tennames, numstr): Replace by static local variables in their only
user.
(relates): Move from global/misc.c to common/nat.c.
(att_mode): Move from global/misc.c to subs/attsub.c.
instead of declaring them all over the place. This uncovered type
errors:
(s_p_etu, adj_update): Defined long, sometimes declared int. Kills
big endian machines where sizeof(long) != sizeof(int). Change to
int.
(set_option, delete_option, optstrset, intset, floatset, doubleset,
longset, optionset, optiondel, worldxset): Change linkage to static.
thread entrypoints:
(lwpSelect, shutdown_sequence): Parameters didn't match thread entry
point prototype.
(lwpEntryPoint): Arguments didn't match thread entry point prototype.
Change linkage of functions without prototype declaration to static
where possible.
Remove some superflous declarations, replace others by suitable
includes.
(io_select, io_flush, io_iopfromfd): Unused, remove.
(io_open): Allow more than one open for the same file descriptor.
The check is the last remaining use of io_list[], and it's
unimportant.
(io_list, niop, io_init): io_list[] no longer serves any purpose,
remove. Sparse allocation of file descriptors (deplorable misfeature
of Winsock, at least some versions) is no longer a problem.
(getfdtablesize): Unused, remove. Was broken for Windows anyway.
io_list[] indexing.
(niop, io_init): Store length of io_list[] in new niop.
(player_accept): Checking the socket file descriptor here is now
redundant. Remove.
EMPPATH() to use EMPDIR. This avoids triggering MSVC bugs, and drops
support for traditional, pre-ISO cpp. Closes#753935.
(gamedir, lostfil, playerbin, updatebin): Unused, remove.
io_puts, iom_create, iom_getmask, iom_set, iom_clear, iom_zero):
Portability bug: io_select() passed bit_fdmask to select(). This
breaks the fd_set abstraction, and works only with the traditional
Unix implementation of fd_set. Use fd_set and its operations instead.
Remove unused source files. Note: the offending code is currently
unsued. But it's a time bomb, and fixing it also replaces a bunch of
code by standard library services.
effect. Replace calls by struct assignment where possible. Replace
clear buffer, copy string to buffer by strncpy(). Use assignment to
clear when that's clearer. Replace overlapping copy through bounce
buffer by memmove(). Replace rest by standard memset() and memcpy().
Also use sizeof() instead of literal array sizes for robustness, and
instead of symbolic array sizes for clarity.