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69 commits

Author SHA1 Message Date
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
536ef0b0a2 Add sequence numbers to game state
This oopses on output dependency violations, e.g. two threads doing a
read-modify-write without synchronization, or the one thread nesting
several read-modify-writes.  Such bugs are difficult to spot, and tend
to be abusable.  I figure we have quite a few of them.

New struct emptypedstr member seqno.  Make sure all members of unit
empobj_storage share it.  Initialize it in files: main() and
file_sct_init().  Set it in ef_blank() and new ef_set_uid() by calling
new get_seqno().  Use ef_set_uid() when copying objects: swaps(),
doland(), doship(), doplane(), dounit(), delete_old_news().  Step it
in ef_write() by calling new new_seqno().

Factor do_read() out of fillcache() to make it available for
get_seqno().
2008-05-17 22:50:30 +02:00
a530ea4d65 Doc fix 2008-03-26 22:11:23 +01:00
a0fa4550a8 Use sctstr member sct_uid instead of recomputing it
The old code recomputed it with sctoff() in some places, without
checking for failure.  Not a bug, because it can't actually fail, just
confusing.
2008-03-26 22:10:29 +01:00
0dd6702df1 Update known contributors comments 2008-03-14 20:25:44 +01:00
a680c81110 Put a timestamp into struct emptypedstr
Make sure all members of unit empobj_storage share it.

Add matching timestamp member to struct comstr, struct empobj, struct
gamestr, struct lonstr, struct natstr, struct nwsstr, struct trdstr,
struct trtstr.  The timestamp isn't yet set for these.  To be fixed.

Move the timestamp member to the right place in struct lndstr, struct
loststr, struct realmstr, struct nukstr, struct plnstr, struct sctstr,
struct shpstr.
2008-03-14 20:25:43 +01:00
06a0036c63 Replace some typedef names by enum tags.
Also get rid of some mildly silly manual packing of enum types.
2008-03-14 20:25:42 +01:00
e8595066d1 Factor out common fortress fire code into fort_fire()
This takes care of a number of bugs / inconsistencies:

* sb() fired support even when there were not enough mil.

* Shell resupply bugs: multifire() and quiet_bigdef() resupplied
  shells before checking all other requirements and could thus get
  more shells than actually needed.

Rename landgun() to fortgun() for consistency.
2008-03-14 20:25:37 +01:00
49780e2c6c Extend the common header of struct empobj to include uid
Make sure all members of unit empobj_storage share uid in addition to
ef_type.

Add matching uid member to struct gamestr, struct natstr and struct
sctstr, and set them.

Swap struct empobj members uid and own to make that easier, and update
struct comstr, struct lndstr, struct lonstr, struct loststr, struct
nwsstr, struct nukstr, struct plnstr, struct realmstr, struct shpstr,
struct trdstr, struct trtstr accordingly.

Note that the uid isn't properly set for struct nwsstr, struct lonstr,
struct trdstr, struct comstr and struct loststr.  To be fixed.
2008-03-05 22:48:20 +01:00
74e873e96c Make sector types signed
get_empobj_chr() and emp_obj_chr_name() access struct sctstr member
sct_type through struct empobj member type.  This is technically
non-portable, because the two differ in signedness.  It was also
undocumented.  Fix by making sct_type signed.  sct_newtype as well,
for consistency.

