Commit graph

25 commits

Author SHA1 Message Date
29aefc356f Get rid of RET_SYS, just use RET_FAIL
RET_SYS was used for commands failing due to internal or environmental
errors, but not really systematically.  The difference to RET_FAIL is
how dispatch() treats them: RET_SYS got logged, and cost no BTUs.

More specific logging is possible at the point of failure than in
dispatch().  Make sure that's done for all failures that used to
return RET_SYS.

The change in BTU charging affects commands consider, offer, repay,
trade failing due to internal errors.  It also affects deity commands
reload and turn (irrelevant because deities get unlimited BTUs), and
commands apropos, info and motd (irrelevant because they cost no
BTUs).
2008-08-03 11:34:00 -04:00
db02dda32f Update copyright notice 2008-01-19 10:15:37 +01:00
976c885dfc (dispatch, explain, status): Use player->nstat instead of
player->ncomstat for command permissions.  Side effect: status() no
longer notifies deities when they go broke or become solvent.
(dispatch): Don't distinguish between transiently and permanently
unavailable commands.  Didn't really work anyway.
(player): Remove unused member ncomstat.
2007-12-08 20:47:13 +00:00
588c5b12d5 (dispatch): Oops on bad command return value. Log RET_SYS more
clearly.
2007-10-27 16:06:06 +00:00
f915f91b47 Update known contributors comment. 2007-07-27 20:16:19 +00:00
8fa3ba1b60 (dispatch): Set player->command before acquiring play_lock, to make
sure the command is reliably aborted on update and shutdown.  Before,
redirection output could block while player->command was still null,
letting players delay the update or shutdown indefinitely.
2007-07-22 17:23:34 +00:00
f850968883 (dispatch): Rwlocks can hand out read locks while a write lock is
wanted.  Unfair to writers, but possible.  This lets commands run with
!player->aborted, which can then block on input and thus let players
delay the update or shutdown indefinitely.  Avoid by spinning until
the update is done.
2007-07-22 17:06:00 +00:00
a9afd1efef (update_lock, play_lock, update_pending, play_wrlock_wanted): Move to
main.c and rename to better reflect their purpose.  Fix misleading
comments.
2007-07-20 19:09:34 +00:00
6cbdd3e02a Synchronize commands and update properly with a lock (towards
resolving #1458175 and #1504036):
(update_lock): New.
(update_shed): Initialize it.
(update_wait, dispatch): Take exclusive update_lock around the update,
shared update_lock around commands.  This makes the update block until
all aborted commands terminated and gave up their lock.  Remove the
cheesy and unsafe two second wait for commands to finish.  It also
makes player threads block before executing commands while the update
is pending, removing the need to fail commands then.  So don't.
2007-01-15 19:57:26 +00:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
8329b8884a (comtch): Parameter god permitted execution of any command, even when
com->c_permit disagreed.  Doesn't make sense and is inconsistent with
output of list.  Remove parameter.  The only command affected is
break.
2006-01-04 19:12:44 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
71e164ed30 Document, in particular use of UTF-8. Simplify code in a couple of
places, but no functional changes.
2005-06-13 19:02:49 +00:00
2f35354097 (dispatch): Argument buf is user text and must be printed as such. In
error messages, print just the command name instead.
2005-06-13 08:57:39 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
fac342ed49 Update copyright notice. 2004-09-07 15:07:16 +00:00
6482ed03d1 (player_coms): Declaration in com.h was misspelled. Remove redundant
declarations elsewhere.
2004-02-19 20:38:02 +00:00
22a356b1e1 New server.h for server startup, control and shutdown, i.e. stuff in
src/server.  Use it.
2004-02-19 19:02:30 +00:00
9491e2e7fc Remove useless user.h. 2004-02-19 18:10:27 +00:00
8cd0160176 Declare all configuration variables in optlist.h. Include that
instead of declaring them all over the place.  This uncovered type
errors:
(s_p_etu, adj_update): Defined long, sometimes declared int.  Kills
big endian machines where sizeof(long) != sizeof(int).  Change to
int.

(set_option, delete_option, optstrset, intset, floatset, doubleset,
longset, optionset, optiondel, worldxset): Change linkage to static.
2004-02-17 22:58:04 +00:00
9b7adfbecc Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
d8b7fdfae1 Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00