unowned sectors. The assembly point must now be owned or allied, or
have an owned or allied ship.
Info pages didn't match the old rule. Fix them to match the new rule.
transient server state, not persistent game state. Remove.
(player_main, edit): Remove uses.
(coun): Use getplayer() instead of nat_connected. Delete the message
on command being out of order.
Add html links for info references. Remove inconsistent periods.
Add missing closing brackets. Change info to information to improve
readability. Improve the readability for range/lrange sentence.
the ASCII art to the original, gave credit to its creator, quoted from
WordNet (free) instead of American Heritage Dictionary, omitted parts
that might be illegal to distribute in certain countries, and improved
see also.
Previously, it printed how many were selected, which can include old
members of the group.
(flee, army): The rather obscure feature to assign the fleet's /
army's retreat orders to members was broken. It ignored ownership,
and thus could copy some other player's retreat orders. Abusable.
Copying the first member's retreat orders is less than useful, in
particular for group ~. The code now chooses the first one in the
same sector with RET_GROUP set. RET_GROUP is never set for group ~.
a number of Subjects files to prevent name
conflicts where the only the case is difference.
Attack -> Attacking
Moving -> Transportation
Move -> Moving
Market -> Commerce
Nation -> Nations
Production -> Producing
Update -> Updating
(player): New member flags.
(PF_UTF8, NF_UTF8): New PF_UTF8 replaces NF_UTF8. Users changed.
(options_cmd): New.
(login_coms): New command `options'.
(toggle): Revert to the previous rev.
(NF_UTF8, togg): New client flag.
(flash, wall): User text input filtering.
(parse, prmptrd): Normal text input filtering.
(uprmptrd, ugetstring): New, to get user text.
(getele, flash, wall): Use them.
(getele): No need to filter out funny characters; input filtering
takes care of them.
(sendmessage, ufindbreak): Work on user text.
(uprnf): New, to print user text.
(rea, gamedown, show_motd): Use it.
(prnf): Unused, remove.
(pr, upr_player): Normal text output filtering (with highlighting).
(pr_flash): User text output filtering.