Add table index to castr to create a reference to the symbol table.
Add "ship chr flags" table to empfile.
Add "plane chr flags" table to empfile.
Add "land chr flags" table to empfile.
Add "nuke chr flags" table to empfile.
Add EF_SHIP_CHR_FLAGS reference to ship_chr.
Add EF_PLANE_CHR_FLAGS reference to plane_chr.
Add EF_LAND_CHR_FLAGS reference to land_chr.
Add EF_NUKE_CHR_FLAGS reference to nuke_chr.
(show_ship_capab,show_plane_capab,show_land_capab,
show_nuke_capab,ship_flags,land_flags,plane_flags,nuke_flags):
Move ship_flags nsc.c from show.c
Rename ship_flags to ship_chr_flags.
Move plane_flags nsc.c from show.c
Rename plane_flags to plane_chr_flags.
Move land_flags nsc.c from show.c
Rename land_flags to land_chr_flags.
Move nuke_flags nsc.c from show.c
Rename nuke_flags to nuke_chr_flags.
This is to accomodate future symbol table for EF_PLANE table.
tchr_ca,rpt_ca,intrchr_ca ) Move from src/lib/commands/xdump.c
to src/lib/global/nsc.c; external linkage. They were created in
xdump.c to minimize initial impact on the source, but they
really belong to nsc.c, where other code can use them as well.
player->owner is no longer used. Use it to indicate that owner can be
accessed through struct genitem, similar to EFF_XY and EFF_GROUP.
(xdump): Fix ownership checking. Old version worked only when
nxtitem() set player->owner.
(empfile): Set EFF_OWNER for EF_LOST. This fixes `xdump lost'
disclosing other countries' losses.
(loststr): Document implications of EFF_OWNER.
(empfile): Set EFF_OWNER for EF_NATION.
(natstr): Rearrange members for EFF_OWNER, document.
(nat_ca): Unused so far. Clean it up, add most missing selectors.
(fileinit): Use it. This implements `xdump nation'.
(fileinit): Simplify setting map file size.
Use `short' instead of `unsigned short'. With variables, plague stage
and time were stored unsigned and used signed, which worked. Removal
of variables dropped the conversion to signed, which broke
plague_people() (plague.c rev. 1.6): stage didn't progress correctly
due to catastrophic underflow of time.
I_BAR, I_FOOD, I_OIL, I_LCM, I_HCM, I_UW, I_RAD, I_MAX): Turn macros
into enumeration constants.
(i_type): New. Use where appropriate. No functional changes, except
that I_NONE is now catched properly in a few places.
cargoend, amtstart, amtend (for order) and mobquota, path, follow (for
sail).
(news_ca): New selector uid.
Selectors are now believed to be complete, except for nat_ca[], which
is not used.
according to context, to make `lstat * ?type#spy&spy>1' work. Closes
bug#825363, #905809, #905814 and #922968.
(nsc_type, packed_nsc_type, nsc_cat, packed_nsc_cat, nsc_flags): New.
(valstr): New. Old code encoded values in type long, which was
somewhat hard to read and could only support signed integer values.
(nscstr): Redesign. Use valstr. Typed operator.
(castr): Split ca_code into ca_type, ca_flags, ca_off. Tables
changed.
(nstr_comp, nstr_exec): Redesign and rewrite. Callers changed. They
used the old design incorrectly, which let players smash the stack
by supplying more than NCOND conditions.
(encode, nstr_comp_val, decode, nstr_exec_val): Rename, redesign, and
rewrite. Callers changed.
(nstr_coerce_val): New.
(var_ca, sect_ca, ship_ca, land_ca): Checking both var_ca[] and the
object's ca complicates proper recognition of unique abbreviations.
Copy contents of var_ca[] into the ca of objects, remove var_ca[].
(surv): Reject values with category other than NSC_OFF and types that
can't be coerced to NSC_LONG. Old code happily passed values with
category NSC_VAL to code_char(). The previous version interpreted
them correctly, but earlier versions interpreted them as NSC_OFF, then
logged `bad type in decode: 0' and evaluated them into zero.
(code_char): Used to test category NSC_VAR to decide whether to
display tens or hundreds. NSC_VAR no longer exists. Test type
instead. Makes more sense anyway.
Simplify. Split into member sct_che (number) and sct_che_target.
Users changed.
(get_che_cnum, set_che_cnum, get_che_value, get_che_value): Che
encoding/decoding functions; remove.
(CHE_MAX): Move from var.h to sect.h.
(prsect, doland): Print / edit the new field.
To save space, the ancients invented `variables': a collection of
key-value pairs, missing means zero value, space for `enough' keys.
This complicates the code, as assigning to a `variable' can fail for
lack of space. Over time, `enough' increased, and for quite some time
now `variables' have been *wasting* space. This changeset replaces
them, except in struct mchrstr, struct lchrstr and struct pchrstr,
where they are read-only, and will be replaced later. It is only a
first step; further cleanup is required. To simplify and minimize
this necessarily huge changeset, the new item[] arrays have an unused
slot 0, and the old variable types V_CIVIL, ... are still defined, but
must have the same values as the item types I_CIVIL, ...
(genitem_ca, ship_ca, plane_ca, land_ca): Remove selector "sell".
(comstr, trdstr): Members trd_price, com_price have no effect. Use
them instead of trd_maxprice, com_maxprice and remove the latter.
(commodity_ca, trade_ca): Remove selector "maxprice".
loan_ca, news_ca, lost_ca, commodity_ca, trade_ca, nat_ca, map_ca):
NSC_OFF was lost during Empire3, rendering the codes confusing and
harder to use. Tack it back on.
(encode, code_char): No need to fool around with NSC_OFF anymore.