/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * doconfig.c: Generates the gamesdef.h file used to build the game, and * the various make include files needed to build correctly. * * Known contributors to this file: * Steve McClure, 1996-2000 */ #include #include #include #include #if !defined(_WIN32) #include #else #include #include #endif #include static void wrmakesrc(char *pathname); static void wripglob(char *filename); static void wrauth(char *filename); static void wrgamesdef(char *filename); char *_c_copyright_header = "/*\n * Empire - A multi-player, client/server Internet based war game.\n * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,\n * Ken Stevens, Steve McClure\n *\n * This program is free software; you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation; either version 2 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program; if not, write to the Free Software\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n *\n * ---\n *\n * See the \"LEGAL\", \"LICENSE\", \"CREDITS\" and \"README\" files for all the\n * related information and legal notices. It is expected that any future\n * projects/authors will amend these files as needed.\n *\n * ---\n *\n * gamesdef.h: This is an auto-generated file.\n * \n * Known contributors to this file:\n * Automatically generated by doconfig.c\n */\n\n"; char *_ipglob_copyright_header = "/*\n * Empire - A multi-player, client/server Internet based war game.\n * Copyright (C) 1986-2000, Dave Pare, Jeff Bailey, Thomas Ruschak,\n * Ken Stevens, Steve McClure\n *\n * This program is free software; you can redistribute it and/or modify\n * it under the terms of the GNU General Public License as published by\n * the Free Software Foundation; either version 2 of the License, or\n * (at your option) any later version.\n *\n * This program is distributed in the hope that it will be useful,\n * but WITHOUT ANY WARRANTY; without even the implied warranty of\n * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the\n * GNU General Public License for more details.\n *\n * You should have received a copy of the GNU General Public License\n * along with this program; if not, write to the Free Software\n * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA\n *\n * ---\n *\n * See the \"LEGAL\", \"LICENSE\", \"CREDITS\" and \"README\" files for all the\n * related information and legal notices. It is expected that any future\n * projects/authors will amend these files as needed.\n *\n * ---\n *\n * ipglob.c: This is an auto-generated file.\n * \n * Known contributors to this file:\n * Automatically generated by doconfig.c\n */\n\n"; int main(void) { char buf[256]; char *cp; char *pathname; if ((pathname = getcwd(NULL, 255)) == NULL) { printf("Can't get current path!\n"); exit(-1); } #if !defined(_WIN32) cp = strrchr(pathname, '/'); *cp = '\0'; cp = strrchr(pathname, '/'); *cp = '\0'; #else cp = strrchr(pathname, '\\'); *cp = '\0'; cp = strrchr(pathname, '\\'); *cp = '\0'; #endif printf("Configuring...\n"); wrmakesrc(pathname); sprintf(buf, "%s/include/gamesdef.h", pathname); wrgamesdef(buf); sprintf(buf, "%s/src/client/ipglob.c", pathname); wripglob(buf); if (access(EP, 0)) { printf("making directory %s\n", EP); if (mkdir(EP, 0755)) { printf("mkdir failed on %s, exiting.\n", EP); exit(-1); } } sprintf(buf, "%s/data", EP); if (access(buf, 0)) { printf("making directory %s\n", buf); if (mkdir(buf, 0755)) { printf("mkdir failed on %s, exiting.