/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * journal.h: Log a journal of events to a file * * Known contributors to this file: * Markus Armbruster, 2004-2007 */ #ifndef JOURNAL_H #define JOURNAL_H struct player; /* FIXME temporary hack */ int journal_startup(void); void journal_shutdown(void); int journal_reopen(void); void journal_login(void); void journal_logout(void); void journal_prng(unsigned); void journal_output(struct player *, int, char *); void journal_input(char *); void journal_command(char *); void journal_update(int); #endif