Commit graph

27 commits

Author SHA1 Message Date
Ron Koenderink
51275c753f (do_map): New. map() was split into two parts map() and do_map().
(map): Call new function do_map().
(display_region_map): Modify to use do_map() instead of map().
(tran_nmap, tran_pmap, cmd_move_map): Modify to accomodate
the modified display_region_map() function.
2006-07-12 18:14:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
Ron Koenderink
df8dc6ab5a (tran_map, tran_nmap, tran_pmap): Split tran_map() into tran_nmap()
and tran_pmap() so that unit number arguments are interpreted
sensibly.  Users changed.

(display_region_map): New.
(cmd_move_map, tran_nmap, tran_pmap): Use it.
2006-07-09 18:24:31 +00:00
Ron Koenderink
21e34de8dd (tran_nuke): Correct text to nukes. Copy and Paste error. 2006-07-02 18:22:50 +00:00
039907d306 Update known contributors comment. 2006-05-29 21:23:33 +00:00
802f69b039 (nukstr): Make it a struct genitem: add members nuk_effic, nuk_mobil,
nuk_tech, nuk_stockpile, nuk_opx, nuk_opy, nuk_mission, nuk_radius.
These have no effect, yet.
(build_nuke): Initialize them.
(nuke_ca): Add genitem selectors: effic, mobil, tech, group, opx, opy,
mission, radius.
(tran_nuke): Zap mission, just in case somebody invents missions for
nukes.
(trade_desc): Show tech and efficiency, for consistency with other
units.
2006-05-06 07:37:00 +00:00
2e40a4bb90 Change nuke storage and commands to match other units:
(nukstr): Hold one nuke instead of a stockpile: replace members nuk_n,
nuk_types by nuk_type, nuk_plane.  Add nuk_land for completeness, like
nuk_ship it's not yet used.
(nuke_ca): Update accordingly: replace selectors number and types by
type and plane.
(build_nuke): Update accordingly.
(ndump, nuke): Update accordingly.  Output is no longer sorted by
location, and nukes in same location no longer share id.  nuke's extra
columns for nuclear plants are repeated for every nuke.
(trade_desc): Update accordingly.
(cede, grab_sect, check_nuke_ok, detonate, trade_nameof): Talk about
nukes instead of nuclear stockpiles.
(arm, disarm): Rewrite, split off new disarm().  Don't remove nuke
from the nuke file on arm.  Allow usual plane syntax, not just plane
number.  Change second argument from nuke type to nuke number.  When
plane is already armed, ignore nuke argument and rearm (broken in
4.2.6).
(tran_nuke): Update for changed struct nukstr, make as similar as
possible to tran_plane.  Change syntax to match transport plane.
(player_coms): Update arm, disarm and transport accordingly.
(prnuke, nuk_on_plane): New.
(nuk_add, nuk_delete): Stockpile management, remove.
2006-05-06 07:20:21 +00:00
7ed308526c Remove redundant casts of argument to (prototyped) double parameter. 2006-05-01 12:34:16 +00:00
a1ce7db238 (move_ground): Drop first parameter of map callback, it's not used.
Callers changed.  s_char purge.
2006-03-28 19:46:40 +00:00
18bbcb2c9e (tran_map): Set player->argp[0]. Required since bmap() was merged
into map() ca. 1995.  Clear player->argp[2].  Required since map
acquired its second argument in the early 90s.  Fixes 'm' at
transport's move_ground() prompt.
2006-03-27 19:00:42 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
100d0fc495 (arm, tran_nuke): Lookup of the nuke name was broken by nuke.h
rev. 1.10.  Replace by typematch().

(arm): Simplify search for nuke at sector.
2005-11-06 20:01:51 +00:00
4f59fc9967 Remove a bunch of redundant casts. 2005-06-12 06:31:48 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
Marc Olzheim
c6ef918f3a Cleanup #includes of (mostly a long time) unused header files.
No functional changes.
2004-12-13 16:47:13 +00:00
Marc Olzheim
e9a040adb9 Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes. 2004-10-12 20:08:51 +00:00
fac342ed49 Update copyright notice. 2004-09-07 15:07:16 +00:00
5bd904f825 (tran_plane): Fix major, abusable bug: getsect() before move_ground(),
putsect() afterwards.  This allowed two cooperating countries to
duplicate items.

(tran_plane): Don't report interdiction damage twice.

(tran_plane): Simplify loop collecting planes.
2004-09-07 06:34:08 +00:00
dcfd251f95 caddr_t is obsolete. Replace by void *, except for struct empfile
member cache, which becomes char * to keep pointer arithmetic simple.
2004-08-23 18:29:44 +00:00
ef0060ec57 (tran_nuke, tran_plane, set, sell, move): Use military_control().
(tran_plane): Fix message for attempting to transport a plane in a
sector not owned by the player.
2004-08-19 18:12:28 +00:00
eccc5cb7d7 Sectors need space for items, deliveries and distribution thresholds.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space.  Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space.  This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later.  It is only a
first step; further cleanup is required.  To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
2004-03-03 16:54:22 +00:00
b5401d9dd4 <string.h> is ISO C, no need to #if it. 2004-02-19 10:05:53 +00:00
cc5d78c2f0 (move_ground): Remove superflous parameter `mobility'. Callers
changed.  Edit for clarity.  No functional changes.
2004-02-15 21:27:41 +00:00
9b7adfbecc Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
d8b7fdfae1 Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00