Commit graph

1136 commits

Author SHA1 Message Date
b27298d4c5 New option RAILWAYS
With RAILWAYS, highway-like sectors double as rail.  They need to be
at least 5% efficient to be operational, and then they additionally
extend rail into adjacent sectors that are at least 60% efficient.

New opt_RAILWAYS, SCT_HAS_RAIL(), sct_rail_track().  Update
sector_mcost(), bp_neighbors(), lnd_mar_one_sector() for RAILWAYS
mobility rules.  Update sinfra(), spyline(), satdisp_sect() to show
rail track instead of rail infrastructure for RAILWAYS.

New virtual sector selector track, implemented by nsc_sct_track().
2008-11-01 11:40:15 -04:00
cacc393c53 Age che just like reserves (1% per 24 ETUs)
Factor aging out of age_levels() into new age_people().  Use it in
do_feed() to age che.
2008-11-01 11:37:35 -04:00
3376589007 New concept sector terrain
A sector type's terrain (struct dchrstr member d_terrain) is the
sector type of its underlying terrain.  Sector types occuring in
d_terrain are terrain types, and must have their own type in
d_terrain.  Players can change sector types only to those with the
same terrain.

The builtin configuration defines terrain types sea, mountain,
wasteland, wilderness and plains.  It gives bridge span and tower
terrain sea, and everything else terrain wilderness.  Hence, the stock
game remains unchanged.

Deities can use terrain to create sector types that can be developed
only in limited ways.
2008-10-28 19:35:51 -04:00
Ron Koenderink
14319b89ec Represent logged in time in seconds rather than minutes
This simplifies things.  In particular, it gets rid of random rounding
in getcommand(), which created a variation in the nightly build
depending on whether the update starts before or after the deity logs
out.

Replace struct natstr member nat_minused by nat_timeused, and update
cou_ca[] accordingly (this affects xdump nat).  Replace player member
minleft by timeleft, and getminleft() by gettimeleft().  Update
getcommand(), daychange(), player_main(), status() accordingly, taking
care not to change player output.  Change edit country key 'u' to work
in seconds.
2008-10-28 08:48:25 -06:00
d702068457 Fix trailing whitespace 2008-09-17 21:31:40 -04:00
a9653c475b Fix whitespace: space before tab 2008-09-17 19:29:42 -04:00
db4770426e Update known contributors comments 2008-09-17 18:54:15 -04:00
3e15a8e226 Make trade show exactly what's on sale, remove option SHOW_PLANE
Planes and land units on ships are sold along with the ship, but trade
showed them only when SHOWPLANE was enabled.  Show them always.

Planes on land units are not sold along with the land unit, but trade
showed them when SHOWPLANE was enabled.  Don't.
2008-09-16 19:11:18 -04:00
4a44b51f8c Guard unit.h against multiple inclusion 2008-09-16 18:47:06 -04:00
e7ce50405e Wipe orders when ship, plane, land unit or nuke changes owner
Use new unit_wipe_orders() for violent takeover (takeover_unit() on
behalf of assault, attack, board, lboard, paradrop and pboard), and
peaceful takeover (unit_give_away() on behalf of arm, disarm, load,
unload, lload, lunload, scrap, scuttle, tend, trade).

Before, takeover_unit() cleared only group, mission and ship retreat
orders, and unit_give_away() only group and mission.  Orders that
weren't cleared:

* Mission op area (visible in xdump)

* Ship autonav orders

* Ship sail path including ship to follow and mobility quota

* Plane range limit

* Land unit retreat orders and retreat percentage
2008-09-15 19:40:44 -04:00
69b74bb5dd Remove takeover_ship() and takeover_land() parameter hostile
All callers pass non-zero.  Simplify accordingly.
2008-09-15 19:40:44 -04:00
d2b1bef0f5 Fix cargo giveaway in scrap and scuttle
When giving away cargo by scrapping or scuttling its carrier, the
cargo's cargo wasn't given away.  Happened for instance when a ship
carrying a land unit carrying a SAM got scrapped.

Also, wing, army and mission weren't cleared.

To fix, create unit_give_away() and use it in unit_drop_cargo().
2008-09-15 19:40:43 -04:00
f3651f17e5 Refactor and fix scuttle and scrap code
Factor unit_drop_cargo() out of scra(), scuttle_ship(),
scuttle_land(), fix it up:

* Some messages were sent as bulletins instead of printing them.

