/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * fnameat.c: Interpret file names relative to a directory * * Known contributors to this file: * Markus Armbruster, 2008 */ #include #include #include "prototypes.h" static int fname_is_abs(const char *); /* * Interpret FNAME relative to directory DIR. * Return FNAME if it is absolute, or DIR is null or empty. * Else return a malloc'ed string containing DIR/FNAME, or null * pointer when that fails. */ char * fnameat(const char *fname, const char *dir) { char *res; if (fname_is_abs(fname) || !dir || !*dir) return (char *)fname; res = malloc(strlen(dir) + 1 + strlen(fname) + 1); if (!res) return NULL; sprintf(res, "%s/%s", dir, fname); return res; } static int fname_is_abs(const char *fname) { #ifdef _WIN32 /* Treat as absolute if it starts with '/', '\\' or a drive */ return fname[0] == '/' || fname[0] == '\\' || (fname[0] != 0 && fname[1] == ':'); #else return fname[0] == '/'; #endif } /* * Open a stream like fopen(), optionally relative to a directory. * This is exactly like fopen(), except FNAME is interpreted relative * to DIR if that is neither null nor empty. */ FILE * fopenat(const char *fname, const char *mode, const char *dir) { char *fnat; FILE *fp; fnat = fnameat(fname, dir); if (!fnat) return NULL; fp = fopen(fnat, mode); if (fnat != fname) free(fnat); return fp; }