Store game down flag in the game table
This avoids the silly opening of downfil all the time. For what it's worth, it also makes the information visible in xdump, as new game selector down.
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5 changed files with 36 additions and 2 deletions
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@ -35,6 +35,7 @@
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#include <errno.h>
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#include <unistd.h>
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#include "game.h"
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#include "tel.h"
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#include "commands.h"
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#include "optlist.h"
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@ -64,6 +65,7 @@ turn(void)
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logerror("Could not remove no-login file (%s).\n", downfil);
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return RET_FAIL;
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}
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game_ctrl_play(1);
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return RET_OK;
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} else {
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msgfilepath = motdfil;
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@ -122,5 +124,6 @@ turn(void)
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pr("\n");
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game_ctrl_play(0);
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return RET_OK;
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}
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