/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * reso.c: Display natural resources * * Known contributors to this file: * Dave Pare, 1989 */ #include #include "commands.h" #include "path.h" static void reso_hdr(void); int reso(void) { struct sctstr sect; int nsect; struct nstr_sect nstr; if (!snxtsct(&nstr, player->argp[1])) return RET_SYN; prdate(); nsect = 0; while (nxtsct(&nstr, §)) { if (!player->owner) continue; if (nsect++ == 0) reso_hdr(); if (player->god) pr("%3d ", sect.sct_own); prxy("%4d,%-4d", nstr.x, nstr.y); pr(" %c", dchr[sect.sct_type].d_mnem); if (sect.sct_newtype != sect.sct_type) pr("%c", dchr[sect.sct_newtype].d_mnem); else pr(" "); pr("%4d%%", sect.sct_effic); pr(" %4d", sect.sct_min); pr("%5d", sect.sct_gmin); pr("%5d", sect.sct_fertil); pr("%4d", sect.sct_oil); pr("%5d", sect.sct_uran); if (!player->god && sect.sct_terr) pr("%4d", sect.sct_terr); pr("\n"); } if (nsect == 0) { if (player->argp[1]) pr("%s: No sector(s)\n", player->argp[1]); else pr("%s: No sector(s)\n", ""); return RET_FAIL; } else pr("%d sector%s\n", nsect, splur(nsect)); return 0; } static void reso_hdr(void) { if (player->god) pr(" "); pr("RESOURCE\n"); if (player->god) pr("own "); pr(" sect eff min gold fert oil uran "); if (!player->god) pr("ter"); pr("\n"); }