/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2010, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * peek.c: Show hidden values report (deity) * * Known contributors to this file: * Jeff Wallace, 1989 * Pat Loney, 1998 * Steve McClure, 1998 */ #include #include "commands.h" int peek(void) { struct sctstr sect; int nsect; struct nstr_sect nstr; if (!snxtsct(&nstr, player->argp[1])) return RET_SYN; prdate(); nsect = 0; while (nxtsct(&nstr, §)) { if (!player->owner) continue; if (nsect++ == 0) { pr(" HIDDEN VALUES che------- plague----\n"); pr("own sect eff loyal cnum value stage time mines\n"); } pr("%3d ", sect.sct_own); prxy("%4d,%-4d", nstr.x, nstr.y); pr(" %c %3d%% %3d %3d %3d %3d %3d %3d", dchr[sect.sct_type].d_mnem, sect.sct_effic, sect.sct_loyal, sect.sct_che_target, sect.sct_che, sect.sct_pstage, sect.sct_ptime, sect.sct_mines); pr("\n"); } if (nsect == 0) { if (player->argp[1]) pr("%s: No sector(s)\n", player->argp[1]); else pr("%s: No sector(s)\n", ""); return RET_FAIL; } else pr("%d sector%s\n", nsect, splur(nsect)); return 0; }