/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * xdump.c: Experimental extended dump * * Known contributors to this file: * Markus Armbruster, 2004 */ #include #include "misc.h" #include "file.h" #include "match.h" #include "news.h" #include "nsc.h" #include "optlist.h" #include "commands.h" /* * Dump everything under the sun * * Static game data (configuration): * - Item characteristics: ichr[] * - Land unit characteristics: lchr[] * - Nuke characteristics: nchr[] * - Plane characteristics: plchr[] * - Product characteristics: pchr[] * - Sector designation characteristics: dchr[] * - Sector infrastructure characteristics: intrchr[] * - Ship characteristics: mchr[] * Less important: * - News item characteristics: rpt[] * - News page headings: page_headings[] (TODO) * - Treaty clause characteristics: tchr[] * - Commands: player_coms[] (TODO) * - Options: Options[] * - Configuration: configkeys[] * * Dynamic game data: * - Sectors: EF_SECTOR, sect_ca[] (already have dump) * - Land units: EF_LAND, land_ca[] (already have ldump) * - Lost: EF_LOST, lost_ca[] (already have lost) * - Nukes: EF_NUKE, nuke_ca[] (already have ndump) * - Planes: EF_PLANE, plane_ca[] (already have pdump) * - Ships: EF_SHIP, ship_ca[] (already have sdump) * - News: EF_NEWS, news_ca[] * - Treaties: EF_TREATY, treaty_ca[] * - Power: EF_POWER * - Nations: EF_NATION, nat_ca[] * - Loans: EF_LOAN, loan_ca[] * - Map: EF_MAP (TODO) * - Bmap: EF_BMAP (TODO) * - Market: EF_COMM, commodity_ca[] */ /* FIXME document dump format */ /* FIXME don't dump stuff that's useless due to options */ /* * Evaluate a attribute of an object into VAL, return VAL. * TYPE is the attribute's type. * PTR points to the context object. * The attribute is stored there at offset OFF + IDX * S, where S is * its size. */ static struct valstr * xdeval(struct valstr *val, nsc_type type, void *ptr, ptrdiff_t off, int idx) { val->val_type = type; val->val_cat = NSC_OFF; val->val_as.sym.off = off; val->val_as.sym.idx = idx; nstr_exec_val(val, player->cnum, ptr, NSC_NOTYPE); return val; /* FIXME nstr_exec_val() should return VAL */ } /* Dump VAL prefixed with SEP, return " ". */ static char * xdprval(struct valstr *val, char *sep) { unsigned char *s, *e, *l; switch (val->val_type) { case NSC_TYPEID: case NSC_LONG: pr("%s%ld", sep, val->val_as.lng); break; case NSC_DOUBLE: pr("%s%#g", sep, val->val_as.dbl); break; case NSC_STRING: s = (unsigned char *)val->val_as.str.base; if (s) { pr("%s\"", sep); l = s + val->val_as.str.maxsz; /* FIXME maxsz == INT_MAX ! */ for (;;) { for (e=s; egod) continue; if (ca[i].ca_flags & NSC_EXTRA) continue; n = ca[i].ca_type != NSC_STRINGY ? ca[i].ca_len : 0; j = 0; do { xdeval(&val, ca[i].ca_type, ptr, ca[i].ca_off, j); sep = xdprval(&val, sep); } while (++j < n); } } /* Dump field names; CA[] describes fields. */ static void xdfldnam(struct castr ca[]) { int i; char *sep = ""; for (i = 0; ca[i].ca_name; ++i) { if (ca[i].ca_flags & NSC_DEITY && !player->god) continue; if (ca[i].ca_flags & NSC_EXTRA) continue; pr("%s%s", sep, ca[i].ca_name); if (ca[i].ca_len && ca[i].ca_type != NSC_STRINGY) pr(" %d", ca[i].ca_len); sep = " "; } } /* Dump first line of header for dump NAME. */ static void