edit: Report sector loss and gain properly for key 'L'
Send bulletin to owner and report news exactly like for key 'o'. Also print a "sector duplicated" message, just for consistency with other keys. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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6 changed files with 136 additions and 15 deletions
42
include/actofgod.h
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42
include/actofgod.h
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@ -0,0 +1,42 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* actofgod.h: Deity meddling
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*
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* Known contributors to this file:
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* Markus Armbruster, 2013
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*/
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#ifndef ACTOFGOD_H
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#define ACTOFGOD_H
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#include "item.h"
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#include "nat.h"
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extern void report_god_takes(char *, char *, natid);
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extern void report_god_gives(char *, char *, natid);
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#endif
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@ -384,6 +384,8 @@ extern void stop_service(void);
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/*
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/*
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* src/lib/subs/ *.c
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* src/lib/subs/ *.c
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*/
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*/
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/* actofgod.c */
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/* in actofgod.h */
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/* askyn.c */
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/* askyn.c */
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extern int confirm(char *);
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extern int confirm(char *);
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extern int askyn(char *);
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extern int askyn(char *);
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@ -38,6 +38,7 @@
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#include <ctype.h>
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#include <ctype.h>
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#include <limits.h>
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#include <limits.h>
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#include "actofgod.h"
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#include "commands.h"
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#include "commands.h"
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#include "item.h"
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#include "item.h"
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#include "land.h"
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#include "land.h"
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@ -421,6 +422,7 @@ edit_sect(struct sctstr *sect, char *key, int arg, char *p)
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{
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{
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coord newx, newy;
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coord newx, newy;
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int new;
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int new;
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struct sctstr newsect;
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switch (*key) {
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switch (*key) {
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case 'o':
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case 'o':
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@ -431,21 +433,13 @@ edit_sect(struct sctstr *sect, char *key, int arg, char *p)
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prnatid(sect->sct_own), prnatid(arg));
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prnatid(sect->sct_own), prnatid(arg));
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if (arg == sect->sct_own)
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if (arg == sect->sct_own)
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break;
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break;
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if (sect->sct_own && sect->sct_own != player->cnum) {
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report_god_takes("Sector ",
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wu(0, sect->sct_own,
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"Sector %s taken from you by an act of %s!\n",
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xyas(sect->sct_x, sect->sct_y, sect->sct_own),
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xyas(sect->sct_x, sect->sct_y, sect->sct_own),
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cname(player->cnum));
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sect->sct_own);
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}
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report_god_gives("Sector ",
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benefit(sect->sct_own, -1);
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sect->sct_own = arg;
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if (arg && arg != player->cnum) {
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wu(0, arg,
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"Sector %s given to you by an act of %s!\n",
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xyas(sect->sct_x, sect->sct_y, arg),
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xyas(sect->sct_x, sect->sct_y, arg),
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cname(player->cnum));
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arg);
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}
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sect->sct_own = arg;
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benefit(arg, 1);
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break;
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break;
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case 'O':
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case 'O':
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if (arg < 0 || arg >= MAXNOC)
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if (arg < 0 || arg >= MAXNOC)
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@ -553,6 +547,14 @@ edit_sect(struct sctstr *sect, char *key, int arg, char *p)
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case 'L':
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case 'L':
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if (!sarg_xy(p, &newx, &newy))
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if (!sarg_xy(p, &newx, &newy))
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return RET_SYN;
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return RET_SYN;
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getsect(newx, newy, &newsect);
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pr("Sector %s duplicated to %s\n",
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xyas(sect->sct_x, sect->sct_y, player->cnum),
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xyas(newx, newy, player->cnum));
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report_god_takes("Sector ", xyas(newx, newy, newsect.sct_own),
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newsect.sct_own);
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report_god_gives("Sector ", xyas(newx, newy, sect->sct_own),
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sect->sct_own);
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sect->sct_x = newx;
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sect->sct_x = newx;
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sect->sct_y = newy;
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sect->sct_y = newy;
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ef_set_uid(EF_SECTOR, §, XYOFFSET(newx, newy));
