.TH Command LSTAT .NA lstat "Report statistics of unit, army or units in a given area" .LV Basic .SY "lstat [ | ]" The lstat command is a report of the varying statistics of your units and lists the info in a readable format. Since your units' statistics vary by tech level, this is a very useful way to see what the attack, defense, etc. modifiers are on a per-unit basis. .s1 The and arguments are provided in case you only wish to look at one unit or one army or all units within a given area. .s1 Lstat expects an argument. To see every unit you own, give it the argument '*', i.e. type "lstat *". .s1 The report format contains the following fields: .s1 .in \w'unit-type\0\0'u .L lnd# the unit number .L unit type the type of unit .L x,y the unit's current location (relative to your origin), .L eff the unit's efficiency, .L tech the tech level of the unit .L att the attack multiplier of the unit .L def the defense multiplier of the unit .L vul the vulnerablilty of the unit (see "info Damage") .L spd the speed of the unit (see "info Mobility") .L vis the visibility of the unit .L spy the distance a unit can see .L rad the maximum reaction radius of the unit .L rng twice the distance the guns can fire, The range formula is (rng/2) * ((tech + 50) / (tech + 200)) .L acc the firing accuracy of the unit .L fir the number of guns that fire when the unit fires .L amm the amount of ammunition the unit uses per shot fired .L aaf the amount of anti-aircraft fire the unit produces .in .s1 For example: .EX lstat * .NF s v s r r a f a a p i p a n c i m a lnd# unit-type x,y eff tech att def vul d s y d g c r m f 0 cav cavalry 1,-1 100% 992 3.4 1.6 54 52 18 4 3 0 0 0 0 0 1 cav cavalry 0,0 100% 968 3.4 1.6 55 51 18 4 3 0 0 0 0 0 2 cav cavalry 0,0 100% 40 1.9 0.9 74 36 18 4 3 0 0 0 0 0 3 units .FI .s1 .SA "land, upgrade, build, cargo, army, march, attack, assault, lload, llookout, scrap, lmine, LandUnits"