map_char() uses unsigned char for a sector type argument.  Change that
to int.  Matches how this is done elsewhere.
2008-02-26 21:07:57 +01:00
db02dda32f Update copyright notice 2008-01-19 10:15:37 +01:00
335d9d34ab Include reshuffle. 2007-07-15 10:07:48 +00:00
4bd19812af Use the new Empire clock for implementing MOB_ACCESS:
(lndstr, plnstr, sctstr, shpstr): Change timestamp members lnd_access,
pln_access, sct_access, shp_access from real time (time_t) to ETUs
within a turn (short).
(land_ca, plane_ca, sect_ca, ship_ca): Update accordingly.
(build_ship, build_land, build_bridge, build_plane, build_tower)
(explore, check_trade, bsanct, takeover, takeover_ship)
(takeover_land): Use game_tick_to_now() instead of time() to update
the timestamp.  Change check_trade(), takeover_ship(), takeover_land()
to do that only when MOB_ACCESS is enabled, for consistency.
(lupgr, supgr, pupgr, takeover_ship): Don't touch the timestamp where
mobility isn't touched either.
(sct_do_upd_mob, shp_do_upd_mob, lnd_do_upd_mob, pln_do_upd_mob): Use
game_tick_to_now() instead of increase_mob() to compute ETUs since
the timestamp and update the timestamp.  Closes #1012699.
(increase_mob): Remove.
(mob_sect, mob_ship, mob_land, mob_plane): sct_do_upd_mob() & friends
no longer do the right thing at the update.  Use game_reset_tick() and
pass its result directly to do_mob_sect() & friends.  This is only
correct when argument is etu_per_update, which it always is.  Remove
parameter.  Callers changed.
(do_mob_sect, do_mob_ship, do_mob_land, do_mob_plane): Oops on
negative argument.

(mob_acc_globals, timestampfil, mobupdate, updating_mob)
(update_all_mob, timestamp_fixing, update_timestamps, mobility_check):
The mobupdate command was important to let deities manually
synchronize mobility updating with updates.  That's no longer needed.
The code behind it is somewhat hairy and ugly, and updating it to work
with the Empire clock is just not worth it.  Remove.  Users changed.
(player_coms): Update accordingly.
(upda): Remove display of mobility updating state.

(mobility_init): No need to fix up mobility on startup, as the Empire
clock runs normally even when the server is down.  Remove.  Caller
changed.
2007-07-15 09:43:57 +00:00
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
Ron Koenderink
79ee88f7c6 (nxtitemp, trade_getitem, trade_desc, trade_check_item_ok, nxtitem,
oprange, show_mission, nameofitem, build_mission_list_type,
unit_map, xdvisible, trdswitchown, ontradingblock, trad, check_trade,
unit_type_name, start_stop_unit, scut, scra, mission, multifire,
perform_mission, fuel, NSC_GENITEM): Replace struct genitem with
struct empobj.  Remove genitem.h and create a new file empobj.h.
Replace multiple instances of unions of ef_type structures with
one standard union empobj_storage which is a superset of the individual
instances.
2006-07-07 15:15:43 +00:00
54bd2587d9 (SCT_TYPE_MAX, dchr): Don't include dchr[]'s sentinel in SCT_TYPE_MAX.
(SCT_MAXDEF): Unused, remove.
2006-06-23 04:53:31 +00:00
e81828ec4c Support definition of additional sector types in sector.config:
(SCT_TYPE_MAX): New.
(dchr): Use it instead of SCT_MAXDEF to size the table.
(SCT_EFFIC): Likewise.  Move from sect.h to budg.h.
2006-06-22 19:52:24 +00:00
2d99971a7f (SCT_MAXDEF): Make it equal the maximum sector type, not the maximum
plus one.  Users changed.  This indirectly fixes off-by-one loop
bounds in budg(), show_sect_build(), show_sect_stats() and
show_sect_capab().  The show bugs were harmless: the loops ran into
the sentinel, which they ignore.  The budg bug was serious: the loop
ran into the entries for SCT_EFFIC.  This lead to a bogus line in the
budget, printing of a null pointer, and doubled sector build cost.
Budget priorities masked this bug until rev. 1.25.
2006-06-22 17:10:26 +00:00
db1ac2edf4 (sctstr): New member sct_dterr.
(terr): Let the deity set it, and default the field argument to it.
(sect_ca): New selector dterr.
2006-06-17 19:27:22 +00:00
df6f365a71 (dchrstr): Replace int members d_mcst and d_emcst (mobility cost * 5)
by float d_mob0 and d_mob1 (straight costs).  Impassable terrain now
encoded as negative d_mob0 instead of zero d_mcst.  Users changed.
sect.config updated.
(dchr_ca): Replace selectors mcst and emcst by mob0 and mob1.
(show_sect_stats): Show real mobility costs.
2006-06-17 14:08:20 +00:00
4d1dd6fa6a (sctintrins): New member in_enable. Update infra.config. Use it
instead of opt_DEFENSE_INFRA.
(improve): Test for it.
(show_sect_build): Show only enabled infrastructure.
(opt_DEFENSE_INFRA): Remove.  Deities can edit infra.config instead.