* Nukes were always destroyed.  They're now treated exactly like other
  cargo.

* scuttle destroyed some cargo silently, and listed other cargo as
  "scuttled".  It now simply lets unit_update_cargo() running from
  carrier prewrite callbacks list all cargo "lost".

Simplify its callers.  scuttle_ship() and scuttle_land() are now
trivial, inline and remove.
2008-09-15 19:40:13 -04:00
b024d57b38 Remove take_plane_off_ship(), take_plane_off_land()
Commit 3e370da5 left them pretty trivial.  Inline, simplify, remove.
2008-09-14 10:21:27 -04:00
3cf29456fe Rewrite the broken code to move cargo with its carrier
The old code did not move a carrier's cargo (planes, land units,
nukes) when the carrier moved.  Instead, it fixed up the location in
the postread callback.  Anything not going through ef_read(), in
particular the update, saw it in its old, incorrect location, until a
fixed up copy got written back.

Moreover, the timestamp did not change when cargo moved, so
incremental dumps did not pick up the movement.

The new code moves the cargo along with the carrier.

New unit_update_cargo() moves or destroys a carrier's cargo (planes,
land units, nukes) along with the carrier.  Call it from
shp_prewrite(), pln_prewrite() and lnd_prewrite() when the carrier
moves or gets destroyed.

Remove the code to destroy cargo from shp_prewrite(), pln_prewrite(),
lnd_prewrite().

Remove the code to fix up cargo location from pln_postread(),
lnd_postread(), nuk_postread().

This changes the message for ship and land unit cargo getting
destroyed from "sunk" and "MIA" to "lost".
2008-09-12 21:34:07 -04:00
e7f5b517a0 Make the item iterator capable of iterating over a cargo list
New snxtitem_cargo() initializes an iterator for a cargo list, with
new enum ns_seltype member NS_GROUP and new struct nstr_item member
next.  Extend nxtitem() and nxtitemp() to step through the list.
2008-09-12 18:46:54 -04:00
7a4b7f75a0 Clean up struct nstr_sect and struct nstr_item a bit
Members read were always set to ef_read, remove and call directly.

Member flag was only assigned to, never used, remove.

Change member group to char to match struct empobj.
2008-09-12 18:41:55 -04:00
7441e2499f Expire lost items at the update instead of continuously
Replace thread DeleteItems running delete_lostitems() by simple
function delete_old_lostitems(), and call it from update_main().
2008-09-12 18:05:58 -04:00
b72fd20674 Replace econfig key lost_items_timeout by lost_keep_hours 2008-09-12 18:05:58 -04:00
d46b0b727d Make empth_name() and empth_set_name() take a thread argument 2008-09-11 19:25:34 -04:00
Ron Koenderink
2ddeda99d0 New empth_name() and empth_set_name() 2008-09-11 14:46:31 -06:00
2e5915dd09 Remove bogus comment from empthread.h
Became bogus in commit d500a707.
2008-09-11 07:51:09 -04:00
3e370da58c Get rid of ship and land unit load counters
Load counters are redundant; they can be computed from the carrier
uids.  Keeping them up-to-date as the carriers change is a pain, and
we never got that quite complete.

Computing load counters straight from the carrier uids every time we
need them would be rather inefficient, but computing them from cargo
lists is not.  So do that.

Remove the load counters: struct shpstr members shp_nplane,
shp_nchoppers, shp_nxlight, shp_nland, and struct lndstr members
lnd_nxlight and lnd_nland.

Don't compute/update load counters in build_ship(), build_land(),
land(), ldump(), load_plane_ship(), load_land_ship(),
load_plane_land(), load_land_land(), lstat(), sdump(), shi(), sstat(),
tend_land(), check_trade(), put_combat(), pln_oneway_to_carrier_ok),
pln_newlanding(), fit_plane_on_ship(), fit_plane_on_land(),
unit_list().

Nothing left in fit_plane_off_ship(), fit_plane_off_land(), so remove
them.

load_land_ship(), load_land_land(), check_trade(), pln_newlanding(),
put_plane_on_ship(), take_plane_off_ship(), put_plane_on_land(),
take_plane_off_land() no longer change the carrier, so don't put it.

