Add Player 02 as an ally for Player 01.
Add tests for telegrams, wall, announce, relationships,
land units, wire, fire, attack, planes, autofish and autooil.
Up the bar production. Start education and tech for player 08
Improve the general economy for player 08. Add land units building
tests to player 01, including ensuring the tech is high to build.
The test scripts are now in nightly/tests/TURN/PLAYER. For each turn,
the update script is executed first (except for turn 00), and then all
the player scripts in the appropriate turn directory. This runs
runfeed() in different directories; change it to accomodate for that.
The update script runs "report *" on all updates. Before, it ran only
on some of them.