/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2014, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure, Markus Armbruster * * Empire is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * commodity.h: Definitions for buy/market/sell commands in a time delay * market * * Known contributors to this file: * Pat Loney, 1992 * Steve McClure, 1996 */ #ifndef COMMODITY_H #define COMMODITY_H #include #include "types.h" #include "item.h" struct comstr { /* initial part must match struct empobj */ signed ef_type: 8; unsigned com_seqno: 12; unsigned com_generation: 12; int com_uid; time_t com_timestamp; natid com_owner; /* end of part matching struct empobj */ i_type com_type; int com_amount; float com_price; int com_maxbidder; time_t com_markettime; coord com_x; coord com_y; coord sell_x; coord sell_y; }; #define getcomm(n, p) ef_read(EF_COMM, (n), (p)) #define putcomm(n, p) ef_write(EF_COMM, (n), (p)) #endif