Remove functions to recompute the load counters from carrier uids:
count_units(), lnd_count_units(), count_planes(), count_land_planes(),
pln_fixup() and lnd_fixup(), along with the latter two's private
copies of fit_plane_on_ship() and fit_plane_on_land().

New cargo list functions to compute load counts: unit_cargo_count()
and unit_nplane(), with convenience wrappers shp_nplane(),
shp_nland(), lnd_nxlight(), lnd_nland().

Use them to make ship selectors nplane, nchoppers, nxlight, nland
virtual.  They now reflect what is loaded, not how the load uses the
available slots.  This makes a difference when x-light planes or
choppers use plane slots.

Use them to make land unit selectors nxlight and nland virtual.

Use them to get load counts in land(), ldump(), load_plane_ship(),
load_land_ship(), load_plane_land(), load_land_land(), sdump(), shi(),
tend_land(), fit_plane_on_land(), trade_desc(), unit_list().

Rewrite fit_plane_on_ship() and could_be_on_ship() to use
shp_nplane().  could_be_on_ship() now takes load count arguments, as
computed by shp_nplane(), so it can be used for checking against an
existing load as well.
2008-09-08 21:32:56 -04:00
8b1470e3a8 Get rid of struct plnstr member pln_nuktype
pln_nuktype is redundant; it can be computed from the nuke's
nuk_plane.

Make plane selector nuketype virtual and NSC_EXTRA.  It should have
been NSC_EXTRA all along.  This changes xdump plane.

Don't set it in arm(), disarm(), build_plane(), pln_damage() and
nuk_fixup().  The latter no longer does anything, remove it.

Deprecate edit key 'n' in doplane(), and don't show it in pr_plane().
The key never made much sense.

eff_bomb(), comm_bomb(), ship_bomb(), plane_bomb(), land_bomb(),
strat_bomb(), mission_pln_equip(), air_damage(), msl_hit(),
pln_equip() tested pln_nuketype to check whether a plane carries a
nuke.  Test nuk_on_plane() instead.

pdump(), plan(), trade_desc() print whether and what kind of nuke a
plane carries.  Adapt that to use nuk_on_plane().
2008-09-08 21:32:53 -04:00
4086c25a15 Enable the new nuk_on_plane(), replacing the old one
Callers changed, as the new one isn't a drop-in replacements.
2008-09-08 21:32:52 -04:00
64a53c90f0 Cargo lists storing lists of cargo for each carrier
Persistent game state encodes "who carries what" by storing the
carrier uid in the cargo.  Cargo lists augment that: they store lists
of cargo for each carrier.  They are not persistent.

New unit_cargo_init() to compute the cargo lists from game state.
Call it in ef_init_srv() and at the end of update_main().

New unit_onresize() to resize the cargo list data structure.
Installed as units' struct empfile callback onresize to make them
resize automatically with the unit files.

New unit_carrier_change() to update cargo lists when carriers change
in game state.  Convenience wrappers pln_carrier_change(),
lnd_carrier_change() and nuk_carrier_change().  Call them from
prewrite callbacks to keep cargo lists in sync with game state.

To make that work, unused units must not point to a carrier.  Add new
pln_oninit(), lnd_oninit() and nuk_oninit() take care of newly created
units.  Change lnd_prewrite() and nuk_prewrite() to take dead land
units and nukes off their carrier.  pln_prewrite() did that already.

New unit_cargo_first(), unit_cargo_next() to traverse cargo lists.
Convenience wrappers lnd_first_on_ship(), lnd_first_on_land(),
lnd_next_on_unit(), pln_first_on_ship(), pln_first_on_land(),
pln_next_on_unit() and nuk_on_plane().  The latter is disabled for now
because it clashes with an existing function.
2008-09-08 21:30:39 -04:00
f21cb48f69 New struct empfile callback onresize 2008-09-08 21:30:37 -04:00
a1f20efd02 Revive struct empfile callback init as oninit
Commit a71f0158 removed unused callback init.  Bring it back renamed
to oninit, and without the redundant first argument.
2008-09-08 21:30:37 -04:00
136132773b New lost_and_found() to record ownership changes.
Factors out the common makelost()/makenotlost() pattern.
2008-09-08 21:28:29 -04:00
c5482e4bfb Pass old element to empfile callback prewrite()
Change sct_prewrite(), shp_prewrite(), pln_prewrite(), lnd_prewrite(),
nuk_prewrite() accordingly.  New argument isn't used for anything,
yet.
2008-09-08 21:26:40 -04:00
0bcd0a8422 Fix comments added in commit bf436a44. 2008-09-08 21:26:40 -04:00
62076fbed7 Move view open/close into src/lib/common/file.c
Really belongs there, because it manipulates empfile[].