(improve): Dumb down prompt.
2006-06-16 18:39:35 +00:00
083003ad82 (sector_mcost): New, simpler sector mobility cost formula. The cost
is a linear function of sector efficiency, with cost at 0% given by
dchstr member d_mcst and cost at 100% given by d_emcst.  The latter
used to be d_mcst - 1.  Mountain cost is no longer a special case.
Road infrastructure now reduces cost up to 90%, linear in road
efficiency (used to be close to that, but non-linear).  Same for rail
infrastructure, but 99%.  Double land unit minimum cost to 0.02.
Change land unit cost penalty in newly taken land to an extra 0.2
instead of a minimum of 0.2.
(dchrstr): New member d_emcst.  sector.config updated, with some
changes: cost of mountain now ranges from 2.4 to 1.2 instead of 2.174
to 1.304, wildernes 0.4 instead of 0.6 to 0.4, highway, bridge head,
bridge span and tower from 0.4 to 0.001 instead of 0.2 to 0.001.
While I'm at it, make bridge head match highway stats (dstr and value
reduced).
(show_sect_stats): Show d_emcst.
(dchr_ca): New selector emcst for d_emcst.
2006-06-15 21:12:53 +00:00
cefe61916c (MIN_MOBCOST, LND_MINMOBCOST): Just one use, inline and remove. 2006-06-13 21:21:02 +00:00
2e693275f1 Make land unit attack mobility cost consistent with march cost:
(att_mobcost): New.
(ask_olist, take_move_in_mob): Use it.  Attacking land units can now
use roads and suffer the newly taken penalty.  No difference in most
cases, because the penalty commonly cancels the road bonus.
(get_mob_support, calc_mobcost, ask_move_in_off): Use it.  No
functional change now; ensures that military's attack mobility cost
will stay consistent with move cost.
(MOB_NONE): Unused, remove.
(sector_mcost): Simplify.
2006-06-13 20:29:47 +00:00
5ad86bc7ce 4.0.2 made land unit mobility costs differ significantly from normal
move costs, but failed to make A* use these costs.  This broke land
unit path finding.  Fix:
(MOB_ROAD, MOB_MOVE, MOB_MARCH): Split MOB_ROAD into MOB_MOVE and
MOB_MARCH.  Users changed.
(lnd_mobcost, sector_mcost): Move minimum mobcost logic to
sector_mcost(), where it is visible to A*.  Also fixes unit reaction
path cost.

(lnd_path): Fix confusing message: don't claim there's no path when
all we really know is that there's no railway.
2006-06-04 17:41:12 +00:00
da88d91899 (pchrstr, pchr_ca, pchr, sctstr, dchr_ca, dchr): Replace pchrstr
member p_effic by sctstr member d_peffic.  Tables updated.
(show_sect_capab): Adapted.
(prod_eff): Adapted; requires changing first parameter to sector type.
Callers changed.
(P_MDUST): Remove, because pchr[P_MDUST] now identical to
pchr[P_DUST].
2006-06-02 05:35:54 +00:00
f3e85c2f70 Coding style, comments, spelling... 2006-05-26 18:46:50 +00:00
d906fd6b99 DEFENSE_INFRA was implemented in an odd way: sct_defense was used
regardless of the option, but forced to sct_effic when disabled.  This
screws up sct_defense when you disable DEFENSE_INFRA.  Implement it
more like FALLOUT: use sct_defense if enabled, else sct_effic.  The
change should be invisible except in xdump, which shows the real
sct_defense.  Closes #804641.
(SCT_DEFENSE): New.
(dump, sinfra, sector_strength): Use it.
(eff_bomb, build_bridge, build_tower, new, buildeff, sect_damage)
(put_combat, checksect, produce_sect): Don't force sct_defense to
sct_effic when DEFENSE_INFRA is disabled.
2006-05-20 11:53:20 +00:00
a292d6f98a Fix insufficiently parenthesized macro expansions. 2006-04-30 16:08:45 +00:00
8cb55944a3 (TERR_MAX): New.
(terr): Use it.

