/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * snxtitem.c: Arrange item selection using one of many criteria. * * Known contributors to this file: * Dave Pare, 1989 */ #include #include "misc.h" #include "player.h" #include "xy.h" #include "nsc.h" #include "file.h" #include "prototypes.h" /* * setup the nstr structure for sector selection. * can select on NS_ALL, NS_AREA, NS_DIST, and NS_LIST. * iterate thru the "condarg" string looking * for arguments to compile into the nstr. */ int snxtitem(struct nstr_item *np, int type, s_char *str) { struct range range; int list[NS_LSIZE]; int n; coord cx, cy; int dist; int flags; s_char natnumber[16]; s_char prompt[128]; s_char buf[1024]; np->type = EF_BAD; np->sel = NS_UNDEF; if (str == 0) { sprintf(prompt, "%s(s)? ", ef_nameof(type)); str = getstring(prompt, buf); if (str == 0) return 0; } if (*str == 0) { /* empty string passed by player */ return 0; } if (type == EF_NATION && isalpha(*str)) { sprintf(natnumber, "%d", natarg(str, NULL)); str = natnumber; } flags = ef_flags(type); switch (sarg_type(str)) { case NS_AREA: if (!(flags & EFF_XY)) return 0; if (!sarg_area(str, &range)) return 0; snxtitem_area(np, type, &range); break; case NS_DIST: if (!(flags & EFF_XY)) return 0; if (!sarg_range(str, &cx, &cy, &dist)) return 0; snxtitem_dist(np, type, cx, cy, dist); break; case NS_ALL: snxtitem_all(np, type); break; case NS_LIST: if ((n = sarg_list(str, list, NS_LSIZE)) == 0) return 0; if (!snxtitem_list(np, type, list, n)) return 0; break; case NS_XY: if (!(flags & EFF_XY)) return 0; if (!sarg_xy(str, &cx, &cy)) return 0; snxtitem_xy(np, type, cx, cy); break; case NS_GROUP: if (!(flags & EFF_GROUP)) return 0; snxtitem_group(np, type, *str); break; default: return 0; } np->flags = flags; if (player->condarg == 0) return 1; n = nstr_comp(np->cond, sizeof(np->cond) / sizeof(*np->cond), type, player->condarg); np->ncond = n >= 0 ? n : 0; return n >= 0; } void snxtitem_area(struct nstr_item *np, int type, struct range *range) { memset(np, 0, sizeof(*np)); np->cur = -1; np->type = type; np->sel = NS_AREA; np->index = -1; np->range = *range; np->read = ef_read; np->flags = ef_flags(type); xysize_range(&np->range); } void snxtitem_dist(struct nstr_item *np, int type, int cx, int cy, int dist) { struct range range; memset(np, 0, sizeof(*np)); xydist_range(cx, cy, dist, &range); np->cur = -1; np->type = type; np->sel = NS_DIST; np->cx = cx; np->cy = cy; np->index = -1; np->range = range; np->dist = dist; np->read = ef_read; np->flags = ef_flags(type); #if 0 /* This is no longer proper. */ /* It did the wrong thing for small, hitech worlds. */ xysize_range(&np->range); #endif } void snxtitem_xy(struct nstr_item *np, int type, coord x, coord y) { memset(np, 0, sizeof(*np)); np->cur = -1; np->type = type; np->sel = NS_XY; np->cx = xnorm(x); np->cy = ynorm(y); np->index = -1; np->dist = 0; np->read = ef_read; np->flags = ef_flags(type); } void snxtitem_all(struct nstr_item *np, int type) { memset(np, 0, sizeof(*np)); np->cur = -1; np->sel = NS_ALL; np->type = type; np->index = -1; np->read = ef_read; np->flags = ef_flags(type); xysize_range(&np->range); } void snxtitem_group(struct nstr_item *np, int type, s_char group) { if (group == '~') group = ' '; memset(np, 0, sizeof(*np)); np->cur = -1; np->sel = NS_GROUP; np->group = group; np->type = type; np->index = -1; np->read = ef_read; np->flags = ef_flags(type); xysize_range(&np->range); } void snxtitem_rewind(struct nstr_item *np) { np->cur = -1; np->index = -1; } int snxtitem_list(struct nstr_item *np, int type, int *list, int len) { int i; memset(np, 0, sizeof(*np)); np->cur = -1; np->type = type; np->sel = NS_LIST; np->index = -1; np->read = ef_read; np->flags = ef_flags(type); if (len <= 0 || len > NS_LSIZE) return 0; for (i = 0; i < len; i++) np->list[i] = list[i]; np->size = len; return 1; }