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54 commits

Author SHA1 Message Date
549561ff03 Include "file.h" where it's needed
Several headers define macros that use ef_ptr() without including
"file.h".  Fix that.  Drop redundant inclusions elsewhere.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-08-06 20:08:31 +02:00
bae3f5447e Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2017-07-02 17:45:44 +02:00
9f25de3dce Change comment style to use @foo rather than FOO
... when referring to a function's parameter or a struct/union's
member.

The idea of using FOO comes from the GNU coding standards:

    The comment on a function is much clearer if you use the argument
    names to speak about the argument values.  The variable name
    itself should be lower case, but write it in upper case when you
    are speaking about the value rather than the variable itself.
    Thus, "the inode number NODE_NUM" rather than "an inode".

Upcasing names is problematic for a case-sensitive language like C,
because it can create ambiguity.  Moreover, it's too much shouting for
my taste.

GTK-Doc's convention to prefix the identifier with @ makes references
to variables stand out nicely.  The rest of the GTK-Doc conventions
make no sense for us, however.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-12-05 12:13:17 +01:00
b14f5276ab Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2015-02-28 16:21:34 +01:00
bb467c335d Update copyright notice
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
2014-01-02 14:33:48 +01:00
df4925d696 Update copyright notice 2013-01-12 17:45:01 +01:00
324109ae45 Forbid selling units with unsalable cargo, permit selling military
Deities can customize which commodities can be sold in table item.
Default is to allow anything but civilians and military.  However,
this applies only to the commodity market, not to the unit market:
cargo of ships and land units is not restricted.

Make the two markets consistent: permit selling military by default,
forbid selling units carrying unsalable commodities.  This outlaws
selling units carrying civilians by default.
2012-07-13 20:15:34 +02:00
6c086a8110 Drop trade_desc()'s first argument 2012-07-13 20:15:34 +02:00
4f3d6792e3 Drop unclean assignments in trade_desc()
Assigning to tp->trd_owner is unclean.  Can be dropped safely, because
it has no effect: prior check_trade() drops all trades where the
assignment would change anything.
2012-07-13 20:15:34 +02:00
d9cafc156c Clean up use of union empobj_storage * as parameter type
Use it only for functions that assign objects through a pointer
parameter.  Anything else can and should use struct empobj *.
2012-07-13 20:15:33 +02:00
f75544ee70 Replace trade_check_item_ok() by check_obj_ok()
Relaxes the sanity check of the argument's ef_type.  Could be avoided,
but not worth the bother.
2012-07-13 20:15:33 +02:00
1118f1c0ca Update copyright notice 2012-06-10 10:52:22 +02:00
786e2a99d5 Clean up superfluous includes 2012-04-26 19:57:19 +02:00
7e2008e7f4 License upgrade to GPL version 3 or later
Why upgrade?  I'm not a lawyer, but here's my take on the differences
to version 2:

* Software patents: better protection against abuse of patents to
  prevent users from exercising the rights under the GPL.  I doubt
  we'll get hit with a patent suit, but it's a good move just on
  general principles.

* License compatibility: compatible with more free licenses, i.e. can
  "steal" more free software for use in Empire.  I don't expect to steal
  much, but it's nice to have the option.

* Definition of "source code": modernization of some details for today's
  networked world, to make it easier to distribute the software.  Not
  really relevant to us now, as we normally distribute full source code.

* Tivoization: this is about putting GPL-licensed software in hardware,
  then make the hardware refuse to run modified software.  "Neat" trick
  to effectively deny its users their rights under the GPL.  Abuse was
  "pioneered" by TiVo (popular digital video recorders).  GPLv3 forbids
  it.  Unlikely to become a problem for us.

* Internationalization: more careful wording, to harden the license
  outside the US.  The lawyers tell us it better be done that way.

* License violations: friendlier way to deal with license violations.
  This has come out of past experience enforcing the GPL.

* Additional permissions: Probably not relevant to us.

Also include myself in the list of principal authors.
2011-04-12 21:20:58 +02:00
73e25ff21e Update copyright notice 2010-01-19 08:40:17 +01:00
35ef345ecb Update copyright notice 2009-02-08 09:33:18 +01:00
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
3e15a8e226 Make trade show exactly what's on sale, remove option SHOW_PLANE
Planes and land units on ships are sold along with the ship, but trade
showed them only when SHOWPLANE was enabled.  Show them always.

Planes on land units are not sold along with the land unit, but trade
showed them when SHOWPLANE was enabled.  Don't.
2008-09-16 19:11:18 -04:00
2a9b89693e Use new snxtitem_cargo() to simplify a couple of loops
Change snxtitem_all() loops that skip everything but a carrier's cargo
to use snxtitem_cargo() in scra(), scuttle_ship(), scuttle_land(),
takeover_ship(), takeover_land(), trade_desc(), feed_ship().
2008-09-12 21:35:36 -04:00
9189e67ad7 Simplify tests for presence of load
Instead of counting the load with lnd_nland() / lnd_nxlight(), check
whether there's at least one loaded with lnd_first_on_land() /
pln_first_on_land().
2008-09-08 21:41:56 -04:00
3e370da58c Get rid of ship and land unit load counters
Load counters are redundant; they can be computed from the carrier
uids.  Keeping them up-to-date as the carriers change is a pain, and
we never got that quite complete.

