/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * player.c: Main command loop for a player * * Known contributors to this file: * Steve McClure, 2000 */ #include #include "prototypes.h" #include #include "misc.h" #include "player.h" #include "proto.h" #include "com.h" #include "nat.h" #include "sect.h" #include "file.h" #include "proto.h" #include "empio.h" #include "empthread.h" #include "tel.h" #include "gen.h" #include "subs.h" #include "common.h" #include "optlist.h" #include "journal.h" #if !defined(_WIN32) #include #include #endif #include #include #include static int command(void); static int status(void); struct player *player; void player_main(struct player *p) { struct natstr *natp; int secs; char buf[128]; p->state = PS_PLAYING; player = p; time(&player->lasttime); time(&player->curup); journal_login(); show_motd(); if (init_nats() < 0) { pr("Server confused, try again later\n"); return; } natp = getnatp(player->cnum); if (!gamehours(player->curup)) { pr("Empire hours restriction in force\n"); if (natp->nat_stat != STAT_GOD) return; } daychange(player->curup); if ((player->minleft = getminleft(player->curup, m_m_p_d)) <= 0) { pr("Time exceeded today\n"); return; } if (natp->nat_stat != STAT_VIS && natp->nat_last_login && (strcmp(natp->nat_hostaddr, player->hostaddr) || strcmp(natp->nat_userid, player->userid))) { pr("Last connection from: %s", ctime(&natp->nat_last_login)); pr(" to: %s", natp->nat_last_login <= natp->nat_last_logout ? ctime(&natp->nat_last_logout) : "?"); pr(" by: %s@%s\n", natp->nat_userid, *natp->nat_hostname ? natp->nat_hostname : natp->nat_hostaddr); } strcpy(natp->nat_userid, player->userid); strcpy(natp->nat_hostname, player->hostname); strcpy(natp->nat_hostaddr, player->hostaddr); time(&natp->nat_last_login); putnat(natp); if (natp->nat_flags & NF_INFORM && natp->nat_tgms > 0) { if (natp->nat_tgms == 1) pr("You have a new telegram waiting ...\n"); else pr("You have %s new telegrams waiting ...\n", numstr(buf, natp->nat_tgms)); natp->nat_tgms = 0; } while (status()) { if (command() == 0 && !player->aborted) break; player->aborted = 0; empth_yield(); } /* #*# I put the following line in to prevent server crash -KHS */ natp = getnatp(player->cnum); /* * randomly round up to the nearest minute, * charging at least 15 seconds. */ time(&natp->nat_last_logout); secs = MAX(natp->nat_last_logout - player->lasttime, 15); natp->nat_minused += secs / 60; secs = secs % 60; if (chance(secs / 60.0)) natp->nat_minused += 1; putnat(natp); pr("Bye-bye\n"); journal_logout(); } static int command(void) { char *redir; /* UTF-8 */ char scanspace[1024]; if (getcommand(player->combuf) < 0) return 0; if (parse(player->combuf, player->argp, &player->condarg, scanspace, &redir) < 0) { pr("See \"info Syntax\"?\n"); } else { if (dispatch(player->combuf, redir) < 0) pr("Try \"list of commands\" or \"info\"\n"); } return 1; } static int status(void) { struct natstr *natp; int minute; struct sctstr sect; char buf[128]; if (player->state == PS_SHUTDOWN) return 0; natp = getnatp(player->cnum); if (io_error(player->iop) || io_eof(player->iop)) { putnat(natp); return 0; } player->visitor = natp->nat_stat < STAT_SANCT; if (player->dolcost != 0.0) { if (player->dolcost > 100.0) pr("That just cost you $%.2f\n", player->dolcost); else if (player->dolcost < -100.0) pr("You just made $%.2f\n", -player->dolcost); if (natp->nat_money < player->dolcost && !player->broke) { player->broke = 1; player->nstat &= ~MONEY; pr("You are now broke; industries are on strike.\n"); } else if (player->broke && natp->nat_money - player->dolcost > 0) { player->broke = 0; player->nstat |= MONEY; pr("You are no longer broke!