/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * unit.h: Generalize unit data structures and functions. * * Known contributors to this file: * Ron Koenderink, 2006-2007 * Markus Armbruster, 2006 */ #include "empobj.h" struct ulist { struct emp_qelem queue; /* list of units */ double mobil; /* how much mobility the unit has left */ struct empobj_chr *chrp; /* pointer to characteristics unit */ union empobj_storage unit; /* unit */ coord x, y; /* x,y it came from LAND only */ int eff; /* LAND only */ int supplied; /* LAND only */ }; extern void unit_cargo_init(void); extern void unit_carrier_change(struct empobj *, int, int, int); extern int unit_cargo_first(int, int, int); extern int unit_cargo_next(int, int); extern int unit_cargo_count(int, int, int); extern int unit_nplane(int, int, int *, int *, int *); extern int unit_onresize(int); extern void unit_list(struct emp_qelem *); extern void unit_put(struct emp_qelem *list, natid actor); extern char *unit_path(int, struct empobj *, char *); extern void unit_view(struct emp_qelem *); extern void unit_update_cargo(struct empobj *);