.TH Command READ .NA read "Read your telegrams" .LV Basic .SY "read [yes|no|]" The read command is used to read the telegrams sent you by other countries and by the game, (e.g. when you make a sale or are attacked). .sp After reading all your telegrams you may delete them by specifying \*Qyes\*U or not by specifying \*Qno\*U as an argument. If an argument is not supplied then you will be prompted to either answer \*Qyes\*U or \*Qno\*U to delete the telegrams. If you supply or answer \*Qno\*U, the telegrams will remain pending but you will not be reminded of them. .sp Deities can specify a argument which selects a country's telegrams to read. If the argument is supplied, the telegrams can not be deleted. .sp When telegrams arrive you are informed with: .NF \*QYou have a new telegram waiting ...\*U if there is just one new one, or \*QYou have ten new telegrams waiting ...\*U if there are ten of them, or \*QYou have several new telegrams waiting ...\*U if there are very many. .FI .s1 This command reads only telegrams & bulletins, use the 'wire' command to read announcements. .s1 .SA "toggle, telegram, wire, flash, accept, reject, Communication"