diff --git a/info/Nuke-types.t b/info/Nuke-types.t index 34274903..5a890065 100644 --- a/info/Nuke-types.t +++ b/info/Nuke-types.t @@ -16,7 +16,7 @@ The details of the nuclear devices present in Empire can be seen using the show command. The meaning of the fields are as follows: .s1 -.in \w'name\0\0'u +.in \w'abilities\0\0'u .L name The nukes name. .L lcm @@ -27,15 +27,14 @@ The amount of hcm needed to build the nuke The amount of crude oil required to build it. .L rad The number of radioactive products required to build it. +.L avail +The avail (work) required to build the nuke. .L tech The minimum tech level required to construct the nuke. +.L res +The minimum research level required to construct the nuke. .L $ The cost of the nuke to construct. -.s1 -.in -The other fields given in the capabilities are as follows. -.s1 -.in \w'blst\0\0'u .L blst The blast type of the nuke .L dam @@ -43,6 +42,15 @@ The damage rating of the nuke .L lbs the weight of the warhead, limiting missile and plane nuclear device carrying capacity. +.L abilities +Special abilties, if any +.in +.s1 +The abilities are as follows: +.s1 +.in \w'neutron\00'u +.L neutron +Creates much more severe nuclear fallout. .in .s1 As a guide (these numbers are subject to change): @@ -70,4 +78,4 @@ by experimentation, although research suggests that radioactivity left behind by nuclear detonations may have lasting effects. .s1 -.SA "launch, fly, build, transport, show, Planes, Nukes" +.SA "launch, fly, build, transport, show, Planes, Nukes, Fallout"