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5 commits

Author SHA1 Message Date
1d1e789782 Make budget's "Sector building" line look better
Number of sectors were not aligned with the other lines.  While there,
print properly plurized "sector" instead of "sct(s)".
2009-07-19 13:58:47 -04:00
44c36fa7d5 Make sector maintenance cost configurable
Replace the fixed $1 per ETU maintenance for capital/city sectors that
are at least 60% efficient by a configurable maintenance cost, payable
regardless of efficiency.  The only change in the default
configuration is that inefficient capitals now pay maintenance.
Charging sector maintenance regardless of efficiency is consistent
with unit maintenance.

New struct dchrstr member d_maint and sector-chr selector maint.  Make
show_sect_build() show it.  Change produce_sect() to record
maintenance in new slot p_sect[SCT_MAINT] instead of abusing
p_sect[SCT_CAPIT].  Replace the "Capital maintenance" line in budget
by "Sector maintenance".
2009-07-19 13:58:47 -04:00
565b6630a2 (prexpense, budg): Printing brackets around expenses that won't
actually be paid in full didn't take the update sequence into account,
and wasn't implemented for sector building, military payroll and
capital maintenance.  Remove the feature, as fixing is hardly worth
the trouble.  This renders prexpense() trivial; inline and remove.
2006-06-01 17:42:59 +00:00
520446ef39 Remove budget priorities:
(budg, player_coms): Remove command arguments.
(PRI_SMAINT, PRI_PMAINT, PRI_LMAINT, PRI_SBUILD, PRI_PBUILD)
(PRI_LBUILD, PRI_MAX): Remove.
(natstr): Remove member nat_priorities.
(add, main): Remove its initialization.
(budg, cal_call, prexpense, prod, update_main, upd_land, upd_plane)
(upd_buildeff, produce_sect, upd_ship): Simplify.
(produce_sect): Last parameter now superflous, remove & simplify.
(change_prio, do_prod): Unused, remove.

(budg): Move land units output down, to match update sequence.
2006-05-29 20:43:30 +00:00
4ea4a01fd5 (info, html): Implement.
(all): Depend on info.

Flatten info directory.  This undoes the move to one subdirectory per
chapter, which was done during Empire 2.  The structure doesn't buy us
much, as the info name space is flat, and it complicates makefiles.

Overhaul info.pl:
- It now wants to run in the root of the build tree.
- Information on source files and subjects is now stored in makefiles,
  thus info.pl no longer picks up random junk from the file system.
- Clean up Perl anachronisms, in particular use subroutine arguments and
  results rather than global variables where convenient.
- Change format of diagnostics to the common format used by GNU tools,
  so that Emacs and the like can parse it.
- Catch missing .SA.
- When creating a new subject file, cowardly refuse to overwrite an
  existing file.
- Subject files contain topics sorted by chapter, then by name.  The
  order of chapters used to depend on how Perl sorts hash keys.  Fix
  it.
2005-12-22 10:09:17 +00:00
Renamed from info/Commands/budget.t (Browse further)