/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2004, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the * related information and legal notices. It is expected that any future * projects/authors will amend these files as needed. * * --- * * coun.c: Do a country roster * * Known contributors to this file: * */ #include "misc.h" #include "player.h" #include "sect.h" #include "nat.h" #include "xy.h" #include "nsc.h" #include "file.h" #include #include #include "commands.h" static void coun_header(void); static void coun_list(natid cn, struct natstr *natp); int coun(void) { struct nstr_item ni; struct natstr nat; int first; pr("The 'country' command is temporarily out of order.\n"); pr("Please use the 'players' command instead.\n"); if (!snxtitem(&ni, EF_NATION, player->argp[1])) return RET_SYN; first = 1; while (nxtitem(&ni, (s_char *)&nat)) { if ((nat.nat_stat & STAT_INUSE) == 0) continue; if (((nat.nat_stat & GOD) != GOD) && !player->god) continue; if (first) { coun_header(); first = 0; } coun_list((natid)ni.cur, &nat); } return RET_OK; } static void coun_header(void) { prdate(); pr(" # last access time\tstatus\t\t country name\n"); } static void coun_list(natid cn, struct natstr *natp) { s_char *status; struct sctstr sect; if (natp->nat_connected) pr("%3d %-16.16s [%d]", cn, " Now logged on", natp->nat_btu); else pr("%3d %-16.16s [%d]", cn, ctime(&natp->nat_last_login), natp->nat_btu); if (natp->nat_stat & STAT_GOD) status = "DEITY"; else if (natp->nat_stat & STAT_NEW) status = "New"; else if (natp->nat_stat & STAT_SANCT) status = "Sanctuary"; else if (natp->nat_stat & STAT_NORM) { getsect(natp->nat_xcap, natp->nat_ycap, §); if (sect.sct_own != cn || (sect.sct_type != SCT_CAPIT && sect.sct_type != SCT_MOUNT)) status = "In flux"; else if (natp->nat_money < 0) status = "Broke"; else status = "Active"; } else { status = "Visitor"; } pr("\t%-9.9s\t %s\n", status, natp->nat_cnam); }