/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2006, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * rada.c: Do radar from a ship/unit/sector * * Known contributors to this file: * */ #include #include #include "misc.h" #include "player.h" #include "xy.h" #include "ship.h" #include "land.h" #include "sect.h" #include "nsc.h" #include "nat.h" #include "file.h" #include "commands.h" #include "optlist.h" int rada(void) { s_char *cp; double tf; double tech; struct nstr_item ni; struct nstr_sect ns; struct shpstr ship; struct lndstr land; struct sctstr sect; int from_unit; s_char buf[1024]; from_unit = (**player->argp == 'l'); if (!from_unit) cp = getstarg(player->argp[1], "Radar from (ship # or sector(s)) : ", buf); else cp = getstarg(player->argp[1], "Radar from (unit # or sector(s)) : ", buf); if (cp == 0) return RET_SYN; switch (sarg_type(cp)) { case NS_AREA: if (!snxtsct(&ns, cp)) return RET_SYN; tech = tfact(player->cnum, 8.0); if (tech > ((double)WORLD_Y / 4.0)) tech = ((double)WORLD_Y / 4.0); if (tech > ((double)WORLD_X / 8.0)) tech = ((double)WORLD_X / 8.0); while (nxtsct(&ns, §)) { if (sect.sct_type != SCT_RADAR) continue; if (!player->owner) continue; radmap(sect.sct_x, sect.sct_y, (int)sect.sct_effic, (int)(tech * 2.0), 0.0); } break; case NS_LIST: case NS_GROUP: if (!from_unit) { /* assumes a NS_LIST return is a shipno */ if (!snxtitem(&ni, EF_SHIP, cp)) { pr("Specify at least one ship\n"); return RET_SYN; } while (nxtitem(&ni, &ship)) { if (!player->owner) continue; if (mchr[(int)ship.shp_type].m_flags & M_SONAR) tf = techfact(ship.shp_tech, 1.0); else tf = 0.0; pr("%s at ", prship(&ship)); tech = techfact(ship.shp_tech, (double)mchr[(int)ship.shp_type].m_vrnge); if (tech > ((double)WORLD_Y / 2.0)) tech = ((double)WORLD_Y / 2.0); if (tech > ((double)WORLD_X / 4.0)) tech = ((double)WORLD_X / 4.0); radmap(ship.shp_x, ship.shp_y, ship.shp_effic, (int)tech, tf); } } else { /* from a land unit */ if (!snxtitem(&ni, EF_LAND, cp)) { pr("Specify at least one unit\n"); return RET_SYN; } while (nxtitem(&ni, &land)) { if (!player->owner) continue; if (!(lchr[(int)land.lnd_type].l_flags & L_RADAR)) { pr("%s can't use radar!\n", prland(&land)); continue; } if (land.lnd_ship >= 0) { pr("Units on ships can't use radar!\n"); continue; } tf = 0.0; pr("%s at ", prland(&land)); tech = techfact(land.lnd_tech, (double)land.lnd_spy); if (tech > ((double)WORLD_Y / 2.0)) tech = ((double)WORLD_Y / 2.0); if (tech > ((double)WORLD_X / 4.0)) tech = ((double)WORLD_X / 4.0); radmap(land.lnd_x, land.lnd_y, land.lnd_effic, (int)tech, tf); } } break; default: if (!from_unit) pr("Must use a ship or sector specifier\n"); else pr("Must use a unit or sector specifier\n"); return RET_SYN; } return RET_OK; }