/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2009, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * nati.c: List nation information * * Known contributors to this file: * */ #include #include "commands.h" #include "optlist.h" int nati(void) { struct natstr *natp; struct sctstr sect; double hap; int mil; int civ; int cnum; int poplimit, safepop, uwpop; double pfac; if (player->argp[1]) { if (!(natp = natargp(player->argp[1], NULL))) return RET_SYN; } else natp = getnatp(player->cnum); cnum = natp->nat_cnum; if (!player->god && cnum != player->cnum) { pr("Only deities can request a nation report for another country.\n"); return RET_FAIL; } pr("\n(#%i) %s Nation Report\t", cnum, cname(cnum)); prdate(); pr("Nation status is %s", natstate(natp)); pr(" Bureaucratic Time Units: %d\n", natp->nat_btu); if (natp->nat_stat != STAT_UNUSED) { getsect(natp->nat_xcap, natp->nat_ycap, §); if (influx(natp)) pr("No capital (was at %s).\n", xyas(sect.sct_x, sect.sct_y, cnum)); else { civ = sect.sct_item[I_CIVIL]; mil = sect.sct_item[I_MILIT]; pr("%d%% eff %s at %s has %d civilian%s & %d military\n", sect.sct_effic, sect.sct_type == SCT_CAPIT ? "capital" : "mountain capital", xyas(sect.sct_x, sect.sct_y, cnum), civ, splur(civ), mil); } } pr(" The treasury has $%.2f", (double)natp->nat_money); pr(" Military reserves: %ld\n", natp->nat_reserve); pr("Education..........%6.2f Happiness.......%6.2f\n", natp->nat_level[NAT_ELEV], natp->nat_level[NAT_HLEV]); pr("Technology.........%6.2f Research........%6.2f\n", natp->nat_level[NAT_TLEV], natp->nat_level[NAT_RLEV]); pr("Technology factor :%6.2f%%", tfact(cnum, 100.)); if (opt_NO_PLAGUE) pfac = 0.0; else pfac = (natp->nat_level[NAT_TLEV] + 100.0) / (natp->nat_level[NAT_RLEV] + 100.0); pr(" Plague factor : %6.2f%%\n", pfac); pr("\n"); poplimit = max_population(natp->nat_level[NAT_RLEV], SCT_MINE, 0); pr("Max population : %d\n", poplimit); safepop = (int)(poplimit / (1.0 + obrate * (double)etu_per_update)); uwpop = (int)(poplimit / (1.0 + uwbrate * (double)etu_per_update)); pr("Max safe population for civs/uws: %d/%d\n", safepop, uwpop); hap = hap_req(natp); if (hap > 0.0) pr("Happiness needed is %.2f\n", hap); else pr("No happiness needed\n"); return RET_OK; }