Commit graph

4410 commits

Author SHA1 Message Date
da05484d8b config: Generalize unit build materials storage
Use a single array member instead of multiple scalar members.  Only
the array elements that replace scalar members are can be non-zero for
now.

This is a first step to permitting more build materials.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:05:11 +02:00
68c7c08a58 config: Make work to build units independently configurable
The work required for build and repairs is traditionally a function of
build materials: 20 + lcm + 2*hcm for ships, planes and land units,
and (lcm + 2*hcm + oil + rad)/5 for nukes.  Make it independently
configurable instead, via new ship-chr, plane-chr, land-chr, nuke-chr
selector bwork, backed by new struct mchrstr member m_bwork, struct
plchrstr member pl_bwork, struct lchrstr member l_bwork, struct
nchrstr member n_bwork.  Keep the required work exactly the same for
now.

Clients that compute work from materials need to be updated.  Easy,
since build work is now exposed in xdump.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:04:32 +02:00
0fd4ddd82b edit: Add editing of land unit plague
Add edit u keys 'A' for plague stage, and 'b' for plague time.
Admittedly unobvious, but at least they match edit s keys 'a' and 'b'.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:04:08 +02:00
f75d0e10f2 ship.config plane.config: Drop obsolete notes on auto-set flags
Flags monkey-patching is gone since commit c0c5822 and commit a4a25df,
v4.3.33.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:03:21 +02:00
6157b6cbe4 plnsub: Make takeoff/landing in mountains consistent
One-way sorties (fly, recon and sweep) reject mountain destinations
with a "Nowhere to land" message.  However, planes can land there just
fine when they return to base (bomb, drop, paradrop, missions).
Already inconsistent in BSD Empire 1.1.

Fix the inconsistency by changing pln_where_to_land() to permit only
helicopters to land in mountains, and pln_airbase_ok() to permit only
helicopters and missiles to take off there, i.e. reject fixed-wing
aircraft.

The flying commands now reject fixed-wing planes based in mountains
with an "is in a mountain and can't take off" message.

Commands flying to a mountain now select only helicopters and silently
ignore the rest, exactly like they select only VTOL planes for flying
to a non-airfield.  If no planes can be selected, the command fails
with a "No planes could be equipped" message.  This is admittedly less
clear than the "Nowhere to land" message we got before.

Missions now ignore fixed-wing planes based in mountains, exactly like
they ignore non-VTOL planes outside airfields.  This may make players
wonder why the fixed-wing VTOL planes they transported up that
mountain don't obey missions.  Missions are always quiet unless they
execute.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:03:21 +02:00
3f2f201ddb plnsub: Add missing newline to two messages
The two "while it is carrying a nuclear weapon" messages lack
newlines.  Add them.  Screwed up in commit a269cdd, v4.3.23.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:03:09 +02:00
7688aed77a bomb: Disallow bombing spy units
When bombing land units, the bombers get a chance to spot spies.  They
can target one even when it wasn't spotted.  This makes no sense.
Screwed up when spy units were added in 4.0.0.  Hide them completely.
They can still be killed via collateral damage.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 14:00:02 +02:00
08ffefab17 Revert "subs: Add unitsatxy() parameter only_count"
This reverts commit 9b33a4c598.

Parameter only_count was introduced so would_abandon() could use
unitsatxy(), but that was a flawed idea, fixed in the previous commit.
No callers passing non-zero remain, so get rid of it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 13:59:45 +02:00
7224442533 march: Fix check for sector abandonment
sct_prewrite() makes an owned sector revert to the deity when there
are no civilians, military or own land units.

would_abandon() tries to predict that, but gets it wrong: it ignores
land units that evade spy detection or are loaded on ships, and it
fails to ignore land units loaded on land units marching out.

Broken in commit 7c1b166, v4.3.33.  Fix by counting manually rather
than with unitsatxy().

