Marc Olzheim
d818036c0f
Update patches for #include cleanup, changing offsets. No functional changes.
2004-12-13 17:01:07 +00:00
Marc Olzheim
36441bbee8
Update patch for src/server/main.c:1.23. No functional changes.
2004-12-13 10:33:16 +00:00
Marc Olzheim
6af5e314a7
Update offset for src/server/main.c:1.21
2004-12-08 18:00:51 +00:00
Marc Olzheim
06f23dab0b
Update patch offsets. No functional changes.
2004-11-26 09:52:25 +00:00
Marc Olzheim
b464a4876e
Four calls to random() fixed that escaped my previous patch to
...
emp_random().
2004-06-20 17:42:51 +00:00
Marc Olzheim
99187cd5fd
Always seed with '1' instead of the supplied value of emp_srandom()
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fot the nightly build.
2004-06-20 17:14:56 +00:00
Marc Olzheim
58c93d2557
Instead of patching Make.sysdefs, introduce emp_{,s}random() and patch
...
all files to use it. Output from the nightly build machines should
now be the same for the different platforms.
2004-06-20 15:30:41 +00:00
Marc Olzheim
d35f51be90
Actually use the RANDOM defines and define NIGHTLY. Code is patched
...
into src/lib/gen/chance.c
2004-06-20 14:00:31 +00:00
Marc Olzheim
17c4546ec6
Make sure that the same prng is used on all systems, namely *rand48().
...
For now, only fairland.c is "fixed". We'll have to patch the random
calls in the server to use the RANDOM and SRANDOM macros to make
things completely reproducible.
2004-06-19 13:54:49 +00:00