/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * real.c: Show or set a realm * * Known contributors to this file: * */ #include "misc.h" #include "player.h" #include "nat.h" #include "xy.h" #include "file.h" #include "nsc.h" #include "commands.h" static void list_realm(int curr, struct natstr *natp) { struct boundstr *b; struct range abs; struct range rel; abs.width = 0; abs.height = 0; b = &natp->nat_b[curr]; abs.lx = b->b_xl; abs.hx = b->b_xh; abs.ly = b->b_yl; abs.hy = b->b_yh; xyrelrange(natp, &abs, &rel); pr("Realm #%d is %d:%d,%d:%d\n", curr, rel.lx, rel.hx, rel.ly, rel.hy); } int real(void) { register struct boundstr *rp; struct natstr *natp; int curr; int lastr; struct range abs; s_char *realmp = player->argp[1]; natp = getnatp(player->cnum); if (!realmp) { curr = 0; lastr = MAXNOR - 1; } else { if (*realmp == '#') ++realmp; if (!isdigit(*realmp)) return RET_SYN; curr = lastr = atoi(realmp); if (curr < 0 || curr >= MAXNOR) { pr("Realm number must be in the range 0:%d\n", MAXNOR - 1); return RET_SYN; } } abs.width = 0; abs.height = 0; if (player->argp[2] == 0) { while (curr <= lastr) { list_realm(curr, natp); curr++; } } else { if (sarg_type(player->argp[2]) != NS_AREA) return RET_SYN; if (!sarg_area(player->argp[2], &abs)) return RET_SYN; rp = &natp->nat_b[curr]; rp->b_xl = abs.lx; rp->b_xh = abs.hx - 1; rp->b_yl = abs.ly; rp->b_yh = abs.hy - 1; natp->nat_b[curr] = *rp; list_realm(curr, natp); putnat(natp); } return RET_OK; } /* dreal() { struct natstr *natp; int curr; int lastr; struct range abs; struct range rel; struct boundstr *b; int nat; s_char *rp = player->argp[1]; lastr = MAXNOR - 1; curr = 0; if (rp == 0) { nat = player->cnum; } else { nat = atoi(rp); if (nat < 0) return RET_SYN; if (nat >= MAXNOC) return RET_SYN; } pr("Realms for %s (#%d)\n",cname(nat),nat); natp = getnatp(nat); abs.width = 0; abs.height = 0; while (curr <= lastr) { b = &natp->nat_b[curr]; abs.lx = b->b_xl; abs.hx = b->b_xh; abs.ly = b->b_yl; abs.hy = b->b_yh; xyrelrange(natp, &abs, &rel); pr("Realm #%d is %d:%d,%d:%d\n", curr, rel.lx, rel.hx, rel.ly, rel.hy); curr++; } return RET_OK; } */