Computing load counters straight from the carrier uids every time we
need them would be rather inefficient, but computing them from cargo
lists is not.  So do that.

Remove the load counters: struct shpstr members shp_nplane,
shp_nchoppers, shp_nxlight, shp_nland, and struct lndstr members
lnd_nxlight and lnd_nland.

Don't compute/update load counters in build_ship(), build_land(),
land(), ldump(), load_plane_ship(), load_land_ship(),
load_plane_land(), load_land_land(), lstat(), sdump(), shi(), sstat(),
tend_land(), check_trade(), put_combat(), pln_oneway_to_carrier_ok),
pln_newlanding(), fit_plane_on_ship(), fit_plane_on_land(),
unit_list().

Nothing left in fit_plane_off_ship(), fit_plane_off_land(), so remove
them.

load_land_ship(), load_land_land(), check_trade(), pln_newlanding(),
put_plane_on_ship(), take_plane_off_ship(), put_plane_on_land(),
take_plane_off_land() no longer change the carrier, so don't put it.

Remove functions to recompute the load counters from carrier uids:
count_units(), lnd_count_units(), count_planes(), count_land_planes(),
pln_fixup() and lnd_fixup(), along with the latter two's private
copies of fit_plane_on_ship() and fit_plane_on_land().

New cargo list functions to compute load counts: unit_cargo_count()
and unit_nplane(), with convenience wrappers shp_nplane(),
shp_nland(), lnd_nxlight(), lnd_nland().

Use them to make ship selectors nplane, nchoppers, nxlight, nland
virtual.  They now reflect what is loaded, not how the load uses the
available slots.  This makes a difference when x-light planes or
choppers use plane slots.

Use them to make land unit selectors nxlight and nland virtual.

Use them to get load counts in land(), ldump(), load_plane_ship(),
load_land_ship(), load_plane_land(), load_land_land(), sdump(), shi(),
tend_land(), fit_plane_on_land(), trade_desc(), unit_list().

Rewrite fit_plane_on_ship() and could_be_on_ship() to use
shp_nplane().  could_be_on_ship() now takes load count arguments, as
computed by shp_nplane(), so it can be used for checking against an
existing load as well.
2008-09-08 21:32:56 -04:00
8b1470e3a8 Get rid of struct plnstr member pln_nuktype
pln_nuktype is redundant; it can be computed from the nuke's
nuk_plane.

Make plane selector nuketype virtual and NSC_EXTRA.  It should have
been NSC_EXTRA all along.  This changes xdump plane.

Don't set it in arm(), disarm(), build_plane(), pln_damage() and
nuk_fixup().  The latter no longer does anything, remove it.

Deprecate edit key 'n' in doplane(), and don't show it in pr_plane().
The key never made much sense.

eff_bomb(), comm_bomb(), ship_bomb(), plane_bomb(), land_bomb(),
strat_bomb(), mission_pln_equip(), air_damage(), msl_hit(),
pln_equip() tested pln_nuketype to check whether a plane carries a
nuke.  Test nuk_on_plane() instead.

