/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2015, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * proto.h: Protocol for client * * Known contributors to this file: * Dave Pare, 1986 */ #ifndef PROTO_H #define PROTO_H /* * Protocol version. * Bump this if the protocol changes in a way that is not backwards * compatible. This breaks all existing clients. If you are tempted * to do that, please consider using session options to make your * change backwards compatible. */ #define CLIENTPROTO 2 #define C_CMDOK 0x0 #define C_DATA 0x1 #define C_INIT 0x2 #define C_EXIT 0x3 #define C_FLUSH 0x4 #define C_NOECHO 0x5 #define C_PROMPT 0x6 #define C_ABORT 0x7 #define C_REDIR 0x8 #define C_PIPE 0x9 #define C_CMDERR 0xA #define C_BADCMD 0xB #define C_EXECUTE 0xC #define C_FLASH 0xD #define C_INFORM 0xE #define C_LAST 0xE #endif