/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2018, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure, Markus Armbruster
*
* Empire is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* coll.c: Collect on a loan
*
* Known contributors to this file:
* Pat Loney, 1992
* Steve McClure, 1996-2000
* Markus Armbruster, 2004-2016
*/
#include
#include "commands.h"
#include "item.h"
#include "loan.h"
#include "news.h"
#include "optlist.h"
static double appraise_sect(struct sctstr *);
int
coll(void)
{
int arg;
time_t now;
char *p;
struct lonstr loan;
struct sctstr sect;
struct natstr *lonee_np;
coord x, y;
double owed;
double pay;
char buf[1024];
if (!opt_LOANS) {
pr("Loans are not enabled.\n");
return RET_FAIL;
}
if ((arg = onearg(player->argp[1], "Collect on loan # ")) < 0)
return RET_SYN;
/* Check if it's a valid loan. That means, is it a valid loan,
owed to this player, with a valid duration and it's been signed. */
if (!getloan(arg, &loan) || (loan.l_loner != player->cnum) ||
(loan.l_ldur == 0) || (loan.l_status != LS_SIGNED)) {
pr("You aren't owed anything on that loan...\n");
return RET_FAIL;
}
/* If we got here, we check to see if it's been defaulted on. We
already know it's owed to this player. */
owed = loan_owed(&loan, time(&now));
if (now <= loan.l_duedate) {
pr("There has been no default on loan %d\n", arg);
return RET_FAIL;
}
lonee_np = getnatp(loan.l_lonee);
pr("You are owed $%.2f on that loan.\n", owed);
p = getstarg(player->argp[2],
"What sector do you wish to confiscate? ", buf);
if (!p)
return RET_SYN;
if (!check_loan_ok(&loan))
return RET_FAIL;
if (!sarg_xy(p, &x, &y) || !getsect(x, y, §))
return RET_SYN;
if (!neigh(x, y, player->cnum)) {
pr("You are not adjacent to %s\n", xyas(x, y, player->cnum));
return RET_FAIL;
}
if (sect.sct_own != loan.l_lonee) {
pr("%s is not owned by %s.\n",
xyas(x, y, player->cnum), cname(loan.l_lonee));
return RET_FAIL;
}
pay = appraise_sect(§);
if (pay > owed * 1.2) {
pr("That sector (and its contents) is valued at more than %.2f.\n",
owed);
return RET_FAIL;
}
if (!influx(lonee_np)
&& sect.sct_x == lonee_np->nat_xcap
&& sect.sct_y == lonee_np->nat_ycap) {
pr("%s's capital cannot be confiscated.\n", cname(loan.l_lonee));
return RET_FAIL;
}
pr("That sector (and its contents) is valued at $%.2f\n", pay);
sect.sct_item[I_MILIT] = 1; /* FIXME now where did this guy come from? */
/*
* Used to call takeover() here a long time ago, but that does
* unwanted things, like generate che.
*/
sect.sct_own = player->cnum;
memset(sect.sct_dist, 0, sizeof(sect.sct_dist));
memset(sect.sct_del, 0, sizeof(sect.sct_del));
sect.sct_off = 1;
sect.sct_dist_x = sect.sct_x;
sect.sct_dist_y = sect.sct_y;
putsect(§);
nreport(player->cnum, N_SEIZE_SECT, loan.l_lonee, 1);
owed = loan_owed(&loan, time(&now));
if (pay >= owed) {
loan.l_status = LS_FREE;
loan.l_ldur = 0;
nreport(loan.l_lonee, N_REPAY_LOAN, player->cnum, 1);
wu(0, loan.l_lonee,
"%s seized %s to satisfy loan #%d\n",
cname(player->cnum),
xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
pr("That loan is now considered repaid.\n");
} else {
(void)time(&loan.l_lastpay);
owed -= pay;
loan.l_amtdue = (int)owed;
pay += loan.l_amtpaid;
loan.l_amtpaid = (int)pay;
wu(0, loan.l_lonee,
"%s seized %s in partial payment of loan %d.\n",
cname(player->cnum),
xyas(sect.sct_x, sect.sct_y, loan.l_lonee), arg);
pr("You are still owed $%.2f on loan %d.\n", owed, arg);
}
putloan(arg, &loan);
return RET_OK;
}
static double
appraise_items(short item[])
{
double total, val;
int i;
total = 0.0;
for (i = I_NONE + 1; i <= I_MAX; i++) {
val = ichr[i].i_power / 10.0;
if (i == I_MILIT || i == I_CIVIL || i == I_UW)
val /= 5.0; /* collect-specific fudge factor */
total += item[i] * val;
}
return total;
}
static double
appraise_sect(struct sctstr *sp)
{
struct dchrstr *dcp = &dchr[sp->sct_type];
double bld_val = appraise_items(dcp->d_mat) + dcp->d_cost;
return bld_val * sp->sct_effic / 100.0 + dcp->d_maxpop
+ appraise_items(sp->sct_item);
}