/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * capi.c: Move your capital * * Known contributors to this file: * Dave Pare, 1986 * Steve McClure, 2000 */ #include #include "commands.h" int capi(void) { struct sctstr sect; struct natstr *np; struct nstr_sect nstr; int found; if (!snxtsct(&nstr, player->argp[1])) return RET_SYN; np = getnatp(player->cnum); found = 0; while (!found && nxtsct(&nstr, §)) { if (player->owner && (sect.sct_type == SCT_CAPIT || sect.sct_type == SCT_MOUNT)) found++; } if (!found) return RET_FAIL; if (!(np->nat_flags & NF_SACKED) && sect.sct_x == np->nat_xcap && sect.sct_y == np->nat_ycap) { pr("%s is already your capital.\n", xyas(sect.sct_x, sect.sct_y, player->cnum)); return RET_FAIL; } np->nat_xcap = sect.sct_x; np->nat_ycap = sect.sct_y; /* They have set a capital, so it wasn't sacked last. */ np->nat_flags &= ~NF_SACKED; putnat(np); pr("Capital now at %s.\n", xyas(sect.sct_x, sect.sct_y, player->cnum)); return 0; }