The old code used getstarg() to get an argument with a different
prompt than snxtitem() uses, then passed the value to snxtitem()
unchecked. If the player aborts, getstarg() returns a null pointer,
and snxtitem() prompts again. Affected:
* load/lload plane/land third argument; load_plane_ship(),
load_land_ship(), load_plane_land(), load_land_land()
* bomb, drop, fly, paradrop, recon and sweep second argument;
get_planes()
* tend and ltend second and fourth argument; ltend(), tend(),
tend_land()
* mission second argument; mission()
Fix by making snxtitem() taking a prompt argument, null pointer
requests the old prompt.
Use that to simplify multifire() and torp(). Change the other callers
to pass NULL.
Use new pln_is_in_orbit() when we want to test for orbit specifically,
and test PLN_LAUNCHED when we want to test whether the plane not
sitting in the sector (because it is flying). This distinction is
pointless at this time, because the only way PLN_LAUNCHED gets set is
when a satellite goes into orbit. It will become useful in a later
commit, which will use PLN_LAUNCHED to mark flying planes.
(map): Call new function do_map().
(display_region_map): Modify to use do_map() instead of map().
(tran_nmap, tran_pmap, cmd_move_map): Modify to accomodate
the modified display_region_map() function.
other. Ensure headers in include/ can be included in any order
(except for econfig-spec.h, which is special). New header types.h to
help avoid inclusion cycles. Sort include directives. Remove some
superflous includes.
and tran_pmap() so that unit number arguments are interpreted
sensibly. Users changed.
(display_region_map): New.
(cmd_move_map, tran_nmap, tran_pmap): Use it.
nuk_tech, nuk_stockpile, nuk_opx, nuk_opy, nuk_mission, nuk_radius.
These have no effect, yet.
(build_nuke): Initialize them.
(nuke_ca): Add genitem selectors: effic, mobil, tech, group, opx, opy,
mission, radius.
(tran_nuke): Zap mission, just in case somebody invents missions for
nukes.
(trade_desc): Show tech and efficiency, for consistency with other
units.
(nukstr): Hold one nuke instead of a stockpile: replace members nuk_n,
nuk_types by nuk_type, nuk_plane. Add nuk_land for completeness, like
nuk_ship it's not yet used.
(nuke_ca): Update accordingly: replace selectors number and types by
type and plane.
(build_nuke): Update accordingly.
(ndump, nuke): Update accordingly. Output is no longer sorted by
location, and nukes in same location no longer share id. nuke's extra
columns for nuclear plants are repeated for every nuke.
(trade_desc): Update accordingly.
(cede, grab_sect, check_nuke_ok, detonate, trade_nameof): Talk about
nukes instead of nuclear stockpiles.
(arm, disarm): Rewrite, split off new disarm(). Don't remove nuke
from the nuke file on arm. Allow usual plane syntax, not just plane
number. Change second argument from nuke type to nuke number. When
plane is already armed, ignore nuke argument and rearm (broken in
4.2.6).
(tran_nuke): Update for changed struct nukstr, make as similar as
possible to tran_plane. Change syntax to match transport plane.
(player_coms): Update arm, disarm and transport accordingly.
(prnuke, nuk_on_plane): New.
(nuk_add, nuk_delete): Stockpile management, remove.
into map() ca. 1995. Clear player->argp[2]. Required since map
acquired its second argument in the early 90s. Fixes 'm' at
transport's move_ground() prompt.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space. Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space. This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later. It is only a
first step; further cleanup is required. To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...