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 13:59:32 +02:00
6a0f9d9874 client: Support $if Empire in .inputrc
Set the application name to "Empire" to support Empire-specific
customization of readline.  Use in .inputrc looks like this:

    $if Empire
    set bell-style audible
    set history-size 500
    else
    set bell-style visible
    $endif

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:30 +02:00
2fe38c1acb client: Enable history file by default unless -r
Make -H take an argument.  Default it to ~/.empire_history, except in
-r restricted mode, where history is off unless you specify -H.
That's because restricted mode restricts the player's access to the
local system, and that includes the history file.  If you want to
grant access to a history file, you have to do so explicitly.

Thanks to the previous commit, there is no need to suppress saving to
~/.empire_history in the test suite.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:30 +02:00
de638fd779 client: Use readline only when standard input is a TTY
Readline is for interactive use.  For non-interactive use, it merely
complicates things.  Case in point: it slows down "make check" by almost
10% for me.

Interactive use should always involve a TTY, so use readline only when
standard input is a TTY.  This supresses readline in "make check".

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:30 +02:00
a0220e864f client: Use fnameat() to construct history file name
We truncate the user's home directory name to 1000 characters when
constructing the history file name.  Use fnameat() to fix that.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:30 +02:00
6b72fefafb include: Factor fnameat.h out of prototypes.h
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:30 +02:00
56f426ae9e client: New configure --with-readline
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
1cbda2c7dd client: Rewrite readline configuration
AX_LIB_READLINE tries to cope with systems where readline lacks
history support, or lacks headers, or needs headers included in
unorthodox ways.  It puts six HAVE_ macros into config.h, and its
usage example takes 24 lines of code just to include two headers.

Way too complicated for my taste.  Replace with new MY_LIB_READLINE,
which succeeds only when you have a sane readline, and then defines
*one* macro: HAVE_LIBREADLINE.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
60fee0e6ae client: Collect readline-related code in play.c
Move prompt() from servcmd.c to play.c and give it external linkage.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
f83e61cdd2 client: Redistribute work among prompt() and its callers
Two out of three callers want an extra newline.  Letting the callers
do that is simpler, especially now that readline added another case to
prompt().

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
5e82836e3a client: Fix obscure readline hang
If recv_input() can't stuff the whole line into @inbuf, it leaves its
tail in @input_from_rl.  If send_input() then empties @inbuf, the next
iteration will select @input_fd for reading instead of @sock for
writing, because @inbuf is empty.  Since @has_rl_input is still set,
recv_input() will do nothing, and the client hangs.

Fix as follows.  Factor ring_from_rl() out of recv_input().  Also call
it in send_input() to refill @inbuf from @input_from_rl.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
0cb6690600 client: Tie up a few lose readline ends
Document readline in more detail in man/empire.6.

Make @history_file local to main().

main() silently truncates the home directory name to 1000 characters
when constructing the history file name; mark FIXME.

Set @rl_already_prompted just once.

Write history file on unsuccessful exit, too.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
Martin Haukeli
f1fc0df03d client: Add readline support to empire client
Readline provides fancy command line editing such as <Arrow Up> for
previous commands and CTRL+A to jump to the beginning of the line.

This patch does not add any completion on <tab> key, a TODO, if you
will.

A new command line flag, -H, turns on saving the history to disk.
This may have security implications on shared computers, as all
commands are saved as-is.  Thus "change re 1234" would be logged
directly to the file.

Signed-off-by: Martin Haukeli <martin.haukeli@gmail.com>

Rebase on top of preparatory work, fix a few bugs, and tidy up:

* Update the standalone client build, too.

* Fix the Windows build.

* Keep command line options sorted case-insensitively.

* Error out when $HOME is unset and getpwuid() fails, just like we do
  for $LOGNAME.

* Give @input_from_rl, @has_rl_input static linkage.

* @has_rl_input is a flag, not a counter, set and test it accordingly.

* Save all input in history, not just commands.  Martin's attempt to
  recognize commands works only as long as the server sends prompts
  faster than the user sends input.  Drop that part, and update commit
  message accordingly.

* Fix recv_input() not to truncate value of strlen() to int, and to
  use memmove() for updating @input_from_rl in place.

* Clean up whitespace in a few places.