\n", buf); exit(-1); } } sprintf(buf, "%s/data/auth", EP); wrauth(buf); exit(0); } static void wrmakesrc(char *pathname) { FILE *fp; char buf[256]; sprintf(buf, "%s/src/make.src", pathname); if ((fp = fopen(buf, "w")) == NULL) { printf("Cannot open %s for writing, exiting.\n", buf); exit(-1); } fprintf(fp, "# make.src - Wolfpack, 1996-2000\n"); fprintf(fp, "# Source tree absolute pathname - auto generated.\n\n"); fprintf(fp, "SRCDIR = %s\n", pathname); fclose(fp); } static void wripglob(char *filename) { FILE *fp; printf("Writing %s\n", filename); if ((fp = fopen(filename, "w")) == NULL) { printf("Cannot open %s for writing, exiting.\n", filename); exit(-1); } fprintf(fp, _ipglob_copyright_header); fprintf(fp, "#include \"misc.h\"\n"); fprintf(fp, "s_char empirehost[] = \"%s\";\n", HN); fprintf(fp, "s_char empireport[] = \"%d\";\n", PN); fclose(fp); } static void wrauth(char *filename) { FILE *fp; printf("Writing %s\n", filename); if ((fp = fopen(filename, "w")) == NULL) { printf("Cannot open %s for writing, exiting.\n", filename); exit(-1); } fprintf(fp, "# Wolfpack, 1996-2000\n#\n"); fprintf(fp, "# Empire Authorization File - Users listed will be allowed to log in as deities.\n#\n"); fprintf(fp, "# Format is:\n"); fprintf(fp, "# hostname that authorized user uses on a line\n"); fprintf(fp, "# username that authorized user uses on a line\n#\n"); fprintf(fp, "# REMEMBER TO USE PAIRS OF LINES!\n#\n"); fprintf(fp, "# Example:\n#\n"); fprintf(fp, "#nowhere.land.edu\n#nowhereman\n"); fprintf(fp, "%s\n%s\n", HN, UN); fprintf(fp, "%s\n%s\n", IP, UN); fprintf(fp, "127.0.0.1\n%s\n", UN); fclose(fp); } static void wrgamesdef(char *filename) { FILE *fp; char path[512]; char *cp; unsigned int i; int s_p_etu; char buf[40]; char c = 'b'; cp = &path[0]; for (i = 0; i < strlen(EP); i++) { *cp++ = EP[i]; if (EP[i] == '\\') *cp++ = '\\'; } *cp = 0; strcpy(buf, EF); if (strlen(buf) > 0) c = buf[strlen(buf) - 1]; if (strchr("dhm", c) && strlen(buf) > 0) { s_p_etu = atoi(buf); if (c == 'd') s_p_etu = (((double)s_p_etu * 60.0 * 60.0 * 24.0) / (double)ET); else if (c == 'h') s_p_etu = (((double)s_p_etu * 60.0 * 60.0) / (double)ET); else if (c == 'm') s_p_etu = (((double)s_p_etu * 60.0) / (double)ET); } else { printf("ETU frequency is bad - using 10 minutes.\n"); s_p_etu = 600 / ET; } printf("Writing %s\n", filename); if ((fp = fopen(filename, "w")) == NULL) { printf("Cannot open %s for writing, exiting.\n", filename); exit(-1); } fprintf(fp, _c_copyright_header); fprintf(fp, "/*\n * Wolfpack, 1996-2000\n *\n"); fprintf(fp, " * gamesdef.h - generated automatically by doconfig. Feel\n"); fprintf(fp, " * free to change these, but if you rebuild with overwrite on\n"); fprintf(fp, " * this file will be overwritten again.\n"); fprintf(fp, " */\n\n"); fprintf(fp, "#ifndef _GAMESDEF_H_\n"); fprintf(fp, "#define _GAMESDEF_H_\n\n"); fprintf(fp, "#define EMPDIR \"%s\"\n", EP); fprintf(fp, "#define PRVNAM \"%s\"\n", PV); fprintf(fp, "#define PRVLOG \"%s\"\n", EM); fprintf(fp, "#define GET_SOURCE \"using:\\n ftp://ftp.wolfpackempire.com/pub/empire/server or \\n http://www.wolfpackempire.com/\"\n"); fprintf(fp, "#define EMP_HOST \"%s\"\n", IP); fprintf(fp, "#define EMP_PORT \"%d\"\n\n", PN); fprintf(fp, "#define MAXNOC %d\n\n", MC); fprintf(fp, "#define DEF_WORLD_X %d\n", WX); fprintf(fp, "#define DEF_WORLD_Y %d\n\n", WY); fprintf(fp, "#define DEF_S_P_ETU %d\n", s_p_etu); fprintf(fp, "#define ETUS %d\n\n", ET); if (BL) fprintf(fp, "#define BLITZ 1\n\n"); fprintf(fp, "#endif /* _GAMESDEF_H_ */\n"); fclose(fp); }