other. Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special). New header types.h to
help avoid inclusion cycles. Sort include directives. Remove some
superflous includes.
(lnd_path): Use it.
(lnd_mobcost): Use it, remove last parameter. Callers changed. This
fixes mobility use of trains when retreating, both for retreat orders
and for failed morale checks.
(retreat_land1): Fix test for impassable terrain. Before, trains
could retreat off rail.
(lnd_take_casualty): Test for impassable terrain. Before, trains
could retreat off rail.
move costs, but failed to make A* use these costs. This broke land
unit path finding. Fix:
(MOB_ROAD, MOB_MOVE, MOB_MARCH): Split MOB_ROAD into MOB_MOVE and
MOB_MARCH. Users changed.
(lnd_mobcost, sector_mcost): Move minimum mobcost logic to
sector_mcost(), where it is visible to A*. Also fixes unit reaction
path cost.
(lnd_path): Fix confusing message: don't claim there's no path when
all we really know is that there's no railway.
(use_ammo, eta_calc, torp, fire_torp, perform_mission, retreat_ship1)
(shp_sweep, shp_nav_one_sector, cost_ship): Use it.
(perform_mission): Fix mobility cost of torpedo: charged full sector
cost instead of half.
(shp_check_nav, sail_nav_fleet, bigcity_dchr[], sector_navigation[])
(d_navigation): Add a NEW d_navigation enum NAV_CANAL to
indicate that a sector has canal capability. Add canal determination
logic to shp_check_nav(). Update sector_navigation[] with new
canal navigation enum. Use shp_check_nav() to determine the
sector can be navigated.
(ltend, multifire, quite_bigdef, mine, landmine)
(do_loan, prod, printdiff, sell, sona, stre)
(tend, fire_dchrg, vers, work, ac_planedamage)
(ac_shipflak, ask_off, get_mine_dsupport, att_fight)
(ask_move_in_off, detonate, sd, land_gun)
(land_unitgun, lnd_fort_interdiction, lnd_fortify)
(perform_mission, pln_mine, pln_mobcost)
(retreat_ship1, retreat_land1, shp_sweep)
(shp_fort_interdiction, shp_missle_defense)
(new_work, growfood, upd_land, land_repair)
(get_materials, do_mob_ship, do_mob_land)
(load_it, unload_it, prod_plane, produce)
(guerrilla, upd_buildeff, spread_fallout)
(upd_ship, ship_repair, min, dmin, MIN):
Remove min() and dmin() functions and replace
with a MIN macro in misc.h. Remove local MIN
macros and use the new one in misc.h. This
change removes the need for the special
case for _WIN32.
(fuel, look_ship, multifire, mission, sona)
(plane_sona, ef_open, player_accept, player_main)
(ac_dog, att_get_combat, calc_mobcost)
(ask_move_in_off, intelligence_report)
(build_mission_list_type, perform_mission)
(show_mission, use_supply, dodistribute)
(allocate_memory, max, dmax, MAX):
Remove max() and dmax() functions and replace
with a MAX macro in misc.h. Remove local MAX
macros and use the new one in misc.h. This
change removes the need for the special
case for _WIN32.
where mines were found when retreating. Remove "X" when the
bridge span or tower is built. Closes#1149809.
The bmap is now updated when the bridge span or tower is built.
A bulletin was added for when mines were swept when
retreating.
capacities to straight arrays. Users now subscript the array instead
of calling vl_find() or walking the variable data structure.
(mchr, lchr): Initializers adapted.
(vl_find): No longer used. Remove file.
them. From Marc Olzheim.
Type modifier 'l' was missing in many places, probably rendering the
server useless on 64-bit hosts.
(ef_flush, ef_write, ef_extend, lwpCreate, lwpDestroy): Use conversion
specifier 'p' to print pointers.
(check_market): Fix display of loan amount.
(doland): Fix unescaped '%' (undefined behavior).
(ldump, ndump, pdump, sdump): Don't use flag '0' with conversion
specifier 's' (undefined behavior).
(dump, ldump, lost, ndump, pdump, sdump, empth_create, update_sched):
Cast time_t and pthread_t to long for printing.
(lwpStackCheck, lwpStackCheckUsed, finish_sects): Insert cast to fix
argument type on all platforms.
(prod): Remove extra argument.
(perform_mission, airdamage, retreat_land1, lwpReschedule): Format
string missed arguments.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space. Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space. This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later. It is only a
first step; further cleanup is required. To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
thread entrypoints:
(lwpSelect, shutdown_sequence): Parameters didn't match thread entry
point prototype.
(lwpEntryPoint): Arguments didn't match thread entry point prototype.
Change linkage of functions without prototype declaration to static
where possible.
Remove some superflous declarations, replace others by suitable
includes.
effect. Replace calls by struct assignment where possible. Replace
clear buffer, copy string to buffer by strncpy(). Use assignment to
clear when that's clearer. Replace overlapping copy through bounce
buffer by memmove(). Replace rest by standard memset() and memcpy().
Also use sizeof() instead of literal array sizes for robustness, and
instead of symbolic array sizes for clarity.