/* * Empire - A multi-player, client/server Internet based war game. * Copyright (C) 1986-2008, Dave Pare, Jeff Bailey, Thomas Ruschak, * Ken Stevens, Steve McClure * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * --- * * See files README, COPYING and CREDITS in the root of the source * tree for related information and legal notices. It is expected * that future projects/authors will amend these files as needed. * * --- * * fsize.c: BSD dependant file and block sizing routines * * Known contributors to this file: * Dave Pare, 1986 * Doug Hay, 1998 * Steve McClure, 1998 */ #include #include #include #include "prototypes.h" /* * return the size of the file in bytes. */ int fsize(int fd) { struct stat statb; if (fstat(fd, &statb) < 0) return -1; return statb.st_size; } /* * Return the preferred block size for I/O on FD. */ int blksize(int fd) { #if defined(_WIN32) return 2048; #else /* !_WIN32 */ struct stat statb; if (fstat(fd, &statb) < 0) return 1024; return statb.st_blksize; #endif /* !_WIN32 */ } time_t fdate(int fd) { struct stat statb; if (fstat(fd, &statb) < 0) return 0; return statb.st_mtime; }