New ef_open_view() to replace ef_init_view().  Make ef_close() cope
with views, and remove ef_fina_view().  Make ef_extend() and
ef_truncate() oops on views.
2008-09-03 21:17:46 -04:00
50cfdcb5a7 Check argument of ef_cadef(), ef_nelem(), ef_flags(), ef_mtime()
This removes any need for calling ef_check() outside of file.c.
Remove its only occurence, from symval(), and give it internal
linkage.
2008-09-03 20:43:13 -04:00
1492845c12 Clean up maintenance of config table sentinels
Xundump had special hackery to maintain configuration tables'
sentinels: xubody() and getobj() added a sentinel element when
initializing or growing a table, which xubody() stripped off again
before returning.  The latter was an unclean hack.

Replace this by building knowledge of sentinels into struct empfile:
new flag EFF_SENTINEL, set for the appropriate members of empfile[],
obeyed by ef_extend() and ef_truncate().
2008-09-03 20:43:13 -04:00
f9beb03d45 struct empfile doc fixes 2008-09-03 20:43:13 -04:00
bf436a4498 Change empfile members postread() and prewrite() to return void
Callers ignore the value, and callees always return 1.  Pointless.
2008-09-03 20:43:13 -04:00
d012940230 Simplify routech[]
routech[][1] hasn't been used in living memory.  Drop it, and simplify
to routech[].
2008-08-27 21:30:56 -04:00
741a7e54bd Fix xdump realm to dump player instead of absolute coordinates
Disclosed the true origin.  Broken in 45adbdb0, v4.3.0.
2008-08-26 21:42:32 -04:00
955ef7d51f Fix MAPWIDTH() for arguments other than 1
MAPWIDTH(x) was (x+2)/2 - 1 too small.  Affected were path and route,
which use MAPWIDTH(3) to size their map buffer: they clobber map rows'
terminating zero when the map spans the whole world in x.  rout() has
a cheesy work-around for that since Chainsaw 2.  path() doesn't, and
duly breaks.
2008-08-20 07:40:51 -04:00
68f7c0ceda Rework code dealing with struct range fixing many bugs
Change struct range from exclusive to inclusive upper bounds, for
consistency with struct realmstr and the area syntax.  Also fix many
bugs.

real()'s conversion from struct range's exclusive upper bounds to
struct realmstr's inclusive upper bounds could underflow and store -1
in the realms file.  Harmless, because its users didn't mind:
list_realm() and nstr_exec_val() convert back to relative coordinates,
and sarg_getrange() is only used by sarg_area(), which happened to
undo the damage.  The change to inclusive upper bounds gets rid of the
broken conversion.

xyinrange() incorrectly treated the upper bound as inclusive, unless
the bounds were equal.  Impact:

* nxtitem() and nxtitemp() cases NS_AREA and NS_DIST attempted to hack
  around xyinrange()'s lossage(!), but screwed up: sectors on the
  lower bound of of a range spanning the the whole world were skipped.
  This affected all command arguments that support area or distance
  syntax for items.  In sufficiently small worlds, it could also make
  radar miss satellites and ships, sonar miss ships, satellite miss
  ships and land units, nuclear detonations miss ships, planes, land
  units and nukes, automatic supply miss ship and land unit supply
  sources, ships and land units fail to return fire, ships fail to
  fire support.

* draw_map() could draw units sitting just right or just below of the
  mapped area.  No effect, as these parts of the map weren't actually
  shown.

xydist_range() produced an inclusive upper bound when it decided that
the range covers everything in that dimension (which it didn't get
quite right either).  This could make snxtsct_dist() and
snxtitem_dist() initialize the iterator with an incorrect upper bound.
Similar impact as the xyinrange() / nxtitem() lossage.

border() could print the hundreds line unnecessarily.

snxtsct() and snxtsct_all() screwed up for odd WORLD_Y: they failed to
include (WORLD_Y - 1) / 2 in the y-range.  This affected all command
arguments that support "*" syntax for sectors, plus add ... c, power
n, and break.

snxtsct_all() failed to normalize the bounds (presumed harmless).

