"fairland: unstable drift -- try increasing DRIFT_MAX" is confusing:
it looks like an error, but isn't, and increasing DRIFT_MAX requires a
recompile. I'm not sure it can happen. Replace by just "unstable
drift".
"fairland: error -- continent %c had no room to grow!" is pretty
redundant: it's always followed by "Only managed to grow %d out of %d
sectors." and then "ERROR: World not large enough to hold
continents". All it adds is which of the continents failed to grow,
and that's not actionable. Drop the message.
The message sequence "designating sectors...", "adding resources...",
"setting coastal flags...", and "writing to sectors file..." is a bit
of a lie as these four tasks aren't actually done one after the other.
Replace by just "writing to sectors file..."
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Reduce number of islands in fairland run "plain" so there's plenty of
space for them. Scarce space is still covered by run "stunted".
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
Rename the existing fairland run to "plain".
New run "stunted" to cover larger minimal distances, islands
that can't fully grow, and islands that can't be placed.
New run "no-spike" to cover 0% spike.
New run "spike" to cover high spike percentage, mountains and -i.
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2021-01-05 10:41:35 +01:00
Renamed from tests/fairland/fairland.out (Browse further)