* Tweak commit message.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
594cd20f76 client: Remove unused ring_to_file()
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
b3383c7423 client: Delay additional input processing until after send
We need to copy input to @auxfp to implement command line option -2,
and pass it to save_input() to enable protection against a rogue
server exploiting redirection and execute.  We currently do this right
when input enters the ring buffer, in recv_input().

Calling save_input() before sending input to the server is sloppy: it
can make the client accept "future" redirections and executes.

Delay save_input() until after input is sent.  For simplicity, delay
copying to @auxfp as well.

This is actually pretty close to how things worked before commit
8b7d0b9 (v4.3.11).

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
26372eb85d client: Inline ring_to_file() into new send_input()
In preparation for the next commit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
53c8794ef8 client: Rearrange ring_to_iovec() for clarity
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
8fe2b949e6 client: Split ring_to_iovec() off ring_to_file()
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
8301e0f144 client: Lift assignment to @input_fd to recv_output()
On successful execute, servercmd() sets @input_fd to the batch file
descriptor.  Return the file descriptor instead, and let its caller
recv_output() set @input_fd.  This permits giving @input_fd static
linkage.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
37e68e5796 client: Fix obscure misdetection of input EOF
recv_input(input_fd, &inbuf) returns zero when @inbuf is full or
@input_fd is at EOF.  We avoid the former by putting @input_fd in
@rdfd only when @inbuf has space, so we can detect EOF easily.  But we
missed the case where adding a cookie fills up @inbuf.  We
misinterpret "can't read into full buffer" as "EOF on input" then.

Fix by checking for space again.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
38097c4986 client: Clear pending interrupt on stdin EOF
The client can send an interrupt cookie after the EOF cookie.
Harmless, as the server throws away input after the EOF cookie.  Clean
it up anyway.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
3135cd39c3 client: Simplify input EOF handling
We increment @send_eof only when read() returns zero, and we read()
only when it's zero.  Therefore, we never increment it beyond one.
Change it from counter to flag.

This effectively reverts commit 51846ec (v4.3.11).  Possible only
because the previous commit got rid of the @send_eof increment on
failed execute.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
b6d0f4e3db client: Signal interrupt instead of EOF on batch file error
The server doesn't currently care for the difference, but interrupt is
more accurate than EOF.  The change also enables the next commit.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
cf7d52fc10 client: Simplify rogue redirection and execute protection further
recv_input() passes full lines to save_input().  Pass characters
instead.  Simpler, and doesn't truncate long lines.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 11:22:29 +02:00
5cb14f508e client: Fix rogue execute protection
To protect against a rogue server reading your files, the client
honors C_EXECUTE only when it matches recent player input.

This has a somewhat troubled history, detailed in the previous commit.

The remaining major issue comes from commit 8b7d0b9 (v4.3.11): any
suffix of a recent line of input is accepted as C_EXECUTE text.
Before, only text that looked like an argument of an execute command
or a redirection was accepted.

Fix by again requiring the text to be preceded by something that looks
like an execute command.  But do it more carefully: don't break
execute with a prompted for argument, and prevent abuse of
redirections for execute.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-24 20:21:40 +02:00
d13950470a client: Simplify rogue redirection and execute protection
Redirections let the server write files and run pipelines, and execute
lets it read files.

Before 4.2.0, the client simply trusted the server.  4.2.0 added
fairly complex code to recognize redirections and execute, replace the
filenames and pipelines by tag strings, remember tag string and
replaced text, and honor redirection and execute only when their text
is a known tag string.  Tag and replaced text were freed on use.

Broken by design because the client cannot know whether a line will
actually be read as a command by the server.  Issues included:

(1) Non-command lines could be messed up.

(2) The memory used for remembering their tags was never freed.

(3) execute prompting for its argument was incorrectly rejected.

(4) A rogue server could use a tag for the wrong purpose.  For
instance, "execute fire" creates a tag for "fire", which a rogue
server could use for a pipeline to command "ire".

4.2.10 dropped the tag strings, and used the actual text as key.  This
took care of (1).