pdump(), plan(), trade_desc() print whether and what kind of nuke a
plane carries.  Adapt that to use nuk_on_plane().
2008-09-08 21:32:53 -04:00
db02dda32f Update copyright notice 2008-01-19 10:15:37 +01:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
Ron Koenderink
79ee88f7c6 (nxtitemp, trade_getitem, trade_desc, trade_check_item_ok, nxtitem,
oprange, show_mission, nameofitem, build_mission_list_type,
unit_map, xdvisible, trdswitchown, ontradingblock, trad, check_trade,
unit_type_name, start_stop_unit, scut, scra, mission, multifire,
perform_mission, fuel, NSC_GENITEM): Replace struct genitem with
struct empobj.  Remove genitem.h and create a new file empobj.h.
Replace multiple instances of unions of ef_type structures with
one standard union empobj_storage which is a superset of the individual
instances.
2006-07-07 15:15:43 +00:00
4c4fdca42b Line breaks and other formatting issues. No functional changes. 2006-05-21 13:05:24 +00:00
256025736c Remove unused variables. 2006-05-13 07:44:52 +00:00
802f69b039 (nukstr): Make it a struct genitem: add members nuk_effic, nuk_mobil,
nuk_tech, nuk_stockpile, nuk_opx, nuk_opy, nuk_mission, nuk_radius.
These have no effect, yet.
(build_nuke): Initialize them.
(nuke_ca): Add genitem selectors: effic, mobil, tech, group, opx, opy,
mission, radius.
(tran_nuke): Zap mission, just in case somebody invents missions for
nukes.
(trade_desc): Show tech and efficiency, for consistency with other
units.
2006-05-06 07:37:00 +00:00
2e40a4bb90 Change nuke storage and commands to match other units:
(nukstr): Hold one nuke instead of a stockpile: replace members nuk_n,
nuk_types by nuk_type, nuk_plane.  Add nuk_land for completeness, like
nuk_ship it's not yet used.
(nuke_ca): Update accordingly: replace selectors number and types by
type and plane.
(build_nuke): Update accordingly.
(ndump, nuke): Update accordingly.  Output is no longer sorted by
location, and nukes in same location no longer share id.  nuke's extra
columns for nuclear plants are repeated for every nuke.
(trade_desc): Update accordingly.
(cede, grab_sect, check_nuke_ok, detonate, trade_nameof): Talk about
nukes instead of nuclear stockpiles.
(arm, disarm): Rewrite, split off new disarm().  Don't remove nuke
from the nuke file on arm.  Allow usual plane syntax, not just plane
number.  Change second argument from nuke type to nuke number.  When
plane is already armed, ignore nuke argument and rearm (broken in
4.2.6).
(tran_nuke): Update for changed struct nukstr, make as similar as
possible to tran_plane.  Change syntax to match transport plane.
(player_coms): Update arm, disarm and transport accordingly.
(prnuke, nuk_on_plane): New.
(nuk_add, nuk_delete): Stockpile management, remove.
2006-05-06 07:20:21 +00:00
898c74a80f (get_couval, get_outstand): Remove. Unused since automatic loans were
removed (buy.c rev. 1.18, trad.c rev. 1.15), should have been removed
then.
2006-04-30 18:20:23 +00:00
a988b907fc s_char purge directed by compiler warnings. 2006-04-29 06:41:45 +00:00
6fee3f4535 (CANT_REACH): New. Use it instead of CANT_HAPPEN() where possible.
(oops): Cope with NULL argument passed by CANT_REACH().
2006-04-17 17:36:07 +00:00
38f3f7ea49 (trade_check_item_ok): New.
(trade_check_ok): Use it and simplify.

(set): Use new trade_check_item_ok().  The code replaced by it didn't
work (abusable bug).
2006-03-25 15:26:29 +00:00
783b00bbad (ichrstr): Rename member i_vtype to i_uid.
(ichr_ca): Rename selector vtype to uid.
2006-02-20 05:35:58 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
66201f9d45 Fix bad line break. 2005-11-07 07:55:12 +00:00
e15b7e2b9a (trade_desc, get_materials): Use i_type variable instead of int for
iterating over item types.
2005-07-23 16:53:06 +00:00
4f59fc9967 Remove a bunch of redundant casts. 2005-06-12 06:31:48 +00:00
ce6c039519 Remove some redundant casts. 2005-05-28 08:37:52 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
Marc Olzheim
e9a040adb9 Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes. 2004-10-12 20:08:51 +00:00
Marc Olzheim
d30942632b (I_NONE, I_CIVIL, I_MILIT, I_SHELL, I_GUN, I_PETROL, I_IRON, I_DUST,
I_BAR, I_FOOD, I_OIL, I_LCM, I_HCM, I_UW, I_RAD, I_MAX): Turn macros
into enumeration constants.
(i_type): New.  Use where appropriate.  No functional changes, except
that I_NONE is now catched properly in a few places.
2004-09-16 21:18:01 +00:00
fac342ed49 Update copyright notice. 2004-09-07 15:07:16 +00:00
e16e38dfab (trad, set): Treat trade file slots with zero owner as unused, so that
freshly extended trade file makes sense.  When set() removes a lot,
simply zero the slot.

(set): Initialize trd_uid.

(trade_check_ok): Use check_land_ok() & friends instead of doing it by
hand, but wrong.  This fixes bying planes and land units loaded on
ships that moved after loading.

(check_trade_ok): New.
(trade_check_ok): Use it.  Remove unused argument lot.  Callers
changed.
2004-08-28 15:22:50 +00:00
e7c9da21e5 (loan_owed): New, factored out common code.
(coll, fina, repa, shark, disloan): Use it.
2004-08-20 08:16:34 +00:00
ca80c373bf (comstr, buy, check_market, display_mark, reset, sell): Change comstr
member com_type from mnemo character to item type.
(whichitem): Unused, remove.

(check_market): Use full item name instead of mnemo in telegrams.

(display_mark): Separate arguments for item type and cheapest only.
Cheapest only of specific item type is not implemented.

(rese): Guard against bad com_type.  Delete some code that had no
effect.
2004-04-10 18:48:30 +00:00
eccc5cb7d7 Sectors need space for items, deliveries and distribution thresholds.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space.  Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space.  This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later.  It is only a
first step; further cleanup is required.  To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
2004-03-03 16:54:22 +00:00