Update for current code.
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81
info/power.t
81
info/power.t
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@ -1,5 +1,5 @@
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.TH Command POWER
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.TH Command POWER
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.NA power "Display arbitrarily measured strengths of all countries"
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.NA power "Display arbitrarily measured strengths of countries"
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.LV Basic
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.LV Basic
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.SY "power [num]"
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.SY "power [num]"
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.SY "power new [num]"
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.SY "power new [num]"
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@ -15,52 +15,54 @@ the power chart will be displayed, and the power number rating will
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not be displayed.
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not be displayed.
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.s1
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.s1
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If the optional \*Qnew\*U argument is given,
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If the optional \*Qnew\*U argument is given,
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the program will take several minutes to gather information
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the program will generate a new power report based on up-to-date
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and generate a power report based on that up-to-date information.
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information.
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This costs 10 BTU's.
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This costs 10 BTUs.
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.s1
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.s1
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If the optional \*Qnew\*U argument is not given,
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If the optional \*Qnew\*U argument is not given,
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the program will shown you the report generated
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the program will show you the report generated
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the last time someone asked for new data.
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the last time someone asked for new data.
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.s1
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.s1
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If the optional \*Qcountry\*U argument is given, then the information
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If the optional \*Qcountry\*U argument is given, then the information
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is only given for those particular countries. Countries are
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is given for those particular countries.
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separated by the "/" character as in:
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.EX power c Fodder/19/Mirky
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Note that countries may be specified as either names or numbers.
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.s1
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.s1
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In the power report the countries are listed
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In the power report the countries are listed
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in order of decreasing \*Qpower factor\*U,
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in order of decreasing \*Qpower factor\*U.
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each being represented by a line in the following format:
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Powerless countries are not shown unless explicitly requested with the
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\*Qcountry\*U argument.
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.s1
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.s1
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.NF
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The power report shows the following columns:
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sects eff civ mil shell gun pet iron dust oil pln ship unit money
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.s1
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.FI
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.in \w'money\0\0'u
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.L sects
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Each column represents a different commodity or aspect for that country.
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number of sectors
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The columns and values used in computing the \*Qpower factor\*U are:
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.L eff
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.NF
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average sector efficiency
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a # of sectors
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.L civ
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b average sector efficiency
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number of civilians
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c # of civilians
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.L mil
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d # of military
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number of military
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e # of shells
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.L shell
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f # of guns
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number of shells
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h tons of iron ore (not displayed)
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.L gun
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i tons of gold dust
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number of guns
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j # of gold bars
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.L pet
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k tons of food (not displayed)
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amount of petrol
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l tanks of oil
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.L iron
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g # of planes
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amount of iron
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m # of ships
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.L dust
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mm tons of ships (not displayed)
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amount of dust
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r # of land units
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.L oil
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n # of dollars
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amount of oil
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oo units of light construction materials (not displayed)
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.L pln
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pp units of heavy construction materials (not displayed)
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number of planes
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qq megatons of nuclear weaponry (not displayed)
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.L ship
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bb gold bars
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number of ships
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.FI
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.L unit
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number of land units
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.L money
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cash on hand
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.in
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.s1
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.s1
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The \*Qpower factor\*U is determined by the following equation:
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The \*Qpower factor\*U is determined by the following equation:
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.s1
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.s1
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@ -80,7 +82,6 @@ power factor += ((nation money / 100) + (petrol / 500) +
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power factor += ((number of sectors * (average sector effic / 100)) * 10)
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power factor += ((number of sectors * (average sector effic / 100)) * 10)
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power factor = ((power factor) * (nation tech level / 500))
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power factor = ((power factor) * (nation tech level / 500))
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power factor = ((power factor) * (research factor))
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power factor = ((power factor) * (research factor))
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.FI
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.FI
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.s1
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.s1
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The research factor is either 1, if RES_POP is not being used, or 1+(max
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The research factor is either 1, if RES_POP is not being used, or 1+(max
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