Commit 17d6997 and commit 2456a71 (both v4.3.11) tightened checking of
redirections, which took care of (4) for redirections, but not
execute.  Relatively harmless, because redirection text always starts
with '>' or '|', but filenames rarely do.

Commit 8b7d0b9 (v4.3.11) replaced the protection code wholesale.
Instead of attempting to recognize redirections and execute, we now
save everything in a ring buffer, and require redirections and execute
to match at a line end in the ring buffer.  Much simpler, takes care
of issues (2) and (3), but adds new issues:

(5) When sent-ahead input exceeds the ring buffer, good redirections
and executes get rejected.  Could be avoided by limiting send-ahead,
or remembering input until its output arrives.  However, bogus
rejections haven't been a problem in practice even with a tiny 4KiB
ring buffer.

(6) The protection against rogue execute is *much* weaker, because we
now accept any line suffix.  Before, we accepted any tag,
i.e. anything that looks like a redirection or an execute command.

(7) When we find a match in the ring buffer, we used to drop
everything up to that line right away.  This broke redirected execute
commands.  Commit 02a9af0 (v4.3.11) fixed it by delaying the drop
until the next prompt, but that's overly complicated.

This commit addresses (7): don't drop on use, simply let new input
push old input out of the ring buffer.

The next commit will address (6) and the remainder of (4).

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-24 20:21:16 +02:00
a2f6ea968c client: Improve the client's messages
Use a "Warning: " prefix for server output violating the protocol and
for rogue redirections and executes.  Don't shout "WARNING!"

In redir_authorized(), check for server issues (conflicting
redirections, rogue redirections and executes) before enforcing
restrictions (restricted mode, executing batch file), so server issues
aren't masked.

Surprisingly, popen() may not set errno on failure.  Avoid reporting a
bogus errno in dopipe().

doexecute() complains about an "execute file".  We call that a "batch
file" elsewhere.  Reword for consistency.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-08 19:17:07 +02:00
8fe0221634 client: Drop extra newlines from the client's messages
servercmd()'s argument arg ends with a newline already.  Broken in
commit 8b7d0b9, v4.3.11.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-08 19:17:07 +02:00
63a6288435 client: Fix integer wrap around in ring_peek()
Peeking beyond either end of the ring buffer must return EOF.  We
first compute the index, then check whether it's in range.

Unfortunately, the index computation r->prod - -n can wrap around
while r->prod is still <= RING_SIZE.  If it happens, ring_peek()
returns r->buf[(r->prod - -n) % RING_SIZE] instead of EOF.

Currently harmless, because no caller peeks out of range.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-08 19:17:07 +02:00
bd9fbca995 fire: Fix damage and ammunition use of return fire
quiet_bigdef() runs for each attacker.  It lets each eligible defender
fire at most once.  The first time a defender is eligible, it fires
and is saved in the list of defenders, along with its firing damage.
If it's eligible again for a later attacker, it's found in the list of
defenders, and the damage is reused.  The list of defenders searched
with search_flist().  Unfortunately, search_flist() compares only uid,
not type, and therefore can return a previously found defender of
another type.

If there are multiple attackers and multiple defenders with the same
uid, total damage can be off, damage can be spread to attackers out of
range, and defenders may not be charged shells.  Abuse is possible,
but complicated to set up, and probably not worth the trouble.

Broken in commit f89edc7, v4.3.12.  Fix by comparing the type as well.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:44 +02:00
7fddee401f llook: Drop useless "spy loaded" conditional
The "loaded on ship" condition was useless from the start (v4.2.0).
The "loaded on land" condition became useless in commit 45d090b,
v4.3.28.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:44 +02:00
bae3f5447e Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:44 +02:00
b9a1fe1b90 common/rdsched: Document why we need _XOPEN_SOURCE
It's for strptime().

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:37 +02:00
42a3c10fd9 navigate march: Fix abort not to wipe out concurrent updates
When the player aborts the command at the movement prompt, we write
back stale ships or land units, triggering a generation oops.  Any
updates made by other threads meanwhile are wiped out, triggering a
seqno mismatch oops.

