/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* xdump.c: Extended dump
*
* Known contributors to this file:
* Markus Armbruster, 2004-2011
*/
#include
#include
#include "commands.h"
#include "empobj.h"
#include "optlist.h"
#include "xdump.h"
/*
* Is object P of type TYPE visible to the player?
* TODO: Fold this into interators.
*/
static int
xdvisible(int type, void *p)
{
struct empobj *gp = p;
struct trtstr *tp = p;
struct lonstr *lp = p;
struct natstr *natp;
int tlev;
if (!empobj_in_use(type, p))
return 0;
switch (type) {
case EF_SECTOR:
case EF_SHIP:
case EF_PLANE:
case EF_LAND:
case EF_NUKE:
case EF_LOST:
case EF_REALM:
return gp->own == player->cnum || player->god;
case EF_COUNTRY:
return gp->own == player->cnum;
case EF_NEWS:
return !opt_HIDDEN || player->god; /* FIXME */
case EF_TREATY:
return tp->trt_cna == player->cnum
|| tp->trt_cnb == player->cnum
|| player->god;
case EF_LOAN:
if (lp->l_status == LS_SIGNED)
return 1;
return lp->l_loner == player->cnum || lp->l_lonee == player->cnum
|| player->god;
case EF_SHIP_CHR:
tlev = ((struct mchrstr *)p)->m_tech;
goto tech;
case EF_PLANE_CHR:
tlev = ((struct plchrstr *)p)->pl_tech;
goto tech;
case EF_LAND_CHR:
tlev = ((struct lchrstr *)p)->l_tech;
tech:
natp = getnatp(player->cnum);
return player->god || tlev <= (int)(1.25 * natp->nat_level[NAT_TLEV]);
case EF_NUKE_CHR:
tlev = ((struct nchrstr *)p)->n_tech;
if (drnuke_const > MIN_DRNUKE_CONST) {
natp = getnatp(player->cnum);
if (tlev > (int)((int)(1.25 * natp->nat_level[NAT_RLEV])
/ drnuke_const))
return player->god;
}
goto tech;
case EF_TABLE:
return ((struct empfile *)p)->cadef != NULL;
default:
return 1;
}
}
/*
* Dump meta-data for items of type TYPE to XD.
* Return RET_SYN when TYPE doesn't have meta-data, else RET_OK.
*/
static int
xdmeta(struct xdstr *xd, int type)
{
struct castr *ca = ef_cadef(type);
int i;
int n = 0;
if (!ca)
return RET_SYN;
xdhdr(xd, ef_nameof(type), 1);
xdcolhdr(xd, ca);
for (i = 0; ca[i].ca_name; i++) {
if (ca[i].ca_flags & NSC_DEITY && !xd->divine)
continue;
if (ca[i].ca_flags & NSC_EXTRA)
continue;
xdflds(xd, mdchr_ca, &ca[i]);
xd->pr("\n");
n++;
}
xdftr(xd, n);
return RET_OK;
}
/*
* Dump items of type TYPE selected by ARG to XD.
* Return RET_OK on success, RET_SYN on error.
*/
static int
xditem(struct xdstr *xd, int type, char *arg)
{
struct castr *ca;
struct nstr_item ni;
int n;
char buf[2048]; /* FIXME buffer size? */
ca = ef_cadef(type);
if (!ca)
return RET_SYN;
if (!snxtitem(&ni, type, arg, NULL))
return RET_SYN;
xdhdr(xd, ef_nameof(type), 0);
n = 0;
while (nxtitem(&ni, buf)) {
if (!xdvisible(type, buf))
continue;
++n;
xdflds(xd, ca, buf);
xd->pr("\n");
}
xdftr(xd, n);
return RET_OK;
}
/* Extended dump command */
int
xdump(void)
{
char *p;
char buf[1024];
struct xdstr xd;
struct natstr *natp;
int type;
int meta = 0;
p = getstarg(player->argp[1], "Table name, or meta? ", buf);
if (p && strcmp(p, "meta") == 0) {
meta = 1;
p = getstarg(player->argp[2], "Table name? ", buf);
}
if (!p || !*p)
return RET_SYN;
xdinit(&xd, player->cnum, 0, pr);
natp = getnatp(player->cnum);
type = isdigit(p[0]) ? atoi(p) : ef_byname(p);
if (type < 0 || type >= EF_MAX)
return RET_SYN;
if (meta)
return xdmeta(&xd, type);
if ((EF_IS_GAME_STATE(type) || EF_IS_VIEW(type))
&& !(natp->nat_stat == STAT_ACTIVE || player->god)) {
pr("Access to table %s denied\n", ef_nameof(type));
return RET_FAIL;
}
return xditem(&xd, type, player->argp[2]);
}