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ef_set_uid(EF_SECTOR, §, XYOFFSET(newx, newy));
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67
src/lib/subs/actofgod.c
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67
src/lib/subs/actofgod.c
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@ -0,0 +1,67 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2013, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure, Markus Armbruster
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*
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* Empire is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* actofgod.c: Deity meddling subroutines
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*
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* Known contributors to this file:
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* Markus Armbruster, 2013
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*/
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#include <config.h>
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#include "actofgod.h"
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#include "file.h"
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#include "news.h"
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#include "optlist.h"
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#include "player.h"
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#include "prototypes.h"
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static void
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nreport_divine_aid(natid whom, int goodness)
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{
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if (opt_GODNEWS && getnatp(whom)->nat_stat != STAT_GOD && goodness)
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nreport(player->cnum, goodness > 0 ? N_AIDS : N_HURTS, whom, 1);
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}
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void
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report_god_takes(char *prefix, char *what, natid from)
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{
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if (from && from != player->cnum) {
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wu(0, from, "%s%s taken from you by an act of %s!\n",
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prefix, what, cname(player->cnum));
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nreport_divine_aid(from, -1);
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}
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}
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void
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report_god_gives(char *prefix, char *what, natid to)
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{
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if (to && to != player->cnum) {
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wu(0, to, "%s%s given to you by an act of %s!\n",
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prefix, what, cname(player->cnum));
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nreport_divine_aid(to, 1);
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}
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}
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@ -360,12 +360,15 @@ actor action victim times duration time
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0 42 3 49 0 0
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0 42 3 49 0 0
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0 42 2 38 0 0
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0 42 2 38 0 0
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0 42 1 39 0 0
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0 42 1 39 0 0
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0 44 3 1 0 0
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0 43 3 1 0 0
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0 44 1 19 0 0
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0 44 1 19 0 0
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0 43 2 1 0 0
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0 43 2 1 0 0
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0 44 3 2 0 0
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0 43 3 2 0 0
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0 43 1 54 0 0
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0 43 1 54 0 0
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0 42 1 4 0 0
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0 42 1 4 0 0
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1 45 0 1 0 0
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1 45 0 1 0 0
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0 43 3 1 0 0
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/config
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/config
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config treaty
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config treaty
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uid cna cnb status acond bcond exp
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uid cna cnb status acond bcond exp
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@ -127,9 +127,11 @@
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Play#0 output Play#0 6 0 640
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Play#0 output Play#0 6 0 640
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Play#0 input edit l 1,7 L 1,-7
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Play#0 input edit l 1,7 L 1,-7
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Play#0 command edit
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Play#0 command edit
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Play#0 output Play#0 1 Sector 1,7 duplicated to 1,-7
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Play#0 output Play#0 6 0 640
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Play#0 output Play#0 6 0 640
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Play#0 input edit l 3,-7 L 3,-7 L 1,0
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Play#0 input edit l 3,-7 L 3,-7 L 1,0
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Play#0 command edit
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Play#0 command edit
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Play#0 output Play#0 1 Sector 3,-7 duplicated to 3,-7
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Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
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Play#0 output Play#0 1 Usage: edit <country|land|ship|plane|unit> <NAT|SECT|SHIP|PLANE|LAND> [<KEY> <VALUE>]...
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Play#0 output Play#0 6 0 640
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Play#0 output Play#0 6 0 640
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Play#0 input edit l 1,1 e 0
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Play#0 input edit l 1,1 e 0
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@ -1595,6 +1597,9 @@
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Play#0 command read
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Play#0 command read
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Play#0 output Play#0 1
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Play#0 output Play#0 1
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Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
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Play#0 output Play#0 1 > BULLETIN from POGO, (#0) dated Thu Jan 1 00:00:00 1970
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Play#0 output Play#0 1 Sector 1,-7 taken from you by an act of POGO!
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Play#0 output Play#0 1 Sector 3,-7 taken from you by an act of POGO!
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Play#0 output Play#0 1 Sector 3,-7 given to you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#0) taken from you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#0) taken from you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#1) taken from you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#1) taken from you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#2) taken from you by an act of POGO!
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Play#0 output Play#0 1 cs cargo ship (#2) taken from you by an act of POGO!
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