Broken in commit 24000b4, v4.3.33.  Fix by restoring the lost
shp_nav_stay_behind() and lnd_mar_stay_behind() calls.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 13:19:39 +01:00
863fde5a2c march: Fix concurrent updates at sector abandon prompt
When the player declines to abandon a sector, we write back stale land
units, triggering a generation oops.  Any updates made by other
threads meanwhile are wiped out, triggering a seqno mismatch oops.

The culprit is lnd_abandon_askyn(): when the player declines, it
returns without calling check_sect_ok(), check_land_ok().  Broken in
commit 7c1b166, v4.3.33.  Fix it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 13:19:38 +01:00
8daeffbd8f recvclient: Track potential yield on input
recvclient() calls ef_make_stale() only when it does actual I/O, via
io_output() and io_input().  Missed in commit 2fa5f652, v4.3.24.  Call
it directly when it doesn't do actual I/O.

This makes navi-march-test expose a bug in march: when the player
declines to abandon a sector, we write back stale land units,
triggering a generation oops.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 13:19:38 +01:00
1abd3c5b0b navigate march: Plug memory leaks
When the player aborts the command at the movement prompt, or declines
to abandon a sector, unit_move() returns without freeing the list.
Found with valgrind.  Broken in commit 24000b4 and commit 7c1b166,
both v4.3.33.

Free the list on these returns, too.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:51:07 +01:00
25c7d3798b navigate march retreat lretreat: Fix read beyond buffer
shp_nav_gauntlet() and lnd_mar_gauntlet() read beyond the list head
when the list is empty.  The values read aren't used then.  Could
conceivably crash the server anyway, but it's unlikely.

Empty list happens when shp_nav_dir(), lnd_mar_dir() empty the list
and return zero.  Broken in commit beedf8d, v4.3.33.  Occurs in
navi-march-test (since the last commit) and in retreat-test.

Change shp_nav_dir() and lnd_mar_dir() to return one then.  For
additional safety, make shp_nav_gauntlet() and lnd_mar_gauntlet() oops
on empty list and recover safely.

I think I originally found this bug with -fsanitize, but I've since
upgraded, and I can't diagnose it that way anymore.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:51:07 +01:00
6888337afe bomb drop fly paradrop recon sweep: Fix read before array
The code computing the length of the flight path checks whether the
path ends with 'h'.  When getpath() returns an empty path, it accesses
flightpath[-1].  This could set the length to -1 (unlikely), or crash
(even less likely).  The former could be abused to gain mobility for
sufficiently inefficient or short-ranged planes.  Found with valgrind.

Broken in commit 404a76f7, v4.3.27.

Historically, getpath() could return paths with or without 'h', and
the check was necessary.  It returned an empty path only when the
player gave no input, aborting the command.  When the player entered
the assembly point's coordinates, it returned "h".

Commit 404a76f7 accidentally changed it to return "" then.  Also broke
flying to the assembly point's coordinates.  Commit 0f1e14f (v4.3.31)
fixed that part by changing getpath()'s contract: always return paths
without 'h' ("" simply means empty path), and return NULL on invalid
input, including no input.

The flawed check is superfluous since then.  Drop it.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:51:07 +01:00
b9375b14b1 Avoid shifting into sign bit
It's undefined behavior.  Found with gcc -fsanitize=undefined.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:50:54 +01:00
d58bea5458 Convert run-time to build-time assertion
There's just one, in show_product().

Use new BUILD_ASSERT() there, because its contract is even simpler
than BUILD_ASSERT_ONE()'s.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:43:28 +01:00
d074d29736 subs: Don't squash telegrams together when time goes backwards
We've always squashed them when the time difference is smaller than
TEL_SECONDS, regardless of sign.  This involves passing the difference
to abs(), implicitly casting from time_t to int, which triggers a
Clang warning.

I could clean this up to get rid of the warning, but time should never
go backwards, and trying to make things prettier when it does isn't
worthwhile.  Simply drop the abs().

While there, drop the function comment.  It's been inaccurate since
Empire 3 dropped mail.c, and bogus since commit 17223e8 (v4.3.29)
added tel_cont.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:41:16 +01:00