Commit graph

18 commits

Author SHA1 Message Date
63bdc89835 Update copyright notice. 2007-01-09 19:09:31 +00:00
e42053d928 Break inclusion cycle: prototypes.h and commands.h included each
other.  Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special).  New header types.h to
help avoid inclusion cycles.  Sort include directives.  Remove some
superflous includes.
2006-07-10 06:37:23 +00:00
0a50a48141 Update known contributors comment. 2006-06-22 20:27:36 +00:00
bd7b0fea5d (grin): Grind up whatever banks produce instead of P_BAR. This is in
preparation of getting rid of P_BAR & friends.

(grin): Avail use was wrong when amount was reduced due to the space
limit.
2006-06-06 17:53:59 +00:00
935d9b736f (grin): Simplify. 2006-04-30 08:36:41 +00:00
a988b907fc s_char purge directed by compiler warnings. 2006-04-29 06:41:45 +00:00
4515b84c59 COPYING duplicates information from README. Remove. Move GPL from
LICENSE to COPYING, because that's where it usually is.  Update all
the references to these files.
2006-01-21 19:48:41 +00:00
Ron Koenderink
04a8b84592 (ship_bomb, deli, do_demo, fuel, grin, look_ship)
(ltend, multifire, quite_bigdef, mine, landmine)
(do_loan, prod, printdiff, sell, sona, stre)
(tend, fire_dchrg, vers, work, ac_planedamage)
(ac_shipflak, ask_off, get_mine_dsupport, att_fight)
(ask_move_in_off, detonate, sd, land_gun)
(land_unitgun, lnd_fort_interdiction, lnd_fortify)
(perform_mission, pln_mine, pln_mobcost)
(retreat_ship1, retreat_land1, shp_sweep)
(shp_fort_interdiction, shp_missle_defense)
(new_work, growfood, upd_land, land_repair)
(get_materials, do_mob_ship, do_mob_land)
(load_it, unload_it, prod_plane, produce)
(guerrilla, upd_buildeff, spread_fallout)
(upd_ship, ship_repair, min, dmin, MIN):
Remove min() and dmin() functions and replace
with a MIN macro in misc.h.  Remove local MIN
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.

(fuel, look_ship, multifire, mission, sona)
(plane_sona, ef_open, player_accept, player_main)
(ac_dog, att_get_combat, calc_mobcost)
(ask_move_in_off, intelligence_report)
(build_mission_list_type, perform_mission)
(show_mission, use_supply, dodistribute)
(allocate_memory, max, dmax, MAX):
Remove max() and dmax() functions and replace
with a MAX macro in misc.h.  Remove local MAX
macros and use the new one in misc.h.  This
change removes the need for the special
case for _WIN32.
2006-01-12 14:23:55 +00:00
3e400c018c Update copyright notice. 2006-01-05 13:36:57 +00:00
3aebb68ee7 Include config.h. 2005-12-27 18:04:19 +00:00
345ad3dfe0 Update copyright notice. 2005-03-16 22:03:16 +00:00
Marc Olzheim
e9a040adb9 Do not include var.h where no longer needed. Clean up register keywords in these file at the same time. No functional changes. 2004-10-12 20:08:51 +00:00
fac342ed49 Update copyright notice. 2004-09-07 15:07:16 +00:00
4d154753b8 (pchrstr, MAXPRCON): Simplify variable-style storage of constituents.
Store only up to MAXPRCON constituents, not MAXCHRNV; code doesn't
fully support more than three anyway.  Remove member p_nv, use item
type I_NONE for unused slots.  Rename members p_vtype, p_vamt to
p_ctype, p_camt to avoid confusion with variable-style storage.
(pchr): Initializers adapted.
(nullify_objects, materials_cost, materials_charge, prod,
show_sect_capab, grind): Adapt, simplify where possible, protect
against bad item types in pchr[].
(MAXCHRNV): Unused, remove.
2004-08-17 15:19:46 +00:00
ab482ecd39 (grin): Stop grinding before grind puts more than ITEM_MAX bar
constituents in sector.  Work directly on item arrays instead of
copies made by getvec().  This is safe, because the old code made
single copies and always flushed them back into the unit structures
before flushing those.
2004-03-09 19:31:30 +00:00
46da1aec7a deity.h is redundant, remove it. 2004-02-20 20:34:43 +00:00
9b7adfbecc Indented with src/scripts/indent-emp. 2003-09-02 20:48:48 +00:00
d8b7fdfae1 Import of Empire 4.2.12 2003-08-23 12:23:04 +00:00