xdhdr1(char *name, int meta) { pr("XDUMP %s%s %ld\n", meta ? "meta " : "", name, (long)time(NULL)); } /* Dump header for dump NAME with fields described by CA[]. */ static void xdhdr(char *name, struct castr ca[], int meta) { xdhdr1(name, meta); xdfldnam(ca); pr("\n"); } /* Dump footer for a dump that dumped N objects. */ static void xdftr(int n) { pr("/%d\n", n); } /* * Dump items of type TYPE selected by ARG. * Return RET_OK on success, RET_SYN on error. */ static int xditem(int type, char *arg) { int check_owner = !player->god && (ef_flags(type) & EFF_OWNER) != 0; struct castr *ca; struct nstr_item ni; int n; char buf[2048]; /* FIXME buffer size? */ ca = ef_cadef(type); if (!ca) return RET_SYN; if (!snxtitem(&ni, type, arg)) return RET_SYN; xdhdr(ef_nameof(type), ca, 0); n = 0; while (nxtitem(&ni, buf)) { if (check_owner && ((struct genitem *)buf)->own != player->cnum) continue; ++n; xdflds(ca, buf); pr("\n"); } xdftr(n); return RET_OK; } /* * Dump characteristics described by chr_camap[IDX]. * Return RET_OK on success, RET_SYN if IDX < 0. * FIXME Merge into xditem() when nxtitem() is ready for it. */ static int xdchr(int chridx, int meta) { struct empfile *ef = &empfile[chridx]; struct castr *ca = ef->cadef; char *p; struct valstr val; int n; int size; if (meta) { p = (char *)ca; size = sizeof(struct castr); ca = mdchr_ca; } else { p = ef->cache; size = ef->size; ca = ef->cadef; } xdhdr(ef->name, ca, meta); n = 0; for (;; p += size) { val.val_type = ca[0].ca_type; val.val_cat = NSC_OFF; val.val_as.sym.off = ca[0].ca_off; val.val_as.sym.idx = 0; nstr_exec_val(&val, player->cnum, p, NSC_STRING); if (!val.val_as.str.base || !*val.val_as.str.base) break; ++n; xdflds(ca, p); pr("\n"); } xdftr(n); return RET_OK; } /* Dump Options[], return RET_OK. */ static int xdopt(void) { int i; char *sep; xdhdr1("options" , 0); sep = ""; for (i = 0; Options[i].opt_key; ++i) { pr("%s%s", sep, Options[i].opt_key); sep = " "; } pr("\n"); sep = ""; for (i = 0; Options[i].opt_key; ++i) { pr("%s%d", sep, *Options[i].opt_valuep); sep = " "; } pr("\n"); return RET_OK; } static int xdver(void) { struct keymatch *kp; char *sep; struct valstr val; xdhdr1("version", 0); sep = ""; for (kp = configkeys; kp->km_key; ++kp) { if (kp->km_type != NSC_NOTYPE && !(kp->km_flags & KM_INTERNAL)) { pr("%s%s", sep, kp->km_key); sep = " "; } } pr("\n"); sep = ""; for (kp = configkeys; kp->km_key; ++kp) { if (kp->km_type != NSC_NOTYPE && !(kp->km_flags & KM_INTERNAL)) { xdeval(&val, kp->km_type, kp->km_data, 0, 0); sep = xdprval(&val, sep); } } pr("\n"); return RET_OK; } /* Experimental extended dump command */ int xdump(void) { char *p; char buf[1024]; int type; int meta = 0; if (!opt_GUINEA_PIGS) { pr("You are not a guinea pig!\n"); return RET_FAIL; } p = getstarg(player->argp[1], "What? ", buf); if (p && strcmp(p, "meta") == 0) { meta = 1; p = getstarg(player->argp[2], "What? ", buf); } if (!p) return RET_SYN; type = ef_byname(p); if (type >= 0) { if (meta || !EF_IS_GAME_STATE(type)) return xdchr(type, meta); else return xditem(type, player->argp[2]); } else if (!strncmp(p, "opt", strlen(p))) { return xdopt(); } else if (!strncmp(p, "ver", strlen(p))) { return xdver(); } return RET_SYN; }