diff --git a/info/build.t b/info/build.t index 28a40e4b..12bef2b2 100644 --- a/info/build.t +++ b/info/build.t @@ -169,8 +169,6 @@ supporting sector if it is of a type that can build bridges. Bridge heads and bridge towers are. With option EASY_BRIDGES, all land sectors are as well. .s1 -When a bridge falls, all mines in the sector are cleared. -.s1 Ships can navigate under bridge spans that are at least 60% efficient. .s1 .SA "Unit-types, Ship-types, Plane-types, Nuke-types, Bridges, show, upgrade, Maintenance, Ships, Planes, LandUnits, Nukes, Sectors" diff --git a/info/mine.t b/info/mine.t index 7f4c7894..4524269a 100644 --- a/info/mine.t +++ b/info/mine.t @@ -30,7 +30,7 @@ thus, a ship may safely drop mines in a sector and then move out. On the other hand, the mines know no allegiance, so moving back into a mined sector is foolish at best. .s1 -Mines in the same sector as a bridge that collapses are cleared. +Building a bridge clears all mines there. .s1 You cannot drop sea mines into a harbor, only land mines. .s1 diff --git a/info/navigate.t b/info/navigate.t index 54e5b2a7..c8db669e 100644 --- a/info/navigate.t +++ b/info/navigate.t @@ -72,10 +72,10 @@ specify a flagship. The \*Qdrop\*U command will drop mines using ships with mine capability. You can specify the ship number or fleet or groups of ships -and the number of land mines on the same line: \*Qd 12/13 10\*U. +and the number of sea mines on the same line: \*Qd 12/13 10\*U. An omitted unit number defaults to the flagship, -for example \*Qd 10\*U drops ten land mines from the flagship. -If you omit the number of land mines as well, the flagship will drop one +for example \*Qd 10\*U drops ten sea mines from the flagship. +If you omit the number of sea mines as well, the flagship will drop one mine. .s1 The \*Qsweep\*U command will have the minesweepers in the navigating diff --git a/info/sweep.t b/info/sweep.t index 8daf3a71..089edb1f 100644 --- a/info/sweep.t +++ b/info/sweep.t @@ -4,7 +4,7 @@ .SY "sweep route|destination" The \*Qsweep\*U command is identical to the recon command, except that if you use planes capable of minesweeping, they will sweep -mines from sectors along their route. +sea mines from sectors along their route. .s1 represents a list of planes which are to be performing the intelligence gathering operation. @@ -48,7 +48,7 @@ sonar has a range dependent on acc, and a chance of finding a sub of The sub being sonared may detect the sonar ping. .s1 Planes with the sweep ability will -automatically attempt to sweep mines in sea or harbor sectors they overfly. +automatically attempt to sweep sea mines in sea sectors they overfly. Their chance of sweeping is (100-acc), and they can only sweep 1 mine per overflight of the sector. .s1