(terr): When the territory number is bad, do not loop prompting, just
fail.  That's what the vast majority of commands do.
2006-04-30 12:56:41 +00:00
8054aafb9a (u_char, u_short, u_int): BSDisms. Figuring out whether sys/types.h
defines them would be possible, but isn't worth the trouble.  Replace
by unabbreviated types.
2006-03-25 07:05:34 +00:00
94fb350e40 Change dchrstr member d_mnem to char. 2006-02-12 13:56:12 +00:00
Ron Koenderink
74e4e2810a (fuel, load, shp_check_nav, retreat_ship1, shp_nav_one_sector)
(shp_check_nav, sail_nav_fleet, bigcity_dchr[], sector_navigation[])
(d_navigation): Add a NEW d_navigation enum NAV_CANAL to
indicate that a sector has canal capability. Add canal determination
logic to shp_check_nav(). Update sector_navigation[] with new
canal navigation enum.  Use shp_check_nav() to determine the
sector can be navigated.
2006-01-21 20:56:50 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
Ron Koenderink
100b39d71f (d_navigation): New.
(dchrstr): Use it.
2006-01-17 21:58:25 +00:00
Ron Koenderink
4f20f3dd9c (EF_SECTOR_NAVIGATION, sector_navigation): New.
(empfile): Add it.
(dchr_ca): Use it.
(NAV_NONE): New.
2006-01-17 21:42:02 +00:00
Ron Koenderink
18902e45d0 (dchrstr): Rename member d_flg to d_nav. Users changed. 2006-01-17 21:17:19 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
fa52e6944d Normalize inclusion guards: use NAME_H for name.h. Some headers
lacked them, others used reserved identifiers.
2005-12-29 10:16:01 +00:00
fdec6a8aae (dchrstr, pchrstr, rptstr): New member d_uid, p_uid, r_uid.
(dchr, bigcity_dchr, pchr, rpt): Initialize it.
(dchr_ca, pchr_ca, rpt_ca): New selector uid for it.
2005-11-19 17:37:43 +00:00
Ron Koenderink
a2798857cf (fuel, load, prod, max_population, shp_nav_one_sector,
nav_loadship, upd_buildeff): Identify BIG_CITY
(IS_BIG_CITY) by using packing type of UPKG instead of
opt_BIG_CITY and sector type of SCT_CAPITAL.
2005-11-14 13:52:12 +00:00
b8e2f4a92a (dchr): Remove second sentinel. 2005-10-29 06:34:21 +00:00
Ron Koenderink
7c93f70ee4 (nchr): Move the array size to nuke.h. Add rows for configurable units.
(lchr,plchr,mchr): Add array size to land.h/plane.h/ship.h.  Add rows for
configurable units.
(ichr,pchr,dchr,intrchr): Add array size to item.h/product.h/sect.h.
2005-10-28 13:23:08 +00:00
4a67b91f8a Document struct equivalence hack and implications of EFF_XY and
EFF_GROUP.
2005-05-28 08:03:31 +00:00
Ron Koenderink
276a99841f (MINES_MAX): Change to 32767. MINES_MAX was not adjusted from 65535
when sct_mines was changed from unsigned short to short in rev. 1.15.
2005-05-07 19:49:04 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
153527a3eb From Ray Hyatt:
(dchrstr): New member d_maxpop.
(dchr): Initialize it.
(max_pop): Use it.  Use dchr[SCT_MINE].d_maxpop when called with null
argument.  RES_POP now affects mountains and plains as well.
2005-02-12 16:17:57 +00:00
Ron Koenderink
4a6346b0df (sct_pstage, sct_ptime, shp_pstage, shp_ptime, lnd_pstage, lnd_ptime):
Use `short' instead of `unsigned short'.  With variables, plague stage
and time were stored unsigned and used signed, which worked.  Removal
of variables dropped the conversion to signed, which broke
plague_people() (plague.c rev. 1.6): stage didn't progress correctly
due to catastrophic underflow of time.
2004-12-12 19:39:35 +00:00
Marc Olzheim
e9a040adb9 Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes. 2004-10-12 20:08:51 +00:00