/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * path.c: Routines associated with paths, directions, etc. * * Known contributors to this file: * Markus Armbruster, 2005-2009 */ #include #include "file.h" #include "optlist.h" #include "path.h" #include "player.h" #include "prototypes.h" #include "sect.h" int chkdir(char dir_char, int min_dir, int max_dir) { int i; for (i = min_dir; i <= max_dir; i++) if (dir_char == dirch[i]) return i; return -1; } void direrr(char *stop_msg, char *view_msg, char *map_msg) { pr("Legal directions are:\n"); pr(" %c %c\n", dirch[DIR_UL], dirch[DIR_UR]); pr("%c %c\n", dirch[DIR_L], dirch[DIR_R]); pr(" %c %c\n", dirch[DIR_DL], dirch[DIR_DR]); if (stop_msg) pr(stop_msg, dirch[DIR_STOP]); if (view_msg) pr(view_msg, dirch[DIR_VIEW]); if (map_msg) pr(map_msg, dirch[DIR_MAP]); } /* * Map direction DIR to a direction index DIR_STOP..DIR_LAST. * DIR must be a valid direction. */ int diridx(char dir) { unsigned i = dir - 'a'; if (CANT_HAPPEN(i >= sizeof(dirindex) / sizeof(*dirindex) || dirindex[i] < 0)) return DIR_STOP; return dirindex[i]; } /* * return pointer to path; prompt user until a stop char * or a bomb char have been entered. A "bomb" char in * this context is actually "execute" for the partial * move commands, and isn't valid for those commands * which do not accept partial moves. */ char * getpath(char *buf, char *arg, coord x, coord y, int onlyown, int showdes, enum p_mode destinations) { char buf2[1024]; char *p = buf; char *bp; char prompt[128]; coord dx, dy; struct sctstr sect; coord nx, ny; int dir; if (arg) { strncpy(buf, arg, MAX_PATH_LEN - 1); buf[MAX_PATH_LEN - 1] = 0; } else { *p = 0; } getsect(x, y, §); more: while (*p) { if (sarg_xy(p, &dx, &dy)) { bp = NULL; switch (destinations) { case P_NONE: pr("Destination sectors not allowed here!\n"); break; case P_FLYING: bp = BestAirPath(buf2, x, y, dx, dy); break; case P_SAILING: bp = BestShipPath(buf2, x, y, dx, dy, player->cnum); break; } if (bp && p + strlen(bp) + 1 < buf + MAX_PATH_LEN) { strcpy(p, bp); pr("Using best path '%s'\n", p); pr("Using total path '%s'\n", buf); return buf; } else { pr("Can't get to %s from here!\n", xyas(dx, dy, player->cnum)); } break; } dir = chkdir(*p, DIR_STOP, DIR_LAST); if (dir < 0) { pr("\"%c\" is not legal...", *p); direrr("'%c' to stop\n", NULL, NULL); break; } nx = x + diroff[dir][0]; ny = y + diroff[dir][1]; getsect(nx, ny, §); if (onlyown && sect.sct_own != player->cnum) { pr("You don't own %s; you can't go there!\n", xyas(nx, ny, player->cnum)); break; } if (dir == DIR_STOP) { p[1] = 0; return buf; } ++p; x = sect.sct_x; y = sect.sct_y; } fly_map(x, y); if (showdes) { getsect(x, y, §); sprintf(prompt, "<%c: %s> ", dchr[sect.sct_type].d_mnem, xyas(x, y, player->cnum)); } else { sprintf(prompt, "<%d: %s> ", (int)(p - buf), xyas(x, y, player->cnum)); } bp = getstring(prompt, buf2); if (!bp) return NULL; if (p + strlen(bp) + 1 >= buf + MAX_PATH_LEN) { pr("Path length may not exceed %d.\n", MAX_PATH_LEN); pr("Aborting...\n"); return NULL; } strcpy(p, bp); if (*bp) goto more; return buf; } /* * fly move cost */ /* ARGSUSED */ double fcost(struct sctstr *sp, natid own) { return 1.0; } /* * nav move cost */ /* ARGSUSED */ double ncost(struct sctstr *sp, natid own) { return 1.0; } /* * return end x,y of path, and the base * movement cost it takes to get there. */ double pathtoxy(char *path, coord *xp, coord *yp, double (*cost)(struct sctstr *, natid)) { struct sctstr s; char *pp; coord x; coord y; int val; double m; x = *xp; y = *yp; m = 0.0; for (pp = path; *pp; pp++) { if ((val = diridx(*pp)) == DIR_STOP) break; x += diroff[val][0]; y += diroff[val][1]; if (!getsect(x, y, &s)) return -1.0; m += cost(&s, s.sct_own); } *xp = xnorm(x); *yp = ynorm(y); return m; } void pathrange(coord cx, coord cy, char *pp, int border, struct range *range) { int dir, lx, ly, hx, hy; lx = hx = cx; ly = hy = cy; for (; *pp; pp++) { dir = diridx(*pp); if (dir == DIR_STOP) break; cx += diroff[dir][0]; cy += diroff[dir][1]; if (cx < lx) lx = cx; if (cx > hx) hx = cx; if (cy < ly) ly = cy; if (cy > hy) hy = cy; } lx -= border * 2; hx += border * 2; ly -= border; hy += border; range->lx = xnorm(lx); range->hx = ynorm(hx - lx < WORLD_X ? hx : lx - 1); range->ly = ynorm(ly); range->hy = ynorm(hy - ly < WORLD_Y ? hy : ly - 1); xysize_range(range); }