/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * check.c: Check a sector, plane, land unit, ship or nuke * * Known contributors to this file: * Steve McClure, 1998 */ #include #include "commodity.h" #include "file.h" #include "land.h" #include "loan.h" #include "misc.h" #include "nat.h" #include "nsc.h" #include "nuke.h" #include "plane.h" #include "player.h" #include "prototypes.h" #include "sect.h" #include "ship.h" #include "trade.h" #include "xy.h" /* Note that timestamps make things tricky. And, we don't * really care about the timestamp, we just care about the rest * of the structure. So, we make a copy, and zero the timestamps * in both copies, and then compare. */ int check_sect_ok(struct sctstr *sectp) { struct sctstr chksect; struct sctstr tsect; getsect(sectp->sct_x, sectp->sct_y, &chksect); memcpy(&tsect, sectp, sizeof(struct sctstr)); tsect.sct_timestamp = chksect.sct_timestamp = 0; if (memcmp(&tsect, &chksect, sizeof(struct sctstr))) { pr("Sector %s has changed!\n", xyas(sectp->sct_x, sectp->sct_y, player->cnum)); return 0; } return 1; } int check_ship_ok(struct shpstr *shipp) { struct shpstr chkship; struct shpstr tship; getship(shipp->shp_uid, &chkship); memcpy(&tship, shipp, sizeof(struct shpstr)); tship.shp_timestamp = chkship.shp_timestamp = 0; if (memcmp(&tship, &chkship, sizeof(struct shpstr))) { pr("Ship #%d has changed!\n", shipp->shp_uid); return 0; } return 1; } int check_plane_ok(struct plnstr *planep) { struct plnstr chkplane; struct plnstr tplane; getplane(planep->pln_uid, &chkplane); memcpy(&tplane, planep, sizeof(struct plnstr)); tplane.pln_timestamp = chkplane.pln_timestamp = 0; if (memcmp(&tplane, &chkplane, sizeof(struct plnstr))) { pr("Plane #%d has changed!\n", planep->pln_uid); return 0; } return 1; } int check_land_ok(struct lndstr *landp) { struct lndstr chkland; struct lndstr tland; getland(landp->lnd_uid, &chkland); memcpy(&tland, landp, sizeof(struct lndstr)); tland.lnd_timestamp = chkland.lnd_timestamp = 0; if (memcmp(&tland, &chkland, sizeof(struct lndstr))) { pr("Land unit #%d has changed!\n", landp->lnd_uid); return 0; } return 1; } int check_nuke_ok(struct nukstr *nukep) { struct nukstr chknuke; struct nukstr tnuke; getnuke(nukep->nuk_uid, &chknuke); memcpy(&tnuke, nukep, sizeof(struct nukstr)); tnuke.nuk_timestamp = chknuke.nuk_timestamp = 0; if (memcmp(&tnuke, &chknuke, sizeof(struct nukstr))) { pr("Nuke %d has changed!\n", nukep->nuk_uid); return 0; } return 1; } int check_loan_ok(struct lonstr *loanp) { struct lonstr chkloan; getloan(loanp->l_uid, &chkloan); if (memcmp(loanp, &chkloan, sizeof(struct lonstr))) { pr("Loan %d has changed!\n", loanp->l_uid); return 0; } return 1; } int check_comm_ok(struct comstr *commp) { struct comstr chkcomm; getcomm(commp->com_uid, &chkcomm); if (memcmp(commp, &chkcomm, sizeof(struct comstr))) { pr("Commodity %d has changed!\n", commp->com_uid); return 0; } return 1; } int check_trade_ok(struct trdstr *tp) { struct trdstr chktrade; gettrade(tp->trd_uid, &chktrade); if (memcmp(tp, &chktrade, sizeof(struct trdstr))) { pr("Trade lot #%d has changed!\n", tp->trd_uid); return 0; } return 1; }