/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2012, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * product.h: Definitions for things having to do with products * * Known contributors to this file: * */ #ifndef PRODUCT_H #define PRODUCT_H #include "item.h" /* * Maximum number of product constituents. * Beware, some output formats rely on MAXPRCON <= 3! */ enum { MAXPRCON = 3 }; struct pchrstr { int p_uid; i_type p_ctype[MAXPRCON]; /* constituent types */ unsigned short p_camt[MAXPRCON]; /* constituent amounts */ i_type p_type; /* product item type, or I_NONE if level */ int p_level; /* level index (NAT_?LEV), or -1 if item */ int p_cost; /* dollars / product unit */ int p_nrndx; /* index into sect of natural resource */ int p_nrdep; /* depletion as a % of resource used */ int p_nlndx; /* index (NAT_?LEV) affecting production */ int p_nlmin; /* minimum lvl required */ int p_nllag; /* lag, mul by (lvl-nlmin)/(lvl-nlmin+nllag) */ char *p_name; /* name of product */ char *p_sname; /* short (7 char or less) name of product */ }; #define P_MAX 22 extern struct pchrstr pchr[P_MAX + 2]; #endif