (c < nc &&
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(((capx[c] == sectx[c][i] && capy[c] == secty[c][i])) ||
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((new_x(capx[c] + 2) == sectx[c][i] &&
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@ -974,7 +973,7 @@ elevate_sea(void)
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for (y = 0; y < WORLD_Y; ++y) {
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for (x = y % 2; x < WORLD_X; x += 2) {
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if (elev[x][y] == -INFINITY)
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elev[x][y] = -rnd((distance_to_land() * 20 + 27)) - 1;
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elev[x][y] = -roll0((distance_to_land() * 20 + 27)) - 1;
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}
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}
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}
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@ -1001,7 +1000,7 @@ set_oil(int e)
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{
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int oil = 0;
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if (e < LANDMIN)
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oil = (LANDMIN - e) * 2 + rnd(2);
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oil = (LANDMIN - e) * 2 + roll0(2);
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else if (e <= OIL_MAX)
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oil = (120 * (OIL_MAX - e + 1)) / (OIL_MAX - LANDMIN + 1);
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if (oil > 100)
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