\n"); } natp->nat_money -= roundavg(player->dolcost); player->dolcost = 0.0; } else { if (natp->nat_money < 0.0 && !player->broke) { player->broke = 1; player->nstat &= ~MONEY; pr("You are now broke; industries are on strike.\n"); } if (player->broke && natp->nat_money > 0) { player->broke = 0; player->nstat |= MONEY; pr("You are no longer broke!\n"); } } getsect(natp->nat_xcap, natp->nat_ycap, §); if (influx(natp)) player->nstat &= ~CAP; else player->nstat |= CAP; player->ncomstat = player->nstat; if (player->god) player->ncomstat |= CAP | MONEY; time(&player->curup); minute = (player->curup - player->lasttime) / 60; if (minute > 0) { player->minleft -= minute; if (player->minleft <= 0) { /* * countdown timer "player->minleft" has expired. * either day change, or hours restriction */ daychange(player->curup); if (!gamehours(player->curup)) { pr("Empire hours restriction in force\n"); if (natp->nat_stat != STAT_GOD) { putnat(natp); return 0; } } player->minleft = getminleft(player->curup, m_m_p_d); } player->lasttime += minute * 60; natp->nat_minused += minute; } if (natp->nat_stat == STAT_ACTIVE && natp->nat_minused > m_m_p_d) { pr("Max minutes per day limit exceeded.\n"); player->ncomstat = VIS; } if (player->btused) { natp->nat_btu -= player->btused; player->btused = 0; } if (natp->nat_tgms > 0) { if (!(natp->nat_flags & NF_INFORM)) { if (natp->nat_tgms == 1) pr("You have a new telegram waiting ...\n"); else pr("You have %s new telegrams waiting ...\n", numstr(buf, natp->nat_tgms)); natp->nat_tgms = 0; } } if (natp->nat_ann > 0) { if (natp->nat_ann == 1) pr("You have a new announcement waiting ...\n"); else pr("You have %s new announcements waiting ...\n", numstr(buf, natp->nat_ann)); natp->nat_ann = 0; } if (!player->visitor && !player->god && (player->nstat & CAP) == 0) pr("You lost your capital... better designate one\n"); putnat(natp); if (gamedown() && !player->god) { pr("gamedown\n"); return 0; } return 1; } /* * actually a command; redirection and piping ignored. * XXX This whole mess should be redone; execute block should * start with "exec start", and should end with "exec end". * We'll wait until 1.2 I guess. */ int execute(void) { char buf[1024]; int failed; char *p; char *redir; /* UTF-8 */ char scanspace[1024]; failed = 0; redir = NULL; p = getstarg(player->argp[1], "File? ", buf); if (p == NULL || *p == '\0') return RET_SYN; /* FIXME should use raw argument here, to support UTF-8 file names */ prexec(player->argp[1]); while (!failed && status()) { if (recvclient(buf, sizeof(buf)) < 0) break; if (parse(buf, player->argp, &player->condarg, scanspace, &redir) < 0) { failed = 1; continue; } if (redir == NULL) pr("\nExecute : %s\n", buf); if (dispatch(buf, redir) < 0) failed = 1; } if (failed) { while (recvclient(buf, sizeof(buf)) >= 0) ; } if (redir == NULL) pr("Execute : %s\n", failed ? "aborted" : "terminated"); return RET_OK; } int show_motd(void) { FILE *motd_fp; struct telstr tgm; char buf[MAXTELSIZE + 1]; /* UTF-8 */ if ((motd_fp = fopen(motdfil, "rb")) == NULL) { if (errno == ENOENT) return RET_OK; else { pr ("Could not open motd.\n"); logerror("Could not open motd (%s).\n", motdfil); return RET_SYS; } } if (fread(&tgm, sizeof(tgm), 1, motd_fp) != 1) { logerror("bad header on login message (motdfil)"); fclose(motd_fp); return RET_FAIL; } if (tgm.tel_length >= (long)sizeof(buf)) { logerror("text length (%ld) is too long for login message (motdfil)", tgm.tel_length); fclose(motd_fp); return RET_FAIL; } if (fread(buf, tgm.tel_length, 1, motd_fp) != 1) { logerror("bad length %ld on login message", tgm.tel_length); fclose(motd_fp); return RET_FAIL; } buf[tgm.tel_length] = 0; uprnf(buf); fclose(motd_fp); return RET_OK; } int quit(void) { player->state = PS_SHUTDOWN; return RET_OK; } char * praddr(struct player *p) { return prbuf("%s@%s", p->userid, *p->hostname ? p->hostname : p->hostaddr); }