There were a few correct, but somewhat unclean uses of struct range
with inclusive upper bounds:

* nat_reset() used one internally.

* pathrange() worked with inclusive upper bounds internally, but
  corrected to exclusive upper bounds before passing the range out.

* sarg_getrange() worked with inclusive upper bounds.  Its only caller
  sarg_area() corrected that to exclusive upper bounds.

The change to inclusive upper bounds cleans this up.

unit_map() and xysize_range() had no issues (isn't that amazing?), but
need to be updated for the changed struct range semantics.
2008-08-20 07:40:32 -04:00
aee8272d3d Give some identifiers internal linkage
Give draw_map(), xdeval(), LwpSchedQ[], LwpDeadQ, LwpContextPtr,
LwpMaxpri, LwpStackGrowsDown internal linkage.
2008-08-09 08:40:04 -04:00
0a49cd24a3 Remove unused xdprval() 2008-08-09 08:40:04 -04:00
4b696a5c30 chkmoney() is no longer used, remove it 2008-08-09 08:40:04 -04:00
29aefc356f Get rid of RET_SYS, just use RET_FAIL
RET_SYS was used for commands failing due to internal or environmental
errors, but not really systematically.  The difference to RET_FAIL is
how dispatch() treats them: RET_SYS got logged, and cost no BTUs.

More specific logging is possible at the point of failure than in
dispatch().  Make sure that's done for all failures that used to
return RET_SYS.

The change in BTU charging affects commands consider, offer, repay,
trade failing due to internal errors.  It also affects deity commands
reload and turn (irrelevant because deities get unlimited BTUs), and
commands apropos, info and motd (irrelevant because they cost no
BTUs).
2008-08-03 11:34:00 -04:00
ed9da7cf06 Update known contributors comments 2008-08-03 08:04:08 -04:00
1d9aac2cf9 Add gcc attribute format where it's missing 2008-08-02 12:00:33 -04:00
eb252201b6 Fix struct loststr / struct empobj mismatch corrupting lostitems
The initial parts of struct loststr and struct empobj must match.
Commit 49780e2c screwed that up for members lost_uid/uid, which also
broke the equivalence of lost_owner/own.  Since lost_uid is not used,
the former had no effect.  But the latter broke xdvisible().  Could
make xdump lost leak information.

Commit a680c811 reorderd struct loststr members to make lost_timestamp
equivalent to new struct empobj member timestamp, but failed due to
the bug in commit 49780e2c.  Commit f33b96b1 then set the timestamp
through empobj, which screwed up timestamps in lostitems, i.e. it
broke incremental xdump lost.

All of the above is in v4.3.12.

Commit 536ef0b0 (v4.3.15) added lost_seqno / seqno.  No effect,
because only seqno is used.
2008-08-01 08:50:24 -04:00
71bbd642df New show product
This is the human-readable buddy of xdump product, which dumps pchr[].
It duplicates much of the information in show sect c, but in more
accessible form.  It's in show_product().

Remove product information from info Quick-ref.  show reflects the
actual game, is more complete, and should be just as readable.
2008-07-28 07:51:49 -04:00
3cc8de8aef Fix extra prompt after abort due to misuse of snxtitem()
The old code used getstarg() to get an argument with a different
prompt than snxtitem() uses, then passed the value to snxtitem()
unchecked.  If the player aborts, getstarg() returns a null pointer,
and snxtitem() prompts again.  Affected:

* load/lload plane/land third argument; load_plane_ship(),
  load_land_ship(), load_plane_land(), load_land_land()

* bomb, drop, fly, paradrop, recon and sweep second argument;
  get_planes()

* tend and ltend second and fourth argument; ltend(), tend(),
  tend_land()

* mission second argument; mission()

Fix by making snxtitem() taking a prompt argument, null pointer
requests the old prompt.

Use that to simplify multifire() and torp().  Change the other callers
to pass NULL.
2008-07-26 21:36:37 -04:00
d3f644a37f New get_planes(), factored out of plane flying commands
No functional change.
2008-07